Player Matchup

Baron Samedi
Baron Samedi
Gardevour
Baron Samedi
Level 101
God Stats
2W - 1L
1,522 SR
Queue Stats
102W - 84L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
Grim_JT
Zhong Kui
Level 49
God Stats
2W - 0L
1,761 SR
Queue Stats
30W - 42L
1,361 Elo+
Party 1
Sobek
Sobek
bucsfan0413
Sobek
Level 67
God Stats
5W - 2L
1,629 SR
Queue Stats
307W - 322L
1,394 Elo+
Party 1
Medusa
Medusa
nnamats
Medusa
Level 126
God Stats
5W - 2L
1,622 SR
Queue Stats
266W - 307L
1,377 Elo+
Solo
Cernunnos
Cernunnos
scoldingerasm092
Cernunnos
Level 104
God Stats
1W - 0L
1,858 SR
Queue Stats
60W - 39L
1,474 Elo+
Solo
Team Averages
Level 89
1,678 SR
1,406 Elo+

VS

Team Averages
Level 104
1,469 SR
1,426 Elo+
Amaterasu
Amaterasu
Anunnaki Hybrid
Amaterasu
Level 157
God Stats
1W - 1L
1,476 SR
Queue Stats
129W - 141L
1,374 Elo+
Party 2
Olorun
Olorun
Lucky_YUMB
Olorun
Level 74
God Stats
2W - 2L
1,497 SR
Queue Stats
86W - 83L
1,415 Elo+
Solo
Hercules
Hercules
SiIvuhz
Hercules
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,421 Elo+
Solo
Anubis
Anubis
SpheralFilly55
Anubis
Level 148
God Stats
1W - 1L
1,441 SR
Queue Stats
45W - 47L
1,433 Elo+
Party 2
Chiron
Chiron
Verifxed Ty
Chiron
Level 38
God Stats
1W - 2L
1,431 SR
Queue Stats
147W - 166L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gardevour
Baron Samedi
20
11 / 4 / 25
15,848
792
28,095
22,820
19,579
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Grim_JT
Zhong Kui
20
4 / 6 / 31
13,303
665
21,743
36,543
44,432
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

20
2 / 6 / 25
13,435
672
13,298
47,457
51,310
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
nnamats
Medusa
20
8 / 5 / 24
14,437
722
29,304
20,980
10,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
20
18 / 8 / 16
16,422
821
39,249
22,272
10,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anunnaki Hybrid
Amaterasu
20
10 / 9 / 12
15,314
766
23,502
33,289
28,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Lucky_YUMB
Olorun
20
6 / 7 / 16
13,536
677
30,293
28,299
11,888
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SiIvuhz
Hercules
18
2 / 9 / 14
11,400
570
14,237
33,437
31,021
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 12 / 10
14,309
715
21,445
26,931
15,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
19
2 / 6 / 17
11,649
582
28,693
21,584
7,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
97
43
Kills
28
29
Deaths
43
121
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Anunnaki Hybrid
Amaterasu
10
9
12
1.78
W
Baron Samedi
Gardevour
Baron Samedi
11
4
25
5.88
W
Zhong Kui
Grim_JT
Zhong Kui
4
6
31
3.25
L
Olorun
Lucky_YUMB
Olorun
6
7
16
2
L
Hercules
SiIvuhz
Hercules
2
9
14
1
L
8
12
10
1.08
L
Chiron
2
6
17
1.75
W
2
6
25
2.42
W
Medusa
nnamats
Medusa
8
5
24
4
W
Cernunnos
18
8
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,689
Damage
118,170
150,072
Taken
143,540
135,818
Mitigated
94,958
63,178
Healing
60,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Anunnaki Hybrid
Amaterasu
23,502
6,594
1,180
9,442
33,289
28,857
430
14,345
18,944
13,714
33,865
W
Baron Samedi
Gardevour
Baron Samedi
28,095
2,125
8,855
9,799
22,820
19,579
331
9,954
12,866
49,713
0
W
Zhong Kui
Grim_JT
Zhong Kui
21,743
3,491
2,332
11,137
36,543
44,432
1,353
10,580
20,927
38,445
0
L
Olorun
Lucky_YUMB
Olorun
30,293
15,417
5,075
12,491
28,299
11,888
231
11,554
16,745
61,006
0
L
Hercules
SiIvuhz
Hercules
14,237
3,186
1,670
9,681
33,437
31,021
0
15,931
17,506
1,151
22,610
L
21,445
135
1,656
7,120
26,931
15,367
0
10,223
16,708
32,140
0
L
Chiron
28,693
8,324
4,794
7,180
21,584
7,825
801
11,083
10,500
0
49,078
W
13,298
1,369
1,232
15,615
47,457
51,310
274
19,046
26,430
22,587
0
W
Medusa
nnamats
Medusa
29,304
9,651
1,759
6,474
20,980
10,178
2,337
8,356
12,624
0
57,020
W
Cernunnos
39,249
18,663
1,961
4,014
22,272
10,319
3,246
10,303
11,969
0
73,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,445
Gold Earned
66,208
202
Minions Killed
190
0
Camps Cleared
0
1,660,169
Distance Traveled
1,536,469
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
15,314
766
57
3
0
338,086
0
W
Baron Samedi
15,848
792
36
2
0
351,506
0
W
Zhong Kui
13,303
665
32
2
0
308,422
0
L
Olorun
13,536
677
57
3
0
311,929
0
L
Hercules
11,400
570
16
1
0
336,965
0
L
Anubis
14,309
715
19
1
0
212,839
1
L
Chiron
11,649
582
41
2
0
336,650
2
W
Sobek
13,435
672
12
1
0
367,552
0
W
Medusa
14,437
722
55
3
0
330,131
1
W
Cernunnos
16,422
821
67
3
0
302,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role