Player Matchup

Atlas
Atlas
Bornky
Atlas
Level 87
God Stats
2W - 7L
1,153 SR
Queue Stats
177W - 196L
1,405 Elo+
Party 3
Zhong Kui
Zhong Kui
eli_cov3366
Zhong Kui
Level 70
God Stats
101W - 73L
1,571 SR
Queue Stats
221W - 213L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
gimili212121
Gilgamesh
Level 69
God Stats
28W - 23L
1,504 SR
Queue Stats
285W - 281L
1,469 Elo+
Party 2
Fenrir
Fenrir
per5ica5
Fenrir
Level 62
God Stats
12W - 9L
1,650 SR
Queue Stats
259W - 256L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
vSynx
Danzaburou
Level 78
God Stats
3W - 2L
1,342 SR
Queue Stats
209W - 228L
1,399 Elo+
Party 3
Team Averages
Level 73
1,444 SR
1,444 Elo+

VS

Team Averages
Level 71
1,574 SR
1,473 Elo+
Awilix
Awilix
CLCxSm0kEy
Awilix
Level 86
God Stats
4W - 2L
1,518 SR
Queue Stats
182W - 186L
1,420 Elo+
Party 1
Izanami
Izanami
DreamNothing
Izanami
Level 67
God Stats
7W - 4L
1,586 SR
Queue Stats
172W - 181L
1,441 Elo+
Party 1
Zeus
Zeus
JaKeTheSniZZake4
Zeus
Level 121
God Stats
18W - 20L
1,440 SR
Queue Stats
182W - 181L
1,411 Elo+
Solo
Hercules
Hercules
KingKaiCoke
Hercules
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
SatoriFPS
Bellona
Level 82
God Stats
2W - 1L
1,827 SR
Queue Stats
24W - 18L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bornky
Atlas
16
2 / 3 / 15
10,612
482
11,152
18,637
23,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
eli_cov3366
Zhong Kui
19
10 / 5 / 7
12,654
575
18,736
18,606
13,685
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
gimili212121
Gilgamesh
20
6 / 6 / 12
12,774
581
18,971
24,471
21,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
per5ica5
Fenrir
20
14 / 3 / 11
13,470
612
19,454
22,261
14,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
vSynx
Danzaburou
17
3 / 5 / 3
10,961
498
7,742
16,526
6,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CLCxSm0kEy
Awilix
16
5 / 10 / 4
10,266
467
12,951
18,305
6,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DreamNothing
Izanami
17
4 / 5 / 5
11,035
502
14,005
15,998
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 9 / 7
10,989
500
14,016
19,104
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
KingKaiCoke
Hercules
14
4 / 5 / 4
9,612
437
8,863
22,460
20,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
SatoriFPS
Bellona
17
4 / 6 / 1
11,047
502
16,358
20,494
19,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
43
35
Kills
22
22
Deaths
35
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bornky
Atlas
2
3
15
3.17
L
Awilix
CLCxSm0kEy
Awilix
5
10
4
0.7
L
Izanami
DreamNothing
Izanami
4
5
5
1.3
L
5
9
7
0.94
L
Hercules
KingKaiCoke
Hercules
4
5
4
1.2
L
Bellona
SatoriFPS
Bellona
4
6
1
0.75
W
Zhong Kui
eli_cov3366
Zhong Kui
10
5
7
2.7
W
Gilgamesh
gimili212121
Gilgamesh
6
6
12
2
W
Fenrir
per5ica5
Fenrir
14
3
11
6.5
W
Danzaburou
vSynx
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,055
Damage
66,193
100,501
Taken
96,361
79,230
Mitigated
57,262
30,071
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bornky
Atlas
11,152
3,295
636
3,011
18,637
23,040
0
4,251
14,241
29,148
0
L
Awilix
CLCxSm0kEy
Awilix
12,951
5,490
0
2,554
18,305
6,139
0
4,845
13,128
0
54,677
L
Izanami
DreamNothing
Izanami
14,005
10,056
0
4,337
15,998
4,967
1,066
4,165
11,680
0
91,896
L
14,016
1,694
0
3,332
19,104
6,330
160
6,802
12,207
63,206
0
L
Hercules
KingKaiCoke
Hercules
8,863
1,353
0
7,939
22,460
20,056
18
10,676
11,390
0
26,594
L
Bellona
SatoriFPS
Bellona
16,358
3,494
0
2,112
20,494
19,770
513
6,808
12,934
308
59,405
W
Zhong Kui
eli_cov3366
Zhong Kui
18,736
1,729
1,381
8,361
18,606
13,685
2,195
3,868
14,481
88,103
0
W
Gilgamesh
gimili212121
Gilgamesh
18,971
3,328
0
6,563
24,471
21,389
500
2,997
20,679
11,357
84,075
W
Fenrir
per5ica5
Fenrir
19,454
4,508
0
6,617
22,261
14,261
418
3,816
18,207
127
92,923
W
Danzaburou
vSynx
Danzaburou
7,742
3,020
0
3,502
16,526
6,855
2,466
2,182
14,344
0
90,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,471
Gold Earned
52,949
571
Minions Killed
521
0
Camps Cleared
0
2,081,482
Distance Traveled
1,889,056
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,612
482
37
2
0
441,148
5
L
Awilix
10,266
467
79
4
0
418,451
2
L
Izanami
11,035
502
175
8
0
334,177
2
L
Zeus
10,989
500
123
6
0
337,889
8
L
Hercules
9,612
437
30
1
0
398,268
3
L
Bellona
11,047
502
114
5
0
400,271
7
W
Zhong Kui
12,654
575
141
6
0
384,704
13
W
Gilgamesh
12,774
581
158
7
0
397,858
11
W
Fenrir
13,470
612
114
5
0
463,281
4
W
Danzaburou
10,961
498
121
6
0
394,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role