Player Matchup

Raijin
Raijin
ElRechoRuan
Raijin
Level 81
God Stats
3W - 2L
1,628 SR
Queue Stats
31W - 32L
1,450 Elo+
Party 3
Izanami
Izanami
SrCacahuate2442
Izanami
Level 104
God Stats
12W - 8L
1,503 SR
Queue Stats
98W - 82L
1,504 Elo+
Party 3
Guan Yu
Guan Yu
WindFoxAlu
Guan Yu
Level 147
God Stats
2W - 3L
1,591 SR
Queue Stats
257W - 275L
1,464 Elo+
Party 2
Athena
Athena
ryber789
Athena
Level 130
God Stats
15W - 11L
1,609 SR
Queue Stats
72W - 50L
1,559 Elo+
Party 3
Ravana
Ravana
swagdaddysimpboi
Ravana
Level 155
God Stats
2W - 4L
1,499 SR
Queue Stats
322W - 335L
1,479 Elo+
Party 2
Team Averages
Level 123
1,566 SR
1,491 Elo+

VS

Team Averages
Level 122
1,523 SR
1,473 Elo+
Horus
Horus
Atkinson VII
Horus
Level 153
God Stats
11W - 9L
1,537 SR
Queue Stats
519W - 495L
1,463 Elo+
Party 1
Arachne
Arachne
DXGGER
Arachne
Level 97
God Stats
4W - 1L
1,463 SR
Queue Stats
190W - 175L
1,485 Elo+
Party 4
Chronos
Chronos
UTHERS117
Chronos
Level 149
God Stats
7W - 6L
1,638 SR
Queue Stats
272W - 236L
1,446 Elo+
Party 1
Scylla
Scylla
YAxBOY TJV
Scylla
Level 80
God Stats
13W - 11L
1,528 SR
Queue Stats
61W - 71L
1,479 Elo+
Party 4
Loki
Loki
davidreadfiel
Loki
Level 129
God Stats
9W - 9L
1,449 SR
Queue Stats
386W - 331L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
5
0 / 0 / 0
3,768
471
155
3,538
870
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 3 / 0
4,144
518
3,475
4,884
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
WindFoxAlu
Guan Yu
8
1 / 4 / 1
4,598
575
1,548
5,975
3,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
ryber789
Athena
6
0 / 2 / 2
4,354
544
3,167
6,931
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
4,846
606
2,355
4,408
1,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 6
4,856
607
2,292
6,328
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
DXGGER
Arachne
10
3 / 1 / 2
6,013
752
4,479
4,931
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
UTHERS117
Chronos
8
4 / 2 / 1
5,057
632
5,189
4,221
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
YAxBOY TJV
Scylla
8
0 / 0 / 1
4,699
587
2,319
1,291
358
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 2
5,315
664
4,491
5,294
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
11
11
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Arachne
DXGGER
Arachne
3
1
2
4
L
Raijin
0
0
0
0
L
1
3
0
0.33
W
Chronos
UTHERS117
Chronos
4
2
1
2.25
L
Guan Yu
WindFoxAlu
Guan Yu
1
4
1
0.38
W
Scylla
YAxBOY TJV
Scylla
0
0
1
0.5
W
4
1
2
5
L
Athena
ryber789
Athena
0
2
2
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,700
Damage
18,770
25,736
Taken
22,065
11,537
Mitigated
6,491
6,751
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,292
1,207
955
3,482
6,328
2,433
0
1,956
4,372
0
9,128
W
Arachne
DXGGER
Arachne
4,479
2,976
0
1,613
4,931
1,655
91
250
4,681
0
28,775
L
Raijin
155
0
0
1,055
3,538
870
32
1,745
1,793
13,362
0
L
3,475
2,525
0
757
4,884
1,516
0
2,065
2,819
0
24,314
W
Chronos
UTHERS117
Chronos
5,189
1,991
539
1,868
4,221
802
0
775
3,446
23,904
0
L
Guan Yu
WindFoxAlu
Guan Yu
1,548
282
0
740
5,975
3,876
0
452
5,523
1,059
17,107
W
Scylla
YAxBOY TJV
Scylla
2,319
180
0
556
1,291
358
604
155
1,136
23,044
0
W
4,491
1,478
0
2,946
5,294
1,243
0
436
4,858
0
23,864
L
Athena
ryber789
Athena
3,167
724
210
2,493
6,931
3,894
0
2,450
4,481
10,663
0
L
2,355
570
0
1,496
4,408
1,381
0
796
3,612
0
22,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,710
Gold Earned
25,940
200
Minions Killed
209
0
Camps Cleared
0
699,678
Distance Traveled
804,038
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,856
607
14
2
0
158,126
3
W
Arachne
6,013
752
63
8
0
193,292
0
L
Raijin
3,768
471
22
3
0
101,419
1
L
Izanami
4,144
518
51
6
0
137,443
1
W
Chronos
5,057
632
46
6
0
142,848
1
L
Guan Yu
4,598
575
44
6
0
145,212
4
W
Scylla
4,699
587
35
4
0
138,236
3
W
Loki
5,315
664
51
6
0
171,536
0
L
Athena
4,354
544
22
3
0
156,193
2
L
Ravana
4,846
606
61
8
0
159,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role