Player Matchup

Sobek
Sobek
DefterIt
Sobek
Level 108
God Stats
5W - 5L
1,500 SR
Queue Stats
86W - 89L
1,499 Elo+
Party 3
Ymir
Ymir
GameWarrior_23
Ymir
Level 88
God Stats
1W - 0L
1,204 SR
Queue Stats
268W - 243L
1,484 Elo+
Solo
Nox
Nox
GarrettFarret
Nox
Level 120
God Stats
4W - 8L
1,469 SR
Queue Stats
180W - 191L
1,503 Elo+
Party 3
Cliodhna
Cliodhna
Polishman74
Cliodhna
Level 109
God Stats
6W - 2L
1,763 SR
Queue Stats
79W - 82L
1,492 Elo+
Party 3
Izanami
Izanami
eggyyee
Izanami
Level 103
God Stats
37W - 32L
1,580 SR
Queue Stats
122W - 148L
1,506 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,497 Elo+

VS

Team Averages
Level 92
1,547 SR
1,497 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
DarthRodimus
Sylvanus
Level 65
God Stats
1W - 4L
1,589 SR
Queue Stats
35W - 32L
1,546 Elo+
Solo
Agni
Agni
EldianDevil
Agni
Level 95
God Stats
23W - 24L
1,492 SR
Queue Stats
626W - 693L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
JollyColt900801
Gilgamesh
Level 108
God Stats
10W - 9L
1,656 SR
Queue Stats
111W - 102L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DefterIt
Sobek
10
1 / 0 / 0
5,677
568
3,936
6,616
4,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 1 / 5
5,583
558
3,222
8,283
3,345
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
2 / 1 / 1
5,369
537
2,209
3,098
914
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Polishman74
Cliodhna
11
6 / 0 / 2
6,219
622
5,782
6,887
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
eggyyee
Izanami
10
1 / 0 / 4
5,665
567
6,637
5,507
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 3 / 0
5,329
533
4,785
7,752
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
 
Izanami
8
0 / 2 / 0
4,798
480
3,741
5,409
639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DarthRodimus
Sylvanus
7
0 / 3 / 2
4,670
467
2,507
8,694
2,942
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 3 / 0
4,948
495
3,042
3,857
965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JollyColt900801
Gilgamesh
11
0 / 1 / 0
5,800
580
3,324
6,956
3,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
0
0.67
L
Izanami
 
Izanami
0
2
0
0
L
Sylvanus
DarthRodimus
Sylvanus
0
3
2
0.33
W
Sobek
DefterIt
Sobek
1
0
0
1
L
0
3
0
0
W
2
1
5
4.5
W
2
1
1
2.5
L
Gilgamesh
JollyColt900801
Gilgamesh
0
1
0
0
W
Cliodhna
Polishman74
Cliodhna
6
0
2
7
W
Izanami
eggyyee
Izanami
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
17,399
30,391
Taken
32,668
12,027
Mitigated
9,733
15,584
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,785
1,050
0
3,222
7,752
1,919
0
2,118
5,634
0
25,218
L
Izanami
 
Izanami
3,741
1,970
0
1,223
5,409
639
0
476
4,933
0
27,314
L
Sylvanus
DarthRodimus
Sylvanus
2,507
1,195
264
3,165
8,694
2,942
0
2,171
6,523
12,346
0
W
Sobek
DefterIt
Sobek
3,936
735
0
3,952
6,616
4,726
352
662
5,445
27,592
0
L
3,042
220
0
250
3,857
965
66
666
3,191
25,996
0
W
3,222
1,498
1,473
2,659
8,283
3,345
0
1,597
6,676
14,375
0
W
2,209
151
0
250
3,098
914
715
795
2,237
23,427
0
L
Gilgamesh
JollyColt900801
Gilgamesh
3,324
388
0
2,674
6,956
3,268
0
3,400
3,020
4,702
26,861
W
Cliodhna
Polishman74
Cliodhna
5,782
851
0
4,135
6,887
1,868
0
1,896
4,840
0
34,704
W
Izanami
eggyyee
Izanami
6,637
3,584
514
2,601
5,507
1,174
0
1,043
4,440
0
42,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,513
Gold Earned
25,545
288
Minions Killed
280
0
Camps Cleared
0
943,167
Distance Traveled
952,904
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,329
533
54
5
0
212,170
0
L
Izanami
4,798
480
67
7
0
186,121
0
L
Sylvanus
4,670
467
16
2
0
161,176
2
W
Sobek
5,677
568
54
5
0
172,599
1
L
Agni
4,948
495
57
6
0
191,723
5
W
Ymir
5,583
558
25
3
0
180,806
1
W
Nox
5,369
537
48
5
0
201,452
4
L
Gilgamesh
5,800
580
86
9
0
201,714
2
W
Cliodhna
6,219
622
75
8
0
209,540
5
W
Izanami
5,665
567
86
9
0
178,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role