Player Matchup

Sobek
Sobek
BukColombian
Sobek
Level 63
God Stats
13W - 4L
1,500 SR
Queue Stats
75W - 68L
1,450 Elo+
Party 1
Awilix
Awilix
FDM xCurse
Awilix
Level 103
God Stats
5W - 3L
1,621 SR
Queue Stats
116W - 116L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
Its Itachi69
Danzaburou
Level 66
God Stats
17W - 19L
1,384 SR
Queue Stats
133W - 117L
1,450 Elo+
Party 1
Mulan
Mulan
SchepizzaGaming
Mulan
Level 49
God Stats
8W - 6L
1,482 SR
Queue Stats
103W - 134L
1,335 Elo+
Solo
Raijin
Raijin
koqrocket
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 60L
1,401 Elo+
Party 1
Team Averages
Level 62
1,497 SR
1,408 Elo+

VS

Team Averages
Level 28
1,404 SR
1,240 Elo+
Zeus
Zeus
Crannabis
Zeus
Level 29
God Stats
8W - 22L
1,313 SR
Queue Stats
31W - 63L
1,186 Elo+
Party 2
Ymir
Ymir
CubanLinkPR
Ymir
Level 27
God Stats
1W - 3L
1,504 SR
Queue Stats
21W - 50L
1,192 Elo+
Party 2
Apollo
Apollo
Macho_PR209
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,246 Elo+
Party 2
Mulan
Mulan
Mata_ChangaPR
Mulan
Level 38
God Stats
10W - 10L
1,451 SR
Queue Stats
60W - 100L
1,281 Elo+
Party 2
Thanatos
Thanatos
Perreke_PR
Thanatos
Level 17
God Stats
1W - 6L
1,250 SR
Queue Stats
11W - 18L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 12
10,798
491
6,815
18,066
23,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
FDM xCurse
Awilix
19
18 / 2 / 5
12,873
585
21,058
17,155
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Its Itachi69
Danzaburou
19
14 / 0 / 10
13,494
613
24,525
11,954
5,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 4 / 8
11,757
534
12,881
17,765
15,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
koqrocket
Raijin
15
1 / 4 / 10
9,923
451
4,298
10,581
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 8 / 1
10,798
491
8,565
12,359
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 7 / 2
8,336
379
4,080
18,580
20,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
14
1 / 9 / 2
8,917
405
4,168
19,020
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 5 / 2
10,803
491
14,530
22,354
19,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Perreke_PR
Thanatos
13
3 / 10 / 2
9,565
435
6,006
17,027
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
39
Kills
11
12
Deaths
39
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Zeus
3
8
1
0.44
L
0
7
2
0.14
W
Awilix
FDM xCurse
Awilix
18
2
5
10.25
W
Danzaburou
Its Itachi69
Danzaburou
14
0
10
19
L
Apollo
1
9
2
0.22
L
4
5
2
1
L
Thanatos
Perreke_PR
Thanatos
3
10
2
0.4
W
3
4
8
1.75
W
Raijin
koqrocket
Raijin
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,577
Damage
37,349
75,521
Taken
89,340
54,871
Mitigated
58,549
24,940
Healing
26,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,815
374
0
6,324
18,066
23,014
208
5,307
12,671
27,646
0
L
Zeus
8,565
1,101
151
1,745
12,359
3,724
577
1,543
10,576
60,962
0
L
4,080
612
425
3,781
18,580
20,430
232
4,121
14,387
29,677
0
W
Awilix
FDM xCurse
Awilix
21,058
7,694
0
5,694
17,155
7,217
2,135
4,845
12,090
0
97,011
W
Danzaburou
Its Itachi69
Danzaburou
24,525
12,053
0
8,704
11,954
5,123
4,814
2,635
9,319
0
99,540
L
Apollo
4,168
1,974
0
6,515
19,020
6,523
868
2,903
16,107
0
57,620
L
14,530
3,318
0
6,727
22,354
19,897
400
3,448
18,778
0
61,339
L
Thanatos
Perreke_PR
Thanatos
6,006
1,208
0
7,586
17,027
7,975
396
930
16,017
0
38,820
W
12,881
1,496
0
2,972
17,765
15,035
1,111
485
16,419
12,360
65,290
W
Raijin
koqrocket
Raijin
4,298
299
0
1,246
10,581
4,482
760
3,927
6,654
34,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,845
Gold Earned
48,419
482
Minions Killed
453
0
Camps Cleared
0
2,073,442
Distance Traveled
1,817,270
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,798
491
39
2
0
393,743
4
L
Zeus
10,798
491
131
6
0
356,768
9
L
Ymir
8,336
379
32
1
0
351,209
5
W
Awilix
12,873
585
118
5
0
458,989
2
W
Danzaburou
13,494
613
142
6
0
416,335
2
L
Apollo
8,917
405
97
4
0
368,184
4
L
Mulan
10,803
491
116
5
0
372,292
3
L
Thanatos
9,565
435
77
4
0
368,817
7
W
Mulan
11,757
534
136
6
0
416,339
0
W
Raijin
9,923
451
47
2
0
388,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role