Player Matchup

Ra
Ra
ChetUbetcha95
Ra
Level 68
God Stats
5W - 0L
1,911 SR
Queue Stats
89W - 79L
1,568 Elo+
Party 1
Achilles
Achilles
YungTuPaco
Achilles
Level 64
God Stats
1W - 1L
1,360 SR
Queue Stats
11W - 10L
1,517 Elo+
Party 1
Fenrir
Fenrir
redfeather19
Fenrir
Level 88
God Stats
15W - 13L
1,603 SR
Queue Stats
109W - 113L
1,572 Elo+
Party 1
Team Averages
Level 73
1,625 SR
1,552 Elo+

VS

Team Averages
Level 107
1,496 SR
1,551 Elo+
Medusa
Medusa
Asterlux
Medusa
Level 25
God Stats
2W - 2L
1,615 SR
Queue Stats
9W - 12L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
Mytic810
Baba Yaga
Level 156
God Stats
0W - 2L
1,367 SR
Queue Stats
155W - 137L
1,682 Elo+
Solo
Cthulhu
Cthulhu
Xuriy
Cthulhu
Level 139
God Stats
1W - 4L
1,507 SR
Queue Stats
74W - 70L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 19
13,611
619
13,586
13,723
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
YungTuPaco
Achilles
18
14 / 1 / 11
15,194
691
22,754
26,373
34,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
18
10 / 1 / 15
15,504
705
19,521
28,487
35,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asterlux
Medusa
15
2 / 12 / 1
12,715
578
11,528
18,680
7,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Mytic810
Baba Yaga
17
3 / 6 / 5
13,287
604
27,809
19,965
10,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Xuriy
Cthulhu
15
3 / 9 / 4
12,368
562
15,930
25,028
23,271
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
27
Kills
8
8
Deaths
27
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asterlux
Medusa
2
12
1
0.21
W
3
6
19
2.08
L
Baba Yaga
Mytic810
Baba Yaga
3
6
5
0.92
L
Cthulhu
Xuriy
Cthulhu
3
9
4
0.56
W
Achilles
YungTuPaco
Achilles
14
1
11
19.5
W
Fenrir
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,861
Damage
55,267
68,583
Taken
63,673
74,939
Mitigated
41,095
26,434
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asterlux
Medusa
11,528
4,720
137
1,350
18,680
7,388
34
3,471
15,209
0
34,945
W
13,586
310
6,005
3,235
13,723
5,493
228
10,900
2,823
66,658
0
L
Baba Yaga
Mytic810
Baba Yaga
27,809
1,424
0
2,971
19,965
10,436
234
3,675
16,290
84,587
0
L
Cthulhu
Xuriy
Cthulhu
15,930
1,000
926
3,079
25,028
23,271
0
7,345
17,683
35,502
0
W
Achilles
YungTuPaco
Achilles
22,754
4,672
1,834
7,250
26,373
34,022
901
15,866
10,507
0
41,168
W
Fenrir
19,521
3,633
648
7,462
28,487
35,424
2,009
17,440
11,047
435
49,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,309
Gold Earned
38,370
187
Minions Killed
209
8
Camps Cleared
9
1,148,610
Distance Traveled
1,009,204
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,715
578
63
3
3
309,461
6
W
Ra
13,611
619
109
5
2
342,525
4
L
Baba Yaga
13,287
604
107
5
6
392,262
3
L
Cthulhu
12,368
562
39
2
0
307,481
2
W
Achilles
15,194
691
31
1
3
406,251
0
W
Fenrir
15,504
705
47
2
3
399,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role