Player Matchup

Gilgamesh
Gilgamesh
ImCarving
Gilgamesh
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,677 Elo+
Party 2
Kukulkan
Kukulkan
Inei2
Kukulkan
Level 16
God Stats
4W - 6L
1,377 SR
Queue Stats
89W - 58L
1,551 Elo+
Party 4
Kuzenbo
Kuzenbo
Monke4OogaBooga
Kuzenbo
Level 28
God Stats
1W - 0L
1,813 SR
Queue Stats
32W - 22L
1,629 Elo+
Party 2
Cliodhna
Cliodhna
Shrekzerker
Cliodhna
Level 30
God Stats
9W - 9L
1,507 SR
Queue Stats
175W - 99L
1,612 Elo+
Party 4
Bellona
Bellona
eaaem
Bellona
Level 84
God Stats
21W - 11L
1,556 SR
Queue Stats
316W - 226L
1,593 Elo+
Party 4
Team Averages
Level 45
1,551 SR
1,612 Elo+

VS

Team Averages
Level 38
1,545 SR
1,398 Elo+
Pele
Pele
 
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Moonman21
Fafnir
Level 46
God Stats
3W - 3L
1,461 SR
Queue Stats
109W - 134L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
NadirCarolina
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,331 Elo+
Party 3
Odin
Odin
TheKlaw2
Odin
Level 47
God Stats
3W - 2L
1,779 SR
Queue Stats
47W - 61L
1,425 Elo+
Party 3
Neith
Neith
VeganWiener
Neith
Level 29
God Stats
1W - 3L
1,482 SR
Queue Stats
18W - 31L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImCarving
Gilgamesh
10
6 / 1 / 4
6,464
588
4,458
5,513
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Inei2
Kukulkan
13
5 / 0 / 4
7,331
666
4,773
2,818
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 4
6,302
573
3,046
3,884
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Shrekzerker
Cliodhna
11
4 / 0 / 9
6,665
606
7,805
5,115
1,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
eaaem
Bellona
12
2 / 0 / 0
7,349
668
4,641
6,836
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 6 / 0
5,197
472
1,861
9,479
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Moonman21
Fafnir
8
0 / 0 / 0
5,223
475
641
3,211
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NadirCarolina
Baron Samedi
8
1 / 6 / 0
4,916
447
1,905
7,585
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
10
0 / 2 / 0
5,203
473
3,776
8,430
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 6 / 0
4,620
420
920
5,738
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
20
Kills
1
1
Deaths
20
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
6
0
0
W
Gilgamesh
ImCarving
Gilgamesh
6
1
4
8
W
Kukulkan
Inei2
Kukulkan
5
0
4
7
W
3
0
4
5
L
Fafnir
Moonman21
Fafnir
0
0
0
0
L
Baron Samedi
NadirCarolina
Baron Samedi
1
6
0
0.17
W
Cliodhna
Shrekzerker
Cliodhna
4
0
9
8.5
L
Odin
0
2
0
0
L
0
6
0
0
W
Bellona
eaaem
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
9,103
24,166
Taken
34,443
11,644
Mitigated
12,094
9,443
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,861
479
0
2,317
9,479
2,260
0
1,885
7,568
0
25,838
W
Gilgamesh
ImCarving
Gilgamesh
4,458
1,329
0
1,434
5,513
2,791
0
761
4,752
0
29,317
W
Kukulkan
Inei2
Kukulkan
4,773
933
0
597
2,818
1,018
152
303
2,475
48,420
0
W
3,046
904
0
1,049
3,884
1,686
0
889
2,995
23,076
0
L
Fafnir
Moonman21
Fafnir
641
219
0
1,176
3,211
2,324
0
307
2,900
10,885
0
L
Baron Samedi
NadirCarolina
Baron Samedi
1,905
61
0
1,341
7,585
2,164
0
2,399
5,142
18,916
0
W
Cliodhna
Shrekzerker
Cliodhna
7,805
788
0
2,736
5,115
1,422
0
593
4,522
0
36,244
L
Odin
3,776
1,542
0
2,385
8,430
3,834
0
1,412
7,018
0
19,531
L
920
279
0
596
5,738
1,512
0
1,514
3,996
0
19,314
W
Bellona
eaaem
Bellona
4,641
2,563
0
3,627
6,836
4,727
36
0
6,378
0
44,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
25,159
373
Minions Killed
215
0
Camps Cleared
0
1,153,618
Distance Traveled
1,080,614
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,197
472
68
6
0
248,748
0
W
Gilgamesh
6,464
588
51
5
0
225,369
3
W
Kukulkan
7,331
666
100
9
0
213,099
5
W
Kuzenbo
6,302
573
54
5
0
207,444
1
L
Fafnir
5,223
475
15
1
0
224,600
2
L
Baron Samedi
4,916
447
28
3
0
201,041
5
W
Cliodhna
6,665
606
60
5
0
277,115
1
L
Odin
5,203
473
55
5
0
206,677
0
L
Neith
4,620
420
49
4
0
199,548
3
W
Bellona
7,349
668
108
10
0
230,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role