Player Matchup

Set
Set
AheadBurrito1
Set
Level 17
God Stats
1W - 4L
1,299 SR
Queue Stats
10W - 14L
1,366 Elo+
Party 2
Ymir
Ymir
Da Da Veed2467
Ymir
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 14L
1,227 Elo+
Party 2
Danzaburou
Danzaburou
El Abduzcan5518
Danzaburou
Level 82
God Stats
17W - 16L
1,523 SR
Queue Stats
178W - 170L
1,433 Elo+
Solo
Bakasura
Bakasura
Zombienuker115
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
eva twistedd
Morgan Le Fay
Level 56
God Stats
7W - 9L
1,451 SR
Queue Stats
153W - 167L
1,337 Elo+
Party 2
Team Averages
Level 33
1,455 SR
1,314 Elo+

VS

Team Averages
Level 92
1,435 SR
1,445 Elo+
Artemis
Artemis
 
Artemis
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EchoTheElusive
Yemoja
Level 83
God Stats
2W - 1L
1,449 SR
Queue Stats
283W - 304L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
SAM-OTAKU
Danzaburou
Level 98
God Stats
124W - 128L
1,455 SR
Queue Stats
167W - 179L
1,376 Elo+
Solo
Osiris
Osiris
Stormcaller4
Osiris
Level 49
God Stats
10W - 9L
1,358 SR
Queue Stats
102W - 97L
1,423 Elo+
Party 1
Scylla
Scylla
Toymitten
Scylla
Level 157
God Stats
8W - 14L
1,412 SR
Queue Stats
343W - 353L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,388
399
1,044
5,373
1,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 5 / 1
5,507
501
2,872
7,756
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
El Abduzcan5518
Danzaburou
10
1 / 4 / 2
6,395
581
2,798
8,437
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
6
0 / 6 / 0
4,223
384
440
5,048
1,384
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
eva twistedd
Morgan Le Fay
8
1 / 6 / 0
5,201
473
4,166
7,490
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 1 / 8
6,586
599
5,483
5,164
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 0 / 10
6,363
578
1,546
3,554
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
SAM-OTAKU
Danzaburou
13
6 / 0 / 0
8,187
744
3,315
2,941
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
12
9 / 1 / 3
7,821
711
7,066
5,883
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
Toymitten
Scylla
12
7 / 1 / 0
7,211
656
5,758
5,453
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
25
25
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
8
7
L
0
4
0
0
L
1
5
1
0.3
W
0
0
10
5
L
Danzaburou
El Abduzcan5518
Danzaburou
1
4
2
0.5
W
Danzaburou
SAM-OTAKU
Danzaburou
6
0
0
6
W
Osiris
9
1
3
10.5
W
Scylla
Toymitten
Scylla
7
1
0
7
L
Bakasura
0
6
0
0
L
Morgan Le Fay
eva twistedd
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,320
Damage
23,168
34,104
Taken
22,995
13,031
Mitigated
9,314
4,065
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,483
2,174
0
1,690
5,164
1,472
634
963
4,139
0
32,872
L
1,044
582
0
1,043
5,373
1,418
0
1,921
3,372
0
13,832
L
2,872
993
0
230
7,756
4,834
0
1,140
6,582
11,771
0
W
1,546
599
1,136
1,048
3,554
2,037
145
1,870
1,553
11,317
0
L
Danzaburou
El Abduzcan5518
Danzaburou
2,798
745
87
1,932
8,437
2,985
0
768
7,629
0
30,791
W
Danzaburou
SAM-OTAKU
Danzaburou
3,315
913
0
958
2,941
1,079
2,116
0
2,930
0
49,281
W
Osiris
7,066
3,582
0
1,692
5,883
2,919
355
1,378
4,438
0
38,983
W
Scylla
Toymitten
Scylla
5,758
77
0
1,692
5,453
1,807
618
2,567
2,886
36,029
0
L
Bakasura
440
251
0
564
5,048
1,384
0
0
5,048
0
5,425
L
Morgan Le Fay
eva twistedd
Morgan Le Fay
4,166
432
0
209
7,490
2,410
0
3,061
4,169
23,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
36,168
167
Minions Killed
345
0
Camps Cleared
0
981,524
Distance Traveled
1,027,581
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,586
599
67
6
0
198,921
3
L
Set
4,388
399
31
3
0
234,229
3
L
Ymir
5,507
501
19
2
0
185,904
0
W
Yemoja
6,363
578
14
1
0
217,500
5
L
Danzaburou
6,395
581
65
6
0
195,889
2
W
Danzaburou
8,187
744
117
11
0
191,436
3
W
Osiris
7,821
711
68
6
0
218,394
1
W
Scylla
7,211
656
79
7
0
201,330
2
L
Bakasura
4,223
384
18
2
0
157,213
1
L
Morgan Le Fay
5,201
473
34
3
0
208,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role