Player Matchup

Ares
Ares
KnightBAYBAY
Ares
Level 160
God Stats
10W - 10L
1,619 SR
Queue Stats
389W - 312L
1,647 Elo+
Solo
Ra
Ra
fercho1701
Ra
Level 154
God Stats
11W - 13L
1,494 SR
Queue Stats
559W - 682L
1,420 Elo+
Solo
Cernunnos
Cernunnos
owwwmyovaries
Cernunnos
Level 155
God Stats
3W - 13L
1,187 SR
Queue Stats
257W - 458L
1,469 Elo+
Solo
Team Averages
Level 156
1,433 SR
1,512 Elo+

VS

Team Averages
Level 102
1,506 SR
1,536 Elo+
Chaac
Chaac
FangedOstrich14
Chaac
Level 63
God Stats
47W - 114L
1,401 SR
Queue Stats
170W - 332L
1,366 Elo+
Solo
Xbalanque
Xbalanque
OJSimpson Wins
Xbalanque
Level 125
God Stats
28W - 28L
1,557 SR
Queue Stats
1,133W - 1,113L
1,617 Elo+
Party 1
Merlin
Merlin
jendansam
Merlin
Level 119
God Stats
72W - 71L
1,561 SR
Queue Stats
945W - 797L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
9,756
610
9,422
18,653
22,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 2
8,811
551
8,208
9,998
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
owwwmyovaries
Cernunnos
13
2 / 4 / 1
9,366
585
8,160
12,108
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
10,822
676
10,321
17,176
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Xbalanque
OJSimpson Wins
Xbalanque
15
6 / 2 / 9
11,065
692
14,792
12,329
4,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
jendansam
Merlin
16
4 / 0 / 9
10,635
665
12,244
7,068
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
1
4
2
0.5
W
Xbalanque
OJSimpson Wins
Xbalanque
6
2
9
5.25
L
0
7
2
0.14
W
Merlin
jendansam
Merlin
4
0
9
8.5
L
Cernunnos
owwwmyovaries
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
37,357
40,759
Taken
36,573
32,548
Mitigated
22,565
7,827
Healing
15,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,321
1,209
645
10,490
17,176
14,829
444
8,454
8,366
0
32,729
L
9,422
219
0
2,448
18,653
22,785
0
4,662
13,263
13,180
0
W
Xbalanque
OJSimpson Wins
Xbalanque
14,792
7,601
0
3,336
12,329
4,532
1,628
6,112
6,083
0
58,101
L
8,208
0
2,126
1,335
9,998
3,701
0
2,739
7,075
35,306
0
W
Merlin
jendansam
Merlin
12,244
477
0
1,145
7,068
3,204
903
3,567
3,293
49,189
0
L
Cernunnos
owwwmyovaries
Cernunnos
8,160
2,012
0
1,918
12,108
6,062
387
4,970
6,785
0
39,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,933
Gold Earned
32,522
155
Minions Killed
203
5
Camps Cleared
8
795,579
Distance Traveled
907,159
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,822
676
45
3
1
341,414
0
L
Ares
9,756
610
7
0
0
248,331
6
W
Xbalanque
11,065
692
86
5
3
273,787
1
L
Ra
8,811
551
68
4
5
277,191
5
W
Merlin
10,635
665
72
5
4
291,958
2
L
Cernunnos
9,366
585
80
5
0
270,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role