Player Matchup

Ullr
Ullr
 
Ullr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Arieseth
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 89L
1,644 Elo+
Party 2
Aphrodite
Aphrodite
gioooflores
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,466 Elo+
Solo
Da Ji
Da Ji
nitsel
Da Ji
Level 148
God Stats
4W - 8L
1,558 SR
Queue Stats
363W - 337L
1,694 Elo+
Party 2
Heimdallr
Heimdallr
rouge000001
Heimdallr
Level 28
God Stats
1W - 0L
1,519 SR
Queue Stats
7W - 5L
1,492 Elo+
Party 2
Team Averages
Level 84
1,515 SR
1,559 Elo+

VS

Team Averages
Level 37
1,463 SR
1,555 Elo+
Artio
Artio
ImGonnaSeasonYou
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,564 Elo+
Party 1
Ullr
Ullr
RaikageDragon
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
TenshiHaishi
Skadi
Level 19
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Valkyrie002
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,713 Elo+
Party 1
Yemoja
Yemoja
insano013
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 2 / 23
9,096
827
5,240
8,533
3,590
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jormungandr
Arieseth
Jormungandr
18
9 / 2 / 23
11,222
1,020
13,903
17,923
17,294
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
gioooflores
Aphrodite
17
6 / 1 / 24
10,044
913
16,044
15,087
8,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
nitsel
Da Ji
18
14 / 4 / 16
11,101
1,009
24,733
13,652
8,212
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
rouge000001
Heimdallr
16
4 / 3 / 23
9,848
895
6,533
12,424
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
9,650
877
13,077
20,787
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 10 / 2
7,113
647
3,289
14,041
4,476
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 7 / 6
9,103
828
10,447
11,205
4,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Valkyrie002
Ah Puch
16
3 / 8 / 5
8,951
814
15,481
11,409
4,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
insano013
Yemoja
16
4 / 5 / 3
10,020
911
5,174
12,948
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
38
36
Kills
12
12
Deaths
36
109
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
2
23
7.25
W
Jormungandr
Arieseth
Jormungandr
9
2
23
10.25
L
2
6
10
1.17
L
0
10
2
0.1
L
3
7
6
0.86
L
Ah Puch
Valkyrie002
Ah Puch
3
8
5
0.69
W
Aphrodite
gioooflores
Aphrodite
6
1
24
18
L
Yemoja
insano013
Yemoja
4
5
3
1.1
W
Da Ji
nitsel
Da Ji
14
4
16
5.5
W
Heimdallr
rouge000001
Heimdallr
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,453
Damage
47,468
67,619
Taken
70,390
43,143
Mitigated
49,813
34,871
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,240
1,070
2,243
1,208
8,533
3,590
1,157
4,178
4,223
0
8,384
W
Jormungandr
Arieseth
Jormungandr
13,903
1,966
1,862
3,064
17,923
17,294
952
7,302
10,128
29,149
0
L
13,077
560
2,646
6,959
20,787
22,357
0
10,132
10,416
21,312
0
L
3,289
1,014
1,313
620
14,041
4,476
966
5,250
8,501
0
11,877
L
10,447
3,682
36
911
11,205
4,301
0
4,609
6,446
0
16,214
L
Ah Puch
Valkyrie002
Ah Puch
15,481
331
0
231
11,409
4,743
0
3,853
7,387
29,498
0
W
Aphrodite
gioooflores
Aphrodite
16,044
1,587
9,125
9,844
15,087
8,907
918
9,089
5,574
35,856
0
L
Yemoja
insano013
Yemoja
5,174
828
2,020
2,276
12,948
13,936
493
6,103
6,589
10,015
0
W
Da Ji
nitsel
Da Ji
24,733
6,326
1,646
2,662
13,652
8,212
754
4,731
8,619
0
27,516
W
Heimdallr
rouge000001
Heimdallr
6,533
2,717
1,919
1,298
12,424
5,140
2,283
6,934
5,343
0
17,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
44,837
124
Minions Killed
98
0
Camps Cleared
0
1,168,868
Distance Traveled
962,191
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,096
827
7
1
0
243,070
0
W
Jormungandr
11,222
1,020
40
4
0
240,973
2
L
Artio
9,650
877
18
2
0
227,028
0
L
Ullr
7,113
647
20
2
0
171,020
0
L
Skadi
9,103
828
15
1
0
184,831
1
L
Ah Puch
8,951
814
37
3
0
148,232
0
W
Aphrodite
10,044
913
44
4
0
232,270
3
L
Yemoja
10,020
911
8
1
0
231,080
0
W
Da Ji
11,101
1,009
11
1
0
225,431
4
W
Heimdallr
9,848
895
22
2
0
227,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role