Player Matchup

Olorun
Olorun
GalaxyFro67
Olorun
Level 60
God Stats
21W - 22L
1,465 SR
Queue Stats
211W - 240L
1,353 Elo+
Party 1
Yemoja
Yemoja
MagmaPengu
Yemoja
Level 77
God Stats
24W - 27L
1,428 SR
Queue Stats
387W - 422L
1,409 Elo+
Party 1
Nike
Nike
W3AK_Velocity
Nike
Level 47
God Stats
12W - 22L
1,348 SR
Queue Stats
180W - 226L
1,332 Elo+
Party 1
Camazotz
Camazotz
jold54
Camazotz
Level 28
God Stats
6W - 7L
1,609 SR
Queue Stats
32W - 47L
1,359 Elo+
Party 1
Izanami
Izanami
reokia
Izanami
Level 45
God Stats
10W - 24L
1,319 SR
Queue Stats
150W - 183L
1,309 Elo+
Party 1
Team Averages
Level 51
1,434 SR
1,352 Elo+

VS

Team Averages
Level 40
1,382 SR
1,292 Elo+
Sun Wukong
Sun Wukong
JurassicJun
Sun Wukong
Level 56
God Stats
0W - 2L
1,305 SR
Queue Stats
172W - 208L
1,332 Elo+
Party 2
Sol
Sol
KooshKaptain
Sol
Level 55
God Stats
31W - 32L
1,448 SR
Queue Stats
170W - 204L
1,348 Elo+
Party 2
Cernunnos
Cernunnos
cld4391
Cernunnos
Level 58
God Stats
8W - 19L
1,361 SR
Queue Stats
20W - 34L
1,305 Elo+
Solo
Medusa
Medusa
iWoney
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,179 Elo+
Party 2
Aphrodite
Aphrodite
tybo_928
Aphrodite
Level 16
God Stats
2W - 5L
1,293 SR
Queue Stats
32W - 41L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
4 / 2 / 4
9,237
616
13,431
12,593
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
MagmaPengu
Yemoja
14
10 / 1 / 10
9,116
608
6,622
12,246
11,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 0 / 2
9,133
609
7,832
6,757
5,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
jold54
Camazotz
13
2 / 1 / 3
8,247
550
2,567
9,596
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
reokia
Izanami
13
7 / 2 / 11
8,556
570
10,008
11,268
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JurassicJun
Sun Wukong
10
0 / 4 / 0
6,519
435
4,637
14,461
7,907
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 5 / 0
7,329
489
5,488
11,075
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
cld4391
Cernunnos
11
2 / 6 / 2
7,305
487
3,881
9,478
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
iWoney
Medusa
9
2 / 9 / 2
6,594
440
8,660
10,453
2,666
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
tybo_928
Aphrodite
9
0 / 7 / 3
6,301
420
3,617
9,964
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
29
Kills
6
6
Deaths
31
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
2
4
3
L
Sun Wukong
JurassicJun
Sun Wukong
0
4
0
0
L
2
5
0
0.4
W
Yemoja
MagmaPengu
Yemoja
10
1
10
15
W
6
0
2
7
L
Cernunnos
cld4391
Cernunnos
2
6
2
0.5
L
Medusa
iWoney
Medusa
2
9
2
0.33
W
Camazotz
jold54
Camazotz
2
1
3
3.5
W
Izanami
reokia
Izanami
7
2
11
6.25
L
Aphrodite
tybo_928
Aphrodite
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
26,283
52,460
Taken
55,431
29,042
Mitigated
25,369
25,476
Healing
9,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
13,431
7,452
0
7,613
12,593
5,172
2,682
4,410
8,183
73,284
0
L
Sun Wukong
JurassicJun
Sun Wukong
4,637
1,939
0
2,036
14,461
7,907
310
5,741
8,301
0
28,226
L
5,488
2,001
0
2,526
11,075
4,178
872
7,069
4,006
37,339
3,455
W
Yemoja
MagmaPengu
Yemoja
6,622
871
1,913
3,097
12,246
11,875
630
1,569
10,677
26,491
0
W
7,832
2,347
0
680
6,757
5,149
642
52
6,705
0
42,474
L
Cernunnos
cld4391
Cernunnos
3,881
1,510
210
1,089
9,478
3,662
1,797
917
8,297
0
37,232
L
Medusa
iWoney
Medusa
8,660
4,600
0
626
10,453
2,666
560
3,111
7,342
0
28,228
W
Camazotz
jold54
Camazotz
2,567
972
0
6,009
9,596
3,683
0
449
9,147
0
59,080
W
Izanami
reokia
Izanami
10,008
7,352
911
5,253
11,268
3,163
1,774
2,180
9,088
0
55,057
L
Aphrodite
tybo_928
Aphrodite
3,617
1,038
1,049
2,173
9,964
6,956
0
3,215
6,749
25,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,289
Gold Earned
34,048
386
Minions Killed
295
0
Camps Cleared
0
1,471,596
Distance Traveled
1,312,158
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,237
616
111
7
0
272,754
0
L
Sun Wukong
6,519
435
58
4
0
291,443
3
L
Sol
7,329
489
82
5
0
259,475
2
W
Yemoja
9,116
608
36
2
0
291,723
0
W
Nike
9,133
609
80
5
0
314,513
0
L
Cernunnos
7,305
487
75
5
0
249,158
0
L
Medusa
6,594
440
49
3
0
267,573
0
W
Camazotz
8,247
550
83
6
0
317,892
0
W
Izanami
8,556
570
76
5
0
274,714
0
L
Aphrodite
6,301
420
31
2
0
244,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role