Player Matchup

Loki
Loki
FtBunnyCr14
Loki
Level 28
God Stats
9W - 15L
1,254 SR
Queue Stats
88W - 97L
1,412 Elo+
Party 1
Odin
Odin
NMG_Sheed
Odin
Level 128
God Stats
4W - 4L
1,653 SR
Queue Stats
110W - 108L
1,525 Elo+
Solo
Sol
Sol
Zykunaa
Sol
Level 45
God Stats
17W - 11L
1,619 SR
Queue Stats
86W - 80L
1,402 Elo+
Solo
Neith
Neith
antraxtor
Neith
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 93L
1,366 Elo+
Party 1
Cerberus
Cerberus
nachoji1299
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 81L
1,408 Elo+
Party 1
Team Averages
Level 67
1,505 SR
1,423 Elo+

VS

Team Averages
Level 60
1,347 SR
1,414 Elo+
Ganesha
Ganesha
BlurredReaper
Ganesha
Level 26
God Stats
1W - 2L
1,540 SR
Queue Stats
52W - 29L
1,556 Elo+
Party 2
Camazotz
Camazotz
Native_Savage55
Camazotz
Level 41
God Stats
0W - 4L
1,195 SR
Queue Stats
113W - 117L
1,414 Elo+
Party 2
Set
Set
TYLER5150
Set
Level 120
God Stats
1W - 1L
1,346 SR
Queue Stats
52W - 69L
1,401 Elo+
Party 3
Chiron
Chiron
Vegasboy702123
Chiron
Level 66
God Stats
25W - 31L
1,401 SR
Queue Stats
178W - 233L
1,346 Elo+
Party 3
Anubis
Anubis
azrael_27_
Anubis
Level 47
God Stats
7W - 24L
1,253 SR
Queue Stats
145W - 176L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,837
560
7,415
8,599
2,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
13
5 / 0 / 3
8,288
592
11,350
11,480
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
12
1 / 1 / 1
7,074
505
5,560
7,026
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
antraxtor
Neith
10
1 / 2 / 0
6,125
438
5,017
5,816
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
nachoji1299
Cerberus
10
1 / 5 / 2
6,456
461
5,313
15,705
7,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 1 / 7
6,741
482
6,087
14,638
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
11
0 / 5 / 0
6,598
471
3,720
11,663
4,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 0
7,903
565
5,196
9,314
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 2
7,036
503
11,371
8,401
2,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
azrael_27_
Anubis
13
0 / 2 / 1
7,431
531
4,871
6,532
2,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
12
Kills
8
8
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
7
3.5
W
4
0
3
5.5
W
Odin
5
0
3
6.5
L
Camazotz
0
5
0
0
L
5
2
0
2.5
L
3
2
2
2
W
Sol
1
1
1
1.5
W
Neith
antraxtor
Neith
1
2
0
0.5
L
Anubis
azrael_27_
Anubis
0
2
1
0.25
W
Cerberus
nachoji1299
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,655
Damage
31,245
48,626
Taken
50,548
21,442
Mitigated
26,935
14,981
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
6,087
1,473
0
2,413
14,638
13,296
241
5,110
9,209
24,102
0
W
7,415
2,635
0
3,644
8,599
2,511
0
1,535
7,030
0
44,758
W
Odin
11,350
2,535
0
3,156
11,480
7,295
0
1,677
9,344
6,117
41,347
L
Camazotz
3,720
1,443
0
2,927
11,663
4,885
928
1,084
9,872
0
30,616
L
5,196
1,926
0
4,212
9,314
3,328
0
881
8,221
0
51,345
L
11,371
6,272
750
2,337
8,401
2,800
651
2,582
5,583
0
43,395
W
Sol
5,560
1,521
0
2,163
7,026
1,714
0
2,851
4,175
42,152
0
W
Neith
antraxtor
Neith
5,017
1,434
0
1,348
5,816
2,069
306
1,766
4,050
0
29,131
L
Anubis
azrael_27_
Anubis
4,871
0
0
3,002
6,532
2,626
85
2,480
3,870
48,537
0
W
Cerberus
nachoji1299
Cerberus
5,313
1,179
538
4,132
15,705
7,853
0
3,129
12,576
27,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
35,709
416
Minions Killed
376
0
Camps Cleared
0
1,410,224
Distance Traveled
1,381,582
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,741
482
6
0
0
272,134
2
W
Loki
7,837
560
84
6
0
347,792
0
W
Odin
8,288
592
90
6
0
300,681
1
L
Camazotz
6,598
471
67
5
0
273,637
3
L
Set
7,903
565
105
8
0
299,270
3
L
Chiron
7,036
503
100
7
0
259,162
1
W
Sol
7,074
505
99
7
0
239,560
5
W
Neith
6,125
438
62
4
0
251,926
0
L
Anubis
7,431
531
98
7
0
277,379
0
W
Cerberus
6,456
461
81
6
0
270,265
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role