Player Matchup

Ra
Ra
AdamRejectNecro
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,325 Elo+
Party 1
Bellona
Bellona
Coryjg
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,246 Elo+
Party 1
Hel
Hel
Hobiya
Hel
Level 13
God Stats
0W - 6L
1,074 SR
Queue Stats
2W - 10L
1,066 Elo+
Party 1
Team Averages
Level 27
1,358 SR
1,212 Elo+

VS

Team Averages
Level 59
1,644 SR
1,523 Elo+
Kukulkan
Kukulkan
Fogchamp2
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Terra
Terra
PartTimeInNOut
Terra
Level 88
God Stats
1W - 0L
1,594 SR
Queue Stats
75W - 82L
1,498 Elo+
Solo
Hachiman
Hachiman
yeaboiiiiiiiiii
Hachiman
Level 86
God Stats
6W - 2L
1,838 SR
Queue Stats
97W - 85L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 2
14,360
653
16,299
14,770
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Coryjg
Bellona
17
3 / 5 / 5
12,771
581
16,356
29,506
28,684
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
Hobiya
Hel
14
1 / 6 / 2
11,156
507
4,278
18,273
8,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fogchamp2
Kukulkan
15
2 / 5 / 7
12,890
586
10,447
11,866
4,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 11
13,491
613
15,896
27,630
35,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
19
11 / 5 / 4
15,182
690
28,969
16,679
8,236
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
16
16
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
Bellona
Coryjg
Bellona
3
5
5
1.1
W
Kukulkan
Fogchamp2
Kukulkan
2
5
7
1.1
L
Hel
Hobiya
Hel
1
6
2
0.33
W
3
1
11
8.5
W
Hachiman
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,933
Damage
55,312
62,549
Taken
56,175
43,174
Mitigated
48,577
23,517
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,299
853
5,049
3,656
14,770
5,791
294
7,308
7,462
84,291
0
L
Bellona
Coryjg
Bellona
16,356
4,037
130
3,188
29,506
28,684
840
10,434
19,072
0
33,423
W
Kukulkan
Fogchamp2
Kukulkan
10,447
1,223
149
1,769
11,866
4,409
0
2,974
8,892
28,322
0
L
Hel
Hobiya
Hel
4,278
465
5,767
5,727
18,273
8,699
0
8,850
9,423
10,635
0
W
15,896
655
2,107
11,217
27,630
35,932
245
12,359
15,271
40,588
0
W
Hachiman
28,969
19,364
0
1,102
16,679
8,236
1,413
5,675
11,004
0
119,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
41,563
194
Minions Killed
238
6
Camps Cleared
11
1,103,274
Distance Traveled
1,128,334
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,360
653
152
7
3
379,509
3
L
Bellona
12,771
581
28
1
2
395,234
0
W
Kukulkan
12,890
586
35
2
0
343,545
1
L
Hel
11,156
507
14
1
1
328,531
0
W
Terra
13,491
613
48
2
2
439,618
4
W
Hachiman
15,182
690
155
7
9
345,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role