Player Matchup

Ullr
Ullr
ELISREVENGE
Ullr
Level 119
God Stats
4W - 2L
1,618 SR
Queue Stats
123W - 109L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
Hogrell
Cabrakan
Level 15
God Stats
0W - 1L
1,618 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Eset
Eset
killerdragon249
Eset
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,458 Elo+
Party 2
Anubis
Anubis
splendidant3402
Anubis
Level 34
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
xXFARTASSASINXx
Guan Yu
Level 55
God Stats
0W - 1L
1,534 SR
Queue Stats
12W - 16L
1,413 Elo+
Party 2
Team Averages
Level 58
1,587 SR
1,472 Elo+

VS

Team Averages
Level 98
1,575 SR
1,427 Elo+
Nemesis
Nemesis
TheGoldBanshee
Nemesis
Level 65
God Stats
5W - 6L
1,241 SR
Queue Stats
17W - 22L
1,351 Elo+
Solo
Eset
Eset
foxygrandpa9
Eset
Level 101
God Stats
3W - 1L
1,581 SR
Queue Stats
24W - 21L
1,464 Elo+
Party 1
Khepri
Khepri
kingpattycakes
Khepri
Level 43
God Stats
1W - 0L
1,956 SR
Queue Stats
16W - 19L
1,441 Elo+
Solo
Chaac
Chaac
kirbynato
Chaac
Level 155
God Stats
27W - 19L
1,595 SR
Queue Stats
196W - 230L
1,420 Elo+
Solo
Agni
Agni
xTylan
Agni
Level 124
God Stats
2W - 2L
1,504 SR
Queue Stats
56W - 52L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
8,565
571
7,890
9,313
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Hogrell
Cabrakan
15
1 / 6 / 3
9,700
647
3,298
19,420
25,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 8 / 1
10,055
670
5,834
15,339
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 5
9,030
602
10,644
16,457
7,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 3
9,584
639
8,030
18,040
22,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,686
712
7,553
10,229
3,986
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
3 / 1 / 16
11,069
738
11,391
10,877
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 15
11,660
777
7,505
12,701
13,541
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
kirbynato
Chaac
20
7 / 1 / 12
12,935
862
18,826
11,194
8,706
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
xTylan
Agni
19
12 / 3 / 7
13,202
880
24,210
13,004
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
5
Kills
28
28
Deaths
5
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cabrakan
Hogrell
Cabrakan
1
6
3
0.42
W
4
0
7
7.5
W
3
1
16
11
L
2
8
1
0.31
W
2
0
15
9.5
W
Chaac
kirbynato
Chaac
7
1
12
13
L
0
7
5
0.36
W
Agni
xTylan
Agni
12
3
7
5.17
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,696
Damage
69,485
78,569
Taken
58,005
64,674
Mitigated
36,770
13,648
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,890
2,175
96
289
9,313
3,333
0
4,763
4,498
0
36,758
L
Cabrakan
Hogrell
Cabrakan
3,298
710
0
1,234
19,420
25,954
0
9,629
9,453
10,659
0
W
7,553
3,406
668
4,744
10,229
3,986
1,164
1,870
8,201
0
24,061
W
11,391
1,069
1,443
1,525
10,877
5,203
709
5,404
5,293
41,483
0
L
5,834
302
60
325
15,339
5,556
0
8,003
7,191
35,691
0
W
7,505
355
307
4,271
12,701
13,541
716
3,206
9,293
20,221
0
W
Chaac
kirbynato
Chaac
18,826
2,498
0
4,101
11,194
8,706
653
4,119
6,891
0
66,708
L
10,644
566
0
4,269
16,457
7,111
0
9,525
6,902
44,381
0
W
Agni
xTylan
Agni
24,210
2,400
0
2,741
13,004
5,334
1,215
5,884
7,040
58,553
0
L
8,030
826
2,901
4,474
18,040
22,720
0
10,432
7,249
0
25,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,934
Gold Earned
59,552
301
Minions Killed
366
5
Camps Cleared
11
1,226,353
Distance Traveled
1,495,594
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,565
571
75
5
2
255,317
3
L
Cabrakan
9,700
647
11
1
0
237,441
0
W
Nemesis
10,686
712
41
3
1
351,471
2
W
Eset
11,069
738
94
6
0
303,034
4
L
Eset
10,055
670
89
6
0
235,507
1
W
Khepri
11,660
777
38
3
0
293,682
4
W
Chaac
12,935
862
121
8
4
267,009
5
L
Anubis
9,030
602
74
5
1
220,835
0
W
Agni
13,202
880
72
5
6
280,398
1
L
Guan Yu
9,584
639
52
3
2
277,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role