Player Matchup

Ymir
Ymir
 
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Crucialzz
Xbalanque
Level 69
God Stats
3W - 2L
1,621 SR
Queue Stats
5W - 8L
1,365 Elo+
Party 3
Mulan
Mulan
MajiqBeans
Mulan
Level 49
God Stats
9W - 15L
1,428 SR
Queue Stats
181W - 213L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
Nahttsu
Gilgamesh
Level 21
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 1L
1,734 Elo+
Party 3
Zeus
Zeus
gundampilot15
Zeus
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
148W - 166L
1,385 Elo+
Party 1
Team Averages
Level 50
1,478 SR
1,471 Elo+

VS

Team Averages
Level 81
1,606 SR
1,628 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Bubbleeee
Geb
Level 35
God Stats
23W - 9L
1,724 SR
Queue Stats
134W - 61L
1,737 Elo+
Party 2
Vamana
Vamana
Havok5701
Vamana
Level 62
God Stats
41W - 12L
1,718 SR
Queue Stats
161W - 93L
1,617 Elo+
Party 2
Raijin
Raijin
Osiris926
Raijin
Level 65
God Stats
19W - 12L
1,589 SR
Queue Stats
144W - 82L
1,639 Elo+
Party 2
Cernunnos
Cernunnos
wolfmidnight77
Cernunnos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 1 / 3
6,616
473
2,121
8,046
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Crucialzz
Xbalanque
10
0 / 2 / 2
5,873
420
4,397
5,785
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
10
0 / 5 / 1
5,775
413
4,148
9,888
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Nahttsu
Gilgamesh
10
1 / 2 / 1
6,191
442
2,182
7,330
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 5 / 0
6,552
468
4,904
6,631
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 0 / 3
8,965
640
7,823
9,703
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 1 / 2
6,983
499
1,021
6,707
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Havok5701
Vamana
14
5 / 0 / 4
8,630
616
5,390
7,303
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Osiris926
Raijin
14
1 / 1 / 5
8,021
573
6,834
7,165
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
wolfmidnight77
Cernunnos
12
1 / 2 / 0
6,512
465
2,972
5,018
1,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
15
15
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
3
1.5
W
Thanatos
 
Thanatos
8
0
3
9.5
W
0
1
2
1
L
Xbalanque
Crucialzz
Xbalanque
0
2
2
0.5
W
Vamana
Havok5701
Vamana
5
0
4
7
L
Mulan
0
5
1
0.1
L
Gilgamesh
Nahttsu
Gilgamesh
1
2
1
0.75
W
Raijin
Osiris926
Raijin
1
1
5
3.5
L
3
5
0
0.6
W
Cernunnos
wolfmidnight77
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
24,040
37,680
Taken
35,896
19,016
Mitigated
17,655
8,524
Healing
23,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,121
709
0
2,195
8,046
5,873
0
1,848
6,136
28,478
0
W
Thanatos
 
Thanatos
7,823
2,420
0
13,938
9,703
3,728
0
560
9,072
0
58,319
W
1,021
0
78
2,324
6,707
4,699
0
1,690
5,017
19,405
0
L
Xbalanque
Crucialzz
Xbalanque
4,397
749
0
1,328
5,785
2,320
128
1,462
4,189
0
33,691
W
Vamana
Havok5701
Vamana
5,390
2,455
0
4,382
7,303
4,672
243
1,722
5,291
0
46,541
L
Mulan
4,148
512
0
2,094
9,888
6,325
0
568
8,857
3,653
23,100
L
Gilgamesh
Nahttsu
Gilgamesh
2,182
570
0
2,907
7,330
3,017
0
2,223
4,991
0
33,632
W
Raijin
Osiris926
Raijin
6,834
420
0
1,632
7,165
2,783
8
1,984
5,141
54,023
0
L
4,904
1,052
0
0
6,631
1,481
280
1,314
5,107
31,271
0
W
Cernunnos
wolfmidnight77
Cernunnos
2,972
682
0
1,245
5,018
1,773
0
1,843
3,175
0
44,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
39,111
337
Minions Killed
457
0
Camps Cleared
0
1,249,812
Distance Traveled
1,429,281
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,616
473
48
3
0
268,986
3
W
Thanatos
8,965
640
109
8
0
309,449
2
W
Geb
6,983
499
30
2
0
274,851
4
L
Xbalanque
5,873
420
90
6
0
255,862
0
W
Vamana
8,630
616
110
8
0
315,252
5
L
Mulan
5,775
413
68
5
0
239,146
3
L
Gilgamesh
6,191
442
69
5
0
249,725
2
W
Raijin
8,021
573
112
8
0
264,597
2
L
Zeus
6,552
468
62
4
0
236,093
2
W
Cernunnos
6,512
465
96
7
0
265,132
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role