Player Matchup

Mulan
Mulan
AatomicKing
Mulan
Level 134
God Stats
3W - 3L
1,511 SR
Queue Stats
210W - 245L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BubbaKraintz
Ah Muzen Cab
Level 144
God Stats
2W - 1L
1,634 SR
Queue Stats
74W - 83L
1,440 Elo+
Party 1
Bacchus
Bacchus
PunePirate25
Bacchus
Level 126
God Stats
1W - 0L
1,257 SR
Queue Stats
143W - 149L
1,390 Elo+
Party 1
Thanatos
Thanatos
Rattlesneaks21
Thanatos
Level 87
God Stats
4W - 7L
1,289 SR
Queue Stats
52W - 82L
1,392 Elo+
Party 1
Janus
Janus
tkhavoline
Janus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 157L
1,417 Elo+
Party 1
Team Averages
Level 124
1,438 SR
1,412 Elo+

VS

Team Averages
Level 120
1,550 SR
1,520 Elo+
Osiris
Osiris
 
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ElRechoRuan
Ah Puch
Level 81
God Stats
0W - 6L
1,522 SR
Queue Stats
31W - 32L
1,463 Elo+
Party 2
Hachiman
Hachiman
SrCacahuate2442
Hachiman
Level 104
God Stats
1W - 3L
1,516 SR
Queue Stats
98W - 82L
1,519 Elo+
Party 2
Chang'e
Chang'e
exwirec0re
Chang'e
Level 127
God Stats
18W - 16L
1,504 SR
Queue Stats
98W - 85L
1,541 Elo+
Solo
Nemesis
Nemesis
ryber789
Nemesis
Level 130
God Stats
2W - 3L
1,709 SR
Queue Stats
72W - 50L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,862
580
13,094
10,709
8,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
BubbaKraintz
Ah Muzen Cab
16
3 / 2 / 2
9,623
566
8,028
11,087
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
PunePirate25
Bacchus
13
1 / 2 / 3
8,427
496
3,152
10,048
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
17
6 / 3 / 5
10,526
619
7,165
11,940
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
15
3 / 4 / 2
9,834
578
7,605
9,455
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 5 / 5
7,734
455
5,323
16,437
13,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
ElRechoRuan
Ah Puch
1
0 / 0 / 0
3,298
194
0
0
0
Hachiman
15
2 / 4 / 1
8,799
518
4,099
11,124
3,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
exwirec0re
Chang'e
13
1 / 4 / 4
7,784
458
6,254
13,000
5,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ryber789
Nemesis
17
8 / 3 / 0
9,937
585
11,180
13,355
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
11
12
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
5
0.5
W
3
1
4
5
W
Ah Muzen Cab
BubbaKraintz
Ah Muzen Cab
3
2
2
2
L
Ah Puch
ElRechoRuan
Ah Puch
0
0
0
0
W
Bacchus
PunePirate25
Bacchus
1
2
3
1.25
W
Thanatos
6
3
5
2.83
L
Hachiman
2
4
1
0.63
L
Chang'e
exwirec0re
Chang'e
1
4
4
0.75
L
Nemesis
ryber789
Nemesis
8
3
0
2.67
W
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,044
Damage
26,856
53,239
Taken
53,916
32,306
Mitigated
28,618
24,605
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,323
1,830
0
1,640
16,437
13,913
195
2,437
13,874
0
33,726
W
13,094
2,157
0
1,887
10,709
8,626
46
0
10,709
629
55,580
W
Ah Muzen Cab
BubbaKraintz
Ah Muzen Cab
8,028
2,795
0
6,790
11,087
3,986
3,311
1,485
9,602
0
81,002
L
Ah Puch
ElRechoRuan
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
PunePirate25
Bacchus
3,152
336
47
1,401
10,048
12,153
17
1,880
8,168
22,149
0
W
Thanatos
7,165
3,300
0
12,240
11,940
4,775
156
1,743
10,197
0
61,419
L
Hachiman
4,099
2,398
0
2,110
11,124
3,276
2,089
2,217
8,843
0
66,016
L
Chang'e
exwirec0re
Chang'e
6,254
570
222
5,496
13,000
5,309
0
4,144
8,734
35,269
0
L
Nemesis
ryber789
Nemesis
11,180
5,555
0
3,899
13,355
6,120
0
2,408
10,735
0
64,942
W
Janus
7,605
469
0
2,240
9,455
2,766
150
1,146
8,309
61,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,272
Gold Earned
37,552
523
Minions Killed
380
0
Camps Cleared
0
1,746,042
Distance Traveled
1,310,525
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,734
455
63
4
0
288,977
6
W
Mulan
9,862
580
111
7
0
343,456
0
W
Ah Muzen Cab
9,623
566
137
8
0
332,239
2
L
Ah Puch
3,298
194
0
0
0
0
0
W
Bacchus
8,427
496
35
2
0
338,111
3
W
Thanatos
10,526
619
108
6
0
388,141
1
L
Hachiman
8,799
518
141
8
0
322,369
6
L
Chang'e
7,784
458
55
3
0
327,752
0
L
Nemesis
9,937
585
121
7
0
371,427
0
W
Janus
9,834
578
132
8
0
344,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role