Player Matchup

Ra
Ra
DrakoG0dFall
Ra
Level 46
God Stats
7W - 7L
1,583 SR
Queue Stats
138W - 158L
1,421 Elo+
Party 2
Neith
Neith
IceXPAC1
Neith
Level 22
God Stats
5W - 11L
1,332 SR
Queue Stats
29W - 30L
1,384 Elo+
Party 2
Cerberus
Cerberus
P4P1T4s_F51T4s
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,314 Elo+
Party 3
Gilgamesh
Gilgamesh
el_chanque_12
Gilgamesh
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,371 Elo+
Party 3
Mercury
Mercury
xdre84
Mercury
Level 123
God Stats
6W - 2L
1,824 SR
Queue Stats
202W - 197L
1,457 Elo+
Party 2
Team Averages
Level 46
1,548 SR
1,389 Elo+

VS

Team Averages
Level 86
1,493 SR
1,381 Elo+
Chang'e
Chang'e
 
Chang'e
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JustOwen22
Mulan
Level 101
God Stats
15W - 20L
1,441 SR
Queue Stats
532W - 601L
1,358 Elo+
Party 1
Kuzenbo
Kuzenbo
LolfZMind
Kuzenbo
Level 45
God Stats
4W - 3L
1,661 SR
Queue Stats
150W - 214L
1,302 Elo+
Party 1
Hel
Hel
LukeSlayz
Hel
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,461 Elo+
Party 1
Neith
Neith
Wade_Da_G
Neith
Level 45
God Stats
53W - 79L
1,362 SR
Queue Stats
72W - 109L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,602
506
6,807
9,225
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
IceXPAC1
Neith
13
7 / 1 / 8
8,361
492
9,540
7,197
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
5 / 2 / 6
8,530
502
9,060
13,900
8,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
el_chanque_12
Gilgamesh
13
1 / 0 / 3
7,401
435
3,293
6,250
3,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
xdre84
Mercury
16
3 / 0 / 5
9,157
539
5,351
13,207
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 1 / 0
8,982
528
6,534
6,479
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
14
3 / 4 / 0
8,420
495
6,221
12,099
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
LolfZMind
Kuzenbo
10
0 / 5 / 1
6,432
378
3,779
11,504
9,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 4 / 5
8,243
485
9,097
12,809
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Wade_Da_G
Neith
12
1 / 5 / 1
7,317
430
4,512
8,791
2,150
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
19
Kills
6
6
Deaths
19
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
0
2
W
3
3
5
1.83
W
Neith
IceXPAC1
Neith
7
1
8
11
L
Mulan
3
4
0
0.75
L
Kuzenbo
LolfZMind
Kuzenbo
0
5
1
0.1
L
0
4
5
0.63
W
Cerberus
5
2
6
4
L
Neith
Wade_Da_G
Neith
1
5
1
0.3
W
Gilgamesh
el_chanque_12
Gilgamesh
1
0
3
2.5
W
Mercury
xdre84
Mercury
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
30,143
49,779
Taken
51,682
21,845
Mitigated
25,019
18,931
Healing
18,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,534
251
262
3,321
6,479
5,302
72
1,454
4,985
48,498
0
W
6,807
577
903
2,155
9,225
2,755
807
3,926
4,967
59,771
0
W
Neith
IceXPAC1
Neith
9,540
3,657
0
2,553
7,197
2,355
0
3,373
3,715
0
41,854
L
Mulan
6,221
443
0
3,760
12,099
4,478
664
2,720
9,263
0
54,208
L
Kuzenbo
LolfZMind
Kuzenbo
3,779
1,179
0
1,550
11,504
9,111
414
3,745
7,678
29,343
0
L
9,097
438
1,164
5,679
12,809
3,978
0
6,370
6,126
60,968
0
W
Cerberus
9,060
396
1,602
5,128
13,900
8,256
39
4,636
9,010
26,749
0
L
Neith
Wade_Da_G
Neith
4,512
2,379
0
2,480
8,791
2,150
870
1,911
6,848
0
36,064
W
Gilgamesh
el_chanque_12
Gilgamesh
3,293
308
0
560
6,250
3,787
260
2,014
3,896
6,318
23,894
W
Mercury
xdre84
Mercury
5,351
2,644
0
6,030
13,207
4,692
1,195
4,017
8,781
0
63,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
39,394
450
Minions Killed
416
0
Camps Cleared
0
1,615,389
Distance Traveled
1,466,552
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,982
528
109
6
0
310,366
1
W
Ra
8,602
506
124
7
0
312,125
2
W
Neith
8,361
492
82
5
0
311,449
4
L
Mulan
8,420
495
95
6
0
310,888
6
L
Kuzenbo
6,432
378
42
2
0
275,899
0
L
Hel
8,243
485
108
6
0
309,338
5
W
Cerberus
8,530
502
57
3
0
282,868
2
L
Neith
7,317
430
62
4
0
260,061
0
W
Gilgamesh
7,401
435
55
3
0
310,486
7
W
Mercury
9,157
539
132
8
0
398,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role