Player Matchup

Amaterasu
Amaterasu
Inferno_Rekt
Amaterasu
Level 89
God Stats
2W - 0L
1,550 SR
Queue Stats
66W - 56L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
Jihadi_John7
Ao Kuang
Level 102
God Stats
10W - 0L
2,035 SR
Queue Stats
29W - 20L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ROVER423
Ah Muzen Cab
Level 120
God Stats
7W - 0L
1,824 SR
Queue Stats
73W - 59L
1,583 Elo+
Party 1
Ymir
Ymir
SilenttFPS
Ymir
Level 28
God Stats
52W - 35L
1,578 SR
Queue Stats
67W - 68L
1,411 Elo+
Party 1
Sol
Sol
Ymir_gObOOM
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,552 Elo+
Party 1
Team Averages
Level 73
1,697 SR
1,515 Elo+

VS

Team Averages
Level 57
1,574 SR
1,466 Elo+
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Blipington
Danzaburou
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 25L
1,444 Elo+
Party 2
Freya
Freya
Shinoino
Freya
Level 27
God Stats
1W - 1L
1,687 SR
Queue Stats
57W - 51L
1,491 Elo+
Party 3
Bellona
Bellona
Stryke1121
Bellona
Level 87
God Stats
23W - 23L
1,584 SR
Queue Stats
124W - 121L
1,476 Elo+
Party 2
Mercury
Mercury
T_E_EffEcT_PR
Mercury
Level 55
God Stats
2W - 2L
1,599 SR
Queue Stats
37W - 55L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Inferno_Rekt
Amaterasu
19
8 / 3 / 9
12,415
564
12,512
17,533
18,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Jihadi_John7
Ao Kuang
19
6 / 4 / 10
12,328
560
15,449
21,589
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
ROVER423
Ah Muzen Cab
19
3 / 1 / 9
12,135
552
19,713
13,759
6,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 3 / 13
10,729
488
6,077
20,490
25,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 4 / 8
12,627
574
11,173
12,536
5,979
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
2 / 2 / 4
10,217
464
11,293
19,675
26,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Blipington
Danzaburou
16
0 / 4 / 1
9,433
429
8,959
15,734
5,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Shinoino
Freya
18
3 / 7 / 6
11,310
514
12,345
18,031
8,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Stryke1121
Bellona
18
5 / 3 / 4
11,121
506
12,011
18,185
11,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
16
5 / 10 / 1
10,632
483
10,039
21,812
11,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
31
26
Kills
15
15
Deaths
26
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
4
2
L
Danzaburou
Blipington
Danzaburou
0
4
1
0.13
W
Amaterasu
Inferno_Rekt
Amaterasu
8
3
9
4.17
W
Ao Kuang
Jihadi_John7
Ao Kuang
6
4
10
2.75
W
Ah Muzen Cab
ROVER423
Ah Muzen Cab
3
1
9
7.5
L
Freya
Shinoino
Freya
3
7
6
0.86
W
1
3
13
2.5
L
Bellona
Stryke1121
Bellona
5
3
4
2.33
L
Mercury
5
10
1
0.55
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,924
Damage
54,647
85,907
Taken
93,437
67,009
Mitigated
63,268
25,422
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
11,293
4,408
440
3,141
19,675
26,245
38
7,774
11,753
35,698
0
L
Danzaburou
Blipington
Danzaburou
8,959
4,692
0
3,605
15,734
5,958
1,264
5,502
10,232
0
87,806
W
Amaterasu
Inferno_Rekt
Amaterasu
12,512
4,021
0
3,225
17,533
18,989
2,311
4,016
13,517
0
52,948
W
Ao Kuang
Jihadi_John7
Ao Kuang
15,449
3,393
0
9,308
21,589
9,552
1,424
4,917
15,909
96,232
0
W
Ah Muzen Cab
ROVER423
Ah Muzen Cab
19,713
5,762
0
5,416
13,759
6,902
1,436
2,869
10,890
0
115,818
L
Freya
Shinoino
Freya
12,345
4,900
0
5,573
18,031
8,239
800
8,159
9,781
78,782
0
W
6,077
673
0
3,266
20,490
25,587
266
5,997
14,493
18,562
0
L
Bellona
Stryke1121
Bellona
12,011
4,803
0
7,513
18,185
11,531
0
3,029
14,701
0
83,406
L
Mercury
10,039
4,227
423
1,026
21,812
11,295
0
7,415
13,757
0
58,062
W
11,173
3,748
0
4,207
12,536
5,979
4,084
5,839
6,697
82,443
5,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
52,713
623
Minions Killed
587
0
Camps Cleared
0
2,192,190
Distance Traveled
2,076,723
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,217
464
51
2
0
430,126
0
L
Danzaburou
9,433
429
157
7
0
381,024
0
W
Amaterasu
12,415
564
102
5
0
480,527
0
W
Ao Kuang
12,328
560
136
6
0
437,128
0
W
Ah Muzen Cab
12,135
552
206
9
0
449,417
0
L
Freya
11,310
514
136
6
0
380,668
6
W
Ymir
10,729
488
17
1
0
425,131
0
L
Bellona
11,121
506
136
6
0
479,206
4
L
Mercury
10,632
483
107
5
0
405,699
3
W
Sol
12,627
574
162
7
0
399,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role