Player Matchup

Gilgamesh
Gilgamesh
Fendrich
Gilgamesh
Level 146
God Stats
2W - 4L
1,381 SR
Queue Stats
112W - 104L
1,488 Elo+
Party 1
Cernunnos
Cernunnos
Kristineekes
Cernunnos
Level 77
God Stats
6W - 3L
1,649 SR
Queue Stats
180W - 193L
1,390 Elo+
Party 1
Mercury
Mercury
MicrofiberCloth
Mercury
Level 106
God Stats
2W - 5L
1,240 SR
Queue Stats
143W - 125L
1,497 Elo+
Party 1
Ra
Ra
MysticMalvian
Ra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 66L
1,555 Elo+
Party 1
Tiamat
Tiamat
lyndon42
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,696 Elo+
Party 1
Team Averages
Level 89
1,454 SR
1,525 Elo+

VS

Team Averages
Level 49
1,605 SR
1,514 Elo+
Freya
Freya
Bodom1010
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
Crabmans
Cthulhu
Level 27
God Stats
3W - 1L
1,605 SR
Queue Stats
39W - 53L
1,435 Elo+
Party 3
Persephone
Persephone
GlNGY
Persephone
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,454 Elo+
Party 2
Nike
Nike
Upturninq
Nike
Level 29
God Stats
2W - 0L
1,772 SR
Queue Stats
18W - 18L
1,546 Elo+
Solo
Chang'e
Chang'e
vtkid
Chang'e
Level 124
God Stats
2W - 0L
1,645 SR
Queue Stats
68W - 57L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fendrich
Gilgamesh
12
1 / 7 / 7
7,884
788
10,545
17,219
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Kristineekes
Cernunnos
14
2 / 6 / 4
7,728
773
6,768
12,757
4,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 6
7,101
710
3,434
9,924
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 5 / 3
8,148
815
11,265
8,044
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
lyndon42
Tiamat
13
3 / 7 / 3
8,304
830
5,813
10,017
6,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bodom1010
Freya
16
8 / 3 / 12
9,629
963
9,065
8,440
3,793
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Crabmans
Cthulhu
16
7 / 1 / 18
9,924
992
9,462
12,796
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
GlNGY
Persephone
17
5 / 1 / 21
9,823
982
17,618
8,195
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
17
9 / 3 / 17
9,638
964
9,401
11,880
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
vtkid
Chang'e
14
2 / 3 / 13
8,241
824
7,013
7,518
2,633
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
10
Kills
31
31
Deaths
11
23
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Freya
Bodom1010
Freya
8
3
12
4.67
W
Cthulhu
Crabmans
Cthulhu
7
1
18
16
L
Gilgamesh
Fendrich
Gilgamesh
1
7
7
0.64
W
Persephone
GlNGY
Persephone
5
1
21
15.5
L
Cernunnos
Kristineekes
Cernunnos
2
6
4
0.67
L
0
6
6
0.5
L
4
5
3
1.1
W
Nike
9
3
17
5.83
L
Tiamat
lyndon42
Tiamat
3
7
3
0.64
W
Chang'e
vtkid
Chang'e
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,825
Damage
52,559
57,961
Taken
48,829
33,437
Mitigated
32,169
14,922
Healing
26,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Bodom1010
Freya
9,065
2,823
889
2,154
8,440
3,793
1,311
2,581
5,859
14,025
0
W
Cthulhu
Crabmans
Cthulhu
9,462
408
2,353
3,693
12,796
12,957
140
4,777
8,019
17,981
0
L
Gilgamesh
Fendrich
Gilgamesh
10,545
1,507
662
2,370
17,219
14,845
0
13,560
3,394
0
14,476
W
Persephone
GlNGY
Persephone
17,618
1,196
3,127
2,597
8,195
3,794
1,119
2,706
5,488
39,514
0
L
Cernunnos
Kristineekes
Cernunnos
6,768
1,727
735
2,367
12,757
4,949
466
9,382
3,074
0
17,090
L
3,434
666
1,105
1,125
9,924
4,536
471
7,166
2,562
0
11,215
L
11,265
939
3,476
1,916
8,044
3,104
0
5,464
2,486
28,429
0
W
Nike
9,401
574
1,865
1,943
11,880
8,992
508
3,677
8,203
0
17,636
L
Tiamat
lyndon42
Tiamat
5,813
869
274
892
10,017
6,003
0
7,586
2,292
8,103
0
W
Chang'e
vtkid
Chang'e
7,013
505
5,019
2,530
7,518
2,633
1,757
3,336
4,182
12,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
47,255
91
Minions Killed
124
0
Camps Cleared
0
948,463
Distance Traveled
1,118,711
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,629
963
18
2
0
200,279
2
W
Cthulhu
9,924
992
22
2
0
258,606
0
L
Gilgamesh
7,884
788
6
1
0
178,556
5
W
Persephone
9,823
982
51
5
0
215,905
2
L
Cernunnos
7,728
773
26
3
0
171,969
2
L
Mercury
7,101
710
12
1
0
223,624
2
L
Ra
8,148
815
41
4
0
187,710
0
W
Nike
9,638
964
16
2
0
214,807
0
L
Tiamat
8,304
830
6
1
0
186,604
2
W
Chang'e
8,241
824
17
2
0
229,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role