Player Matchup

Sol
Sol
BAC0NJESUS
Sol
Level 158
God Stats
12W - 9L
1,623 SR
Queue Stats
397W - 385L
1,676 Elo+
Party 1
Odin
Odin
Fabio_CS_FIFA
Odin
Level 157
God Stats
6W - 1L
1,525 SR
Queue Stats
97W - 80L
1,592 Elo+
Party 2
Hades
Hades
Multimeat Man
Hades
Level 156
God Stats
5W - 2L
1,718 SR
Queue Stats
384W - 359L
1,659 Elo+
Party 1
Ao Kuang
Ao Kuang
SeeEvilGuanyu
Ao Kuang
Level 137
God Stats
3W - 5L
1,405 SR
Queue Stats
1,188W - 1,144L
1,507 Elo+
Party 2
Medusa
Medusa
SlevinKelev
Medusa
Level 146
God Stats
21W - 11L
1,690 SR
Queue Stats
356W - 325L
1,690 Elo+
Party 1
Team Averages
Level 151
1,592 SR
1,625 Elo+

VS

Team Averages
Level 137
1,697 SR
1,653 Elo+
Atlas
Atlas
JGrimes19
Atlas
Level 154
God Stats
22W - 17L
1,703 SR
Queue Stats
150W - 125L
1,651 Elo+
Party 3
Xbalanque
Xbalanque
KAHM20
Xbalanque
Level 145
God Stats
12W - 9L
1,737 SR
Queue Stats
150W - 142L
1,684 Elo+
Party 3
Mercury
Mercury
Matthew vazquez
Mercury
Level 86
God Stats
1W - 1L
1,762 SR
Queue Stats
115W - 102L
1,650 Elo+
Solo
Tyr
Tyr
RISK T0 WIN
Tyr
Level 160
God Stats
261W - 211L
1,627 SR
Queue Stats
320W - 297L
1,563 Elo+
Solo
Merlin
Merlin
nightmare_max21
Merlin
Level 140
God Stats
15W - 11L
1,658 SR
Queue Stats
141W - 110L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
9,465
592
7,964
10,867
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 4
8,881
555
5,992
9,158
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 3 / 7
6,968
436
6,455
11,395
6,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
SeeEvilGuanyu
Ao Kuang
15
6 / 0 / 1
9,179
574
6,364
11,808
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
15
5 / 1 / 4
9,160
573
7,744
5,991
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JGrimes19
Atlas
10
0 / 3 / 4
6,842
428
3,917
11,717
6,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
KAHM20
Xbalanque
14
0 / 1 / 3
8,608
538
6,491
7,586
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 6 / 1
7,737
484
4,047
11,234
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 2 / 0
8,269
517
8,040
14,361
6,497
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 4 / 2
7,519
470
4,842
6,267
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
6
6
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
3
2
4
2.5
L
Atlas
JGrimes19
Atlas
0
3
4
0.67
L
Xbalanque
KAHM20
Xbalanque
0
1
3
1.5
L
2
6
1
0.42
W
1
3
7
1.5
L
4
2
0
2
W
Ao Kuang
SeeEvilGuanyu
Ao Kuang
6
0
1
6.5
W
Medusa
5
1
4
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
27,337
49,219
Taken
51,165
20,131
Mitigated
20,201
24,679
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,964
1,975
0
7,730
10,867
2,965
0
1,842
9,025
85,870
0
W
5,992
1,181
261
2,900
9,158
4,906
259
341
8,817
3,953
45,415
L
Atlas
JGrimes19
Atlas
3,917
1,181
2,118
2,671
11,717
6,266
0
8,049
3,668
10,649
0
L
Xbalanque
KAHM20
Xbalanque
6,491
3,254
0
1,659
7,586
2,471
0
4,085
3,501
0
65,694
L
4,047
1,768
0
530
11,234
3,249
0
3,723
7,477
0
48,958
W
6,455
762
397
2,551
11,395
6,300
0
3,672
7,723
22,745
0
L
8,040
799
0
7,378
14,361
6,497
313
5,001
8,746
0
52,268
W
Ao Kuang
SeeEvilGuanyu
Ao Kuang
6,364
874
0
8,416
11,808
3,879
0
851
10,957
63,262
0
W
Medusa
7,744
2,349
0
2,424
5,991
2,081
483
2,228
3,763
0
63,157
L
4,842
125
0
455
6,267
1,718
0
857
5,323
57,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
38,975
526
Minions Killed
451
0
Camps Cleared
0
1,572,180
Distance Traveled
1,603,205
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,465
592
169
11
0
289,192
6
W
Odin
8,881
555
101
6
0
322,018
3
L
Atlas
6,842
428
14
1
0
326,488
2
L
Xbalanque
8,608
538
144
9
0
280,004
6
L
Mercury
7,737
484
89
6
0
351,235
5
W
Hades
6,968
436
27
2
0
292,761
5
L
Tyr
8,269
517
91
6
0
347,620
6
W
Ao Kuang
9,179
574
112
7
0
347,848
6
W
Medusa
9,160
573
117
7
0
320,361
7
L
Merlin
7,519
470
113
7
0
297,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role