Player Matchup

Artio
Artio
Arsenicllama
Artio
Level 128
God Stats
8W - 6L
1,651 SR
Queue Stats
70W - 75L
1,503 Elo+
Party 1
Ullr
Ullr
Derkerder
Ullr
Level 156
God Stats
4W - 1L
1,504 SR
Queue Stats
80W - 80L
1,592 Elo+
Party 1
Ra
Ra
grimoutcast
Ra
Level 68
God Stats
1W - 0L
1,319 SR
Queue Stats
14W - 12L
1,505 Elo+
Party 1
Team Averages
Level 117
1,491 SR
1,533 Elo+

VS

Team Averages
Level 97
1,538 SR
1,405 Elo+
Medusa
Medusa
Good_OlDadyNigel
Medusa
Level 91
God Stats
9W - 8L
1,481 SR
Queue Stats
155W - 223L
1,276 Elo+
Party 2
Merlin
Merlin
ProceedToDie
Merlin
Level 157
God Stats
6W - 8L
1,550 SR
Queue Stats
120W - 106L
1,677 Elo+
Solo
Chaac
Chaac
ThaHandsofGod420
Chaac
Level 43
God Stats
8W - 6L
1,583 SR
Queue Stats
32W - 52L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
8,841
680
9,856
13,125
9,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
15
8 / 2 / 5
9,709
747
14,226
12,275
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 6 / 8
8,869
682
7,753
10,762
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 3
9,063
697
8,281
11,214
4,393
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
15
4 / 2 / 4
10,440
803
17,517
8,495
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 6 / 7
8,154
627
6,601
17,548
13,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
8
8
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Ullr
8
2
5
5.25
L
4
5
3
1.1
L
Merlin
4
2
4
3
L
0
6
7
0.58
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,835
Damage
32,399
36,162
Taken
37,257
17,437
Mitigated
21,831
13,807
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,856
470
2,022
4,739
13,125
9,181
0
8,093
5,032
16,949
0
W
Ullr
14,226
6,857
0
1,667
12,275
4,249
0
5,669
6,606
0
44,652
L
8,281
2,499
0
0
11,214
4,393
0
6,473
4,741
0
26,005
L
Merlin
17,517
1,332
248
3,746
8,495
3,466
739
5,475
3,020
54,662
0
L
6,601
477
283
5,035
17,548
13,972
18
6,097
11,451
964
13,643
W
7,753
491
2,809
2,570
10,762
4,007
0
4,670
6,092
29,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
27,657
148
Minions Killed
154
6
Camps Cleared
6
691,259
Distance Traveled
678,523
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,841
680
16
1
0
253,599
2
W
Ullr
9,709
747
66
5
4
232,426
3
L
Medusa
9,063
697
44
3
0
219,079
0
L
Merlin
10,440
803
91
7
6
229,196
2
L
Chaac
8,154
627
19
1
0
230,248
2
W
Ra
8,869
682
66
5
2
205,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role