Player Matchup

Chaac
Chaac
JSGS_DrMeatBeat
Chaac
Level 84
God Stats
11W - 4L
1,700 SR
Queue Stats
171W - 128L
1,636 Elo+
Party 1
Zeus
Zeus
JSGS_Yomomma
Zeus
Level 108
God Stats
1W - 0L
1,305 SR
Queue Stats
81W - 49L
1,659 Elo+
Party 1
Artemis
Artemis
OvarySIayer
Artemis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 25L
1,682 Elo+
Party 1
Team Averages
Level 77
1,502 SR
1,659 Elo+

VS

Team Averages
Level 84
1,610 SR
1,623 Elo+
Horus
Horus
AttilasDaddy
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,467 Elo+
Party 2
Thoth
Thoth
ElCompaRon2943
Thoth
Level 6
God Stats
1W - 4L
1,595 SR
Queue Stats
1W - 4L
1,677 Elo+
Party 2
Jing Wei
Jing Wei
SageModeAFKzo
Jing Wei
Level 157
God Stats
0W - 2L
1,735 SR
Queue Stats
104W - 72L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
7,519
752
6,855
11,033
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 6
8,323
832
8,128
4,466
1,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
OvarySIayer
Artemis
11
3 / 2 / 10
7,310
731
7,369
6,425
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,086
609
2,231
10,132
7,764
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 2 / 2
5,885
589
2,114
5,157
1,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
SageModeAFKzo
Jing Wei
11
3 / 6 / 1
6,898
690
10,215
10,135
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
0
2
2
0.5
W
4
1
9
8.5
W
7
1
6
10
W
Artemis
OvarySIayer
Artemis
3
2
10
4
L
Jing Wei
SageModeAFKzo
Jing Wei
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,352
Damage
14,560
21,924
Taken
25,424
11,240
Mitigated
13,636
7,661
Healing
1,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,231
866
322
630
10,132
7,764
0
2,931
6,857
0
3,724
L
2,114
499
0
0
5,157
1,850
0
3,702
1,384
12,943
0
W
6,855
699
84
4,501
11,033
7,799
68
1,424
9,609
1,576
15,592
W
8,128
1,833
72
1,798
4,466
1,068
686
860
3,606
27,607
0
W
Artemis
OvarySIayer
Artemis
7,369
4,026
0
1,206
6,425
2,373
476
252
6,173
0
20,868
L
Jing Wei
SageModeAFKzo
Jing Wei
10,215
6,773
0
408
10,135
4,022
0
2,312
7,527
0
29,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
18,869
113
Minions Killed
83
6
Camps Cleared
2
554,201
Distance Traveled
516,280
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,086
609
2
0
0
160,869
1
L
Thoth
5,885
589
20
2
0
168,512
0
W
Chaac
7,519
752
22
2
1
210,158
1
W
Zeus
8,323
832
53
5
4
181,377
3
W
Artemis
7,310
731
38
4
1
162,666
0
L
Jing Wei
6,898
690
61
6
2
186,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role