Player Matchup

Horus
Horus
Bwarthebeast5
Horus
Level 29
God Stats
8W - 5L
1,353 SR
Queue Stats
117W - 86L
1,422 Elo+
Party 1
Thanatos
Thanatos
SerbianThanatos
Thanatos
Level 60
God Stats
172W - 131L
1,596 SR
Queue Stats
181W - 143L
1,554 Elo+
Party 1
Chiron
Chiron
axsfam
Chiron
Level 66
God Stats
6W - 7L
1,439 SR
Queue Stats
233W - 215L
1,426 Elo+
Party 1
Discordia
Discordia
mrmudpie
Discordia
Level 31
God Stats
7W - 1L
1,881 SR
Queue Stats
35W - 53L
1,365 Elo+
Party 3
Mulan
Mulan
thelipking
Mulan
Level 82
God Stats
3W - 7L
1,292 SR
Queue Stats
91W - 97L
1,339 Elo+
Party 3
Team Averages
Level 54
1,512 SR
1,421 Elo+

VS

Team Averages
Level 52
1,485 SR
1,453 Elo+
Pele
Pele
LanaXrhoades935
Pele
Level 69
God Stats
8W - 5L
1,541 SR
Queue Stats
62W - 58L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Taylolas
Gilgamesh
Level 43
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 11L
1,397 Elo+
Solo
Neith
Neith
WetmanK
Neith
Level 74
God Stats
0W - 2L
1,228 SR
Queue Stats
103W - 96L
1,482 Elo+
Party 2
Aphrodite
Aphrodite
oMythics
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,469 Elo+
Party 2
Scylla
Scylla
sheedK
Scylla
Level 48
God Stats
8W - 2L
1,841 SR
Queue Stats
102W - 90L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
4,624
514
1,913
3,821
1,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
9
9 / 1 / 2
6,089
677
6,348
6,064
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
axsfam
Chiron
8
1 / 1 / 3
4,780
531
2,273
4,569
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
mrmudpie
Discordia
10
1 / 0 / 6
5,769
641
2,232
2,128
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
2 / 0 / 1
5,646
627
3,742
4,281
1,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,568
508
3,823
5,609
932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Taylolas
Gilgamesh
6
0 / 3 / 0
4,060
451
1,793
6,708
2,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
WetmanK
Neith
8
1 / 2 / 1
4,943
549
3,733
5,418
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
oMythics
Aphrodite
1
0 / 1 / 0
3,147
350
0
624
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
sheedK
Scylla
7
0 / 4 / 2
4,383
487
1,140
4,305
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
13
Kills
2
2
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
1
3
1
0.5
W
Thanatos
9
1
2
10
L
Gilgamesh
Taylolas
Gilgamesh
0
3
0
0
L
Neith
WetmanK
Neith
1
2
1
0.75
W
Chiron
axsfam
Chiron
1
1
3
2.5
W
Discordia
mrmudpie
Discordia
1
0
6
4
L
Aphrodite
oMythics
Aphrodite
0
1
0
0
L
Scylla
sheedK
Scylla
0
4
2
0.25
W
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
10,489
20,863
Taken
22,664
6,992
Mitigated
5,090
13,275
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,913
1,284
684
2,284
3,821
1,684
257
197
3,624
0
9,102
L
3,823
917
0
945
5,609
932
0
309
5,300
0
18,806
W
Thanatos
6,348
1,980
0
5,547
6,064
1,694
0
118
5,946
0
20,940
L
Gilgamesh
Taylolas
Gilgamesh
1,793
779
0
1,285
6,708
2,632
0
0
6,377
0
11,960
L
Neith
WetmanK
Neith
3,733
1,462
0
2,205
5,418
935
0
847
4,571
0
23,345
W
Chiron
axsfam
Chiron
2,273
435
370
2,358
4,569
1,113
525
418
4,134
0
22,316
W
Discordia
mrmudpie
Discordia
2,232
178
0
500
2,128
574
0
407
1,721
34,901
0
L
Aphrodite
oMythics
Aphrodite
0
0
0
0
624
0
0
0
624
0
0
L
Scylla
sheedK
Scylla
1,140
80
0
480
4,305
591
0
1,076
3,229
14,372
0
W
Mulan
3,742
1,139
0
1,532
4,281
1,927
0
0
4,281
0
30,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
21,101
254
Minions Killed
137
0
Camps Cleared
0
881,576
Distance Traveled
677,140
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,624
514
18
2
0
147,015
2
L
Pele
4,568
508
33
4
0
187,995
1
W
Thanatos
6,089
677
45
5
0
214,060
0
L
Gilgamesh
4,060
451
32
4
0
147,660
1
L
Neith
4,943
549
42
5
0
158,910
3
W
Chiron
4,780
531
52
6
0
167,733
3
W
Discordia
5,769
641
57
6
0
181,427
0
L
Aphrodite
3,147
350
0
0
0
25,518
0
L
Scylla
4,383
487
30
3
0
157,057
2
W
Mulan
5,646
627
82
9
0
171,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role