Player Matchup

Terra
Terra
DavidPapaya
Terra
Level 69
God Stats
1W - 1L
1,291 SR
Queue Stats
60W - 50L
1,498 Elo+
Party 1
Chang'e
Chang'e
jduque2729
Chang'e
Level 113
God Stats
1W - 0L
1,539 SR
Queue Stats
12W - 10L
1,530 Elo+
Party 1
Odin
Odin
sebasg2310
Odin
Level 25
God Stats
2W - 2L
1,585 SR
Queue Stats
4W - 5L
1,535 Elo+
Party 1
Team Averages
Level 69
1,472 SR
1,521 Elo+

VS

Team Averages
Level 79
1,436 SR
1,419 Elo+
Anubis
Anubis
OleReliable
Anubis
Level 75
God Stats
17W - 10L
1,638 SR
Queue Stats
182W - 184L
1,468 Elo+
Party 2
Hercules
Hercules
StickyDiego_701
Hercules
Level 17
God Stats
7W - 11L
1,343 SR
Queue Stats
11W - 23L
1,202 Elo+
Party 2
Thor
Thor
Vonbock
Thor
Level 146
God Stats
0W - 1L
1,328 SR
Queue Stats
6W - 7L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 13
13,187
694
11,093
21,404
29,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
jduque2729
Chang'e
16
3 / 8 / 8
12,271
646
15,386
18,318
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
13 / 4 / 3
14,291
752
23,542
22,560
19,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 5 / 5
13,618
717
23,216
20,119
9,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
15
4 / 7 / 6
12,257
645
12,673
26,279
17,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
Vonbock
Thor
14
3 / 5 / 4
12,103
637
6,725
16,071
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
17
Kills
13
13
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Anubis
6
5
5
1.7
L
Hercules
4
7
6
1
L
Thor
Vonbock
Thor
3
5
4
1
W
Chang'e
jduque2729
Chang'e
3
8
8
0.88
W
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,021
Damage
42,614
62,282
Taken
62,469
57,608
Mitigated
40,594
16,284
Healing
18,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,093
1,800
2,913
5,295
21,404
29,456
630
7,103
14,301
34,675
0
L
Anubis
23,216
1,342
0
10,297
20,119
9,880
195
9,445
9,937
70,311
0
L
Hercules
12,673
4,971
0
3,172
26,279
17,425
905
14,446
10,405
0
23,863
L
Thor
Vonbock
Thor
6,725
1,589
411
4,770
16,071
13,289
104
5,558
9,545
0
30,642
W
Chang'e
jduque2729
Chang'e
15,386
1,559
2,324
2,455
18,318
8,236
1,835
7,668
10,650
47,297
0
W
23,542
4,475
383
2,914
22,560
19,916
512
9,073
13,487
10,317
49,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,749
Gold Earned
37,978
203
Minions Killed
165
10
Camps Cleared
6
992,790
Distance Traveled
828,586
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,187
694
40
2
4
356,006
3
L
Anubis
13,618
717
109
6
1
273,430
4
L
Hercules
12,257
645
25
1
0
305,020
0
L
Thor
12,103
637
31
2
5
250,136
1
W
Chang'e
12,271
646
64
3
2
292,247
0
W
Odin
14,291
752
99
5
4
344,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role