Player Matchup

Susano
Susano
ELISREVENGE
Susano
Level 119
God Stats
2W - 3L
1,716 SR
Queue Stats
103W - 112L
1,508 Elo+
Party 2
Neith
Neith
Hogrell
Neith
Level 15
God Stats
2W - 1L
1,785 SR
Queue Stats
15W - 21L
1,540 Elo+
Party 2
Tiamat
Tiamat
killerdragon249
Tiamat
Level 65
God Stats
2W - 3L
1,656 SR
Queue Stats
55W - 55L
1,519 Elo+
Party 2
Yemoja
Yemoja
splendidant3402
Yemoja
Level 34
God Stats
1W - 2L
1,538 SR
Queue Stats
8W - 14L
1,389 Elo+
Party 2
Tyr
Tyr
xXFARTASSASINXx
Tyr
Level 54
God Stats
0W - 1L
1,442 SR
Queue Stats
11W - 13L
1,538 Elo+
Party 2
Team Averages
Level 57
1,627 SR
1,499 Elo+

VS

Team Averages
Level 82
1,543 SR
1,511 Elo+
Khepri
Khepri
BL4NKD1SC0RD
Khepri
Level 127
God Stats
11W - 5L
1,768 SR
Queue Stats
460W - 403L
1,521 Elo+
Party 1
Chernobog
Chernobog
HyDrazs
Chernobog
Level 28
God Stats
3W - 1L
1,491 SR
Queue Stats
49W - 29L
1,637 Elo+
Party 1
Pele
Pele
KptnKrunch713_OG
Pele
Level 104
God Stats
9W - 4L
1,534 SR
Queue Stats
264W - 235L
1,493 Elo+
Party 1
Achilles
Achilles
Touchmytotum
Achilles
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 28L
1,388 Elo+
Solo
Ra
Ra
acidwrapperr
Ra
Level 106
God Stats
7W - 12L
1,425 SR
Queue Stats
331W - 299L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
1 / 5 / 3
7,649
510
5,712
12,092
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Hogrell
Neith
10
0 / 5 / 0
5,699
380
2,140
7,876
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 0
7,172
478
5,224
8,910
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
6,123
408
1,988
9,783
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 0
8,263
551
6,510
12,072
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
2 / 0 / 7
8,450
563
3,918
8,534
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
HyDrazs
Chernobog
14
7 / 0 / 3
8,833
589
10,362
4,112
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 3 / 3
9,119
608
6,177
11,714
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Touchmytotum
Achilles
15
5 / 1 / 0
9,151
610
9,797
11,412
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
3 / 0 / 5
9,616
641
7,284
8,032
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
22
22
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
7
5.5
L
Susano
1
5
3
0.5
L
Neith
Hogrell
Neith
0
5
0
0
W
Chernobog
HyDrazs
Chernobog
7
0
3
8.5
W
5
3
3
2.17
W
Achilles
Touchmytotum
Achilles
5
1
0
5
W
3
0
5
5.5
L
0
5
0
0
L
0
4
0
0
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,574
Damage
37,538
50,733
Taken
43,804
25,560
Mitigated
26,179
13,281
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,918
76
241
1,557
8,534
9,856
117
1,316
7,218
21,577
0
L
Susano
5,712
1,172
0
3,706
12,092
4,051
0
3,210
8,683
0
48,344
L
Neith
Hogrell
Neith
2,140
1,312
0
1,279
7,876
1,850
557
1,945
5,931
0
30,244
W
Chernobog
HyDrazs
Chernobog
10,362
6,011
0
1,756
4,112
1,734
297
997
3,115
0
70,864
W
6,177
978
0
3,636
11,714
3,933
0
1,293
10,191
0
56,249
W
Achilles
Touchmytotum
Achilles
9,797
2,533
0
4,968
11,412
7,534
824
1,563
9,137
3,604
41,247
W
7,284
584
350
3,465
8,032
3,122
0
3,571
4,207
71,685
0
L
5,224
376
0
1,925
8,910
4,713
6
3,794
4,726
46,522
0
L
1,988
294
578
1,259
9,783
5,778
150
1,879
7,904
17,031
0
L
6,510
765
0
4,534
12,072
9,168
457
526
10,549
8,314
31,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,906
Gold Earned
45,169
376
Minions Killed
490
0
Camps Cleared
0
1,409,638
Distance Traveled
1,511,874
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,450
563
22
1
0
304,783
7
L
Susano
7,649
510
87
6
0
329,386
3
L
Neith
5,699
380
55
4
0
246,761
1
W
Chernobog
8,833
589
124
8
0
267,013
5
W
Pele
9,119
608
99
7
0
312,413
3
W
Achilles
9,151
610
104
7
0
285,593
6
W
Ra
9,616
641
141
9
0
342,072
4
L
Tiamat
7,172
478
110
7
0
286,753
5
L
Yemoja
6,123
408
36
2
0
272,258
4
L
Tyr
8,263
551
88
6
0
274,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role