Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BlazeSzn
Olorun
Level 126
God Stats
0W - 1L
1,646 SR
Queue Stats
3W - 1L
1,819 Elo+
Party 2
Loki
Loki
NineFingers8103
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
smallpeepeeboy
Kukulkan
Level 128
God Stats
0W - 1L
1,915 SR
Queue Stats
1W - 1L
1,744 Elo+
Party 2
Thor
Thor
urmomsballz
Thor
Level 27
God Stats
0W - 1L
1,878 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,688 SR
1,584 Elo+

VS

Team Averages
Level 82
1,777 SR
1,658 Elo+
Scylla
Scylla
GetnSchwifty
Scylla
Level 29
God Stats
1W - 2L
1,709 SR
Queue Stats
5W - 4L
1,354 Elo+
Party 3
Sylvanus
Sylvanus
NdlessNightshade
Sylvanus
Level 141
God Stats
6W - 1L
1,973 SR
Queue Stats
60W - 30L
1,799 Elo+
Party 3
Neith
Neith
PrimeBrisket
Neith
Level 28
God Stats
8W - 0L
2,027 SR
Queue Stats
63W - 4L
2,083 Elo+
Party 3
Chaac
Chaac
TripleCCC1
Chaac
Level 144
God Stats
16W - 8L
1,711 SR
Queue Stats
610W - 487L
1,708 Elo+
Party 3
Da Ji
Da Ji
YallTrippin
Da Ji
Level 69
God Stats
80W - 93L
1,465 SR
Queue Stats
467W - 547L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
4,595
656
1,922
4,733
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
BlazeSzn
Olorun
10
0 / 6 / 2
4,852
693
3,782
8,035
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
4,615
659
653
3,697
1,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
10
0 / 2 / 2
4,864
695
3,282
4,304
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 0
5,471
782
3,243
6,848
3,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 0 / 3
5,694
813
2,346
1,554
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 10
6,229
890
2,522
5,081
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 0 / 6
7,836
1,119
7,589
2,652
1,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
12
6 / 0 / 4
7,089
1,013
7,023
4,958
3,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 5
5,529
790
5,319
5,841
2,271

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
13
13
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Olorun
BlazeSzn
Olorun
0
6
2
0.17
W
Scylla
1
0
3
2.5
W
0
0
10
5
L
0
3
0
0
W
5
0
6
8
W
Chaac
6
0
4
8
W
1
2
5
1.75
L
Kukulkan
0
2
2
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
24,799
27,617
Taken
20,086
11,964
Mitigated
9,875
4,021
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,922
571
239
1,029
4,733
2,690
0
1,923
2,744
0
9,628
L
Olorun
BlazeSzn
Olorun
3,782
1,702
53
951
8,035
3,207
1
1,046
6,748
13,688
1,471
W
Scylla
2,346
54
0
912
1,554
389
516
425
1,129
16,034
0
W
2,522
518
1,646
3,282
5,081
3,090
364
1,818
3,232
11,412
0
L
653
106
0
60
3,697
1,481
179
541
3,088
0
5,088
W
7,589
3,663
0
1,716
2,652
1,062
243
1,212
1,440
0
32,917
W
Chaac
7,023
1,263
0
2,348
4,958
3,063
122
1,103
3,809
0
11,287
W
5,319
967
0
493
5,841
2,271
656
2,296
3,545
0
10,158
L
Kukulkan
3,282
417
0
939
4,304
1,423
0
1,120
2,930
13,982
0
L
3,243
164
0
750
6,848
3,163
0
339
6,275
0
11,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,397
Gold Earned
32,377
123
Minions Killed
162
4
Camps Cleared
7
569,422
Distance Traveled
686,294
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,595
656
20
3
2
107,194
2
L
Olorun
4,852
693
32
5
0
102,185
0
W
Scylla
5,694
813
40
6
0
125,892
2
W
Sylvanus
6,229
890
24
3
2
136,842
3
L
Loki
4,615
659
12
2
1
97,561
0
W
Neith
7,836
1,119
79
11
3
140,393
3
W
Chaac
7,089
1,013
14
2
1
157,172
4
W
Da Ji
5,529
790
5
1
1
125,995
0
L
Kukulkan
4,864
695
39
6
0
121,140
1
L
Thor
5,471
782
20
3
1
141,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role