Player Matchup

Horus
Horus
Claxosaur
Horus
Level 149
God Stats
1W - 2L
1,664 SR
Queue Stats
83W - 67L
1,690 Elo+
Party 1
Gilgamesh
Gilgamesh
OutStanZing
Gilgamesh
Level 107
God Stats
3W - 2L
1,624 SR
Queue Stats
26W - 29L
1,463 Elo+
Party 1
Ra
Ra
dxaxrxixaxn
Ra
Level 160
God Stats
4W - 2L
1,675 SR
Queue Stats
106W - 82L
1,550 Elo+
Party 1
Chronos
Chronos
stangbrandon02
Chronos
Level 148
God Stats
1W - 0L
1,715 SR
Queue Stats
55W - 29L
1,700 Elo+
Party 1
Team Averages
Level 141
1,670 SR
1,601 Elo+

VS

Team Averages
Level 149
1,445 SR
1,593 Elo+
Susano
Susano
FOOTDIVEW9
Susano
Level 160
God Stats
3W - 1L
1,713 SR
Queue Stats
40W - 42L
1,521 Elo+
Solo
Merlin
Merlin
bilito13sm
Merlin
Level 146
God Stats
0W - 2L
1,205 SR
Queue Stats
7W - 11L
1,659 Elo+
Party 2
Hercules
Hercules
eXYorch
Hercules
Level 132
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 2
Gilgamesh
Gilgamesh
o kAiJiN o
Gilgamesh
Level 158
God Stats
1W - 2L
1,561 SR
Queue Stats
90W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Claxosaur
Horus
15
6 / 2 / 8
10,292
858
14,846
15,771
18,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
OutStanZing
Gilgamesh
13
1 / 4 / 6
9,458
788
8,089
19,221
13,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 2 / 5
10,443
870
6,106
6,586
2,754
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 8
10,566
881
12,392
14,190
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FOOTDIVEW9
Susano
14
1 / 4 / 3
8,457
705
9,672
13,262
5,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
bilito13sm
Merlin
14
4 / 4 / 3
8,556
713
15,152
8,853
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
eXYorch
Hercules
14
3 / 4 / 4
9,210
768
8,981
13,115
10,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
o kAiJiN o
Gilgamesh
13
0 / 3 / 5
8,003
667
6,138
14,502
12,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
15
Kills
8
8
Deaths
15
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
Claxosaur
Horus
6
2
8
5
L
Susano
FOOTDIVEW9
Susano
1
4
3
0.63
W
Gilgamesh
OutStanZing
Gilgamesh
1
4
6
1
L
Merlin
bilito13sm
Merlin
4
4
3
1.38
W
4
2
5
3.25
L
Hercules
eXYorch
Hercules
3
4
4
1.25
L
Gilgamesh
o kAiJiN o
Gilgamesh
0
3
5
0.83
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,433
Damage
39,943
55,768
Taken
49,732
39,629
Mitigated
30,800
26,170
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Claxosaur
Horus
14,846
6,157
3,045
5,679
15,771
18,354
323
3,702
11,833
351
21,138
L
Susano
FOOTDIVEW9
Susano
9,672
1,908
0
2,684
13,262
5,235
0
5,552
7,674
0
36,515
W
Gilgamesh
OutStanZing
Gilgamesh
8,089
1,382
1,463
5,458
19,221
13,113
545
5,924
12,020
5,520
15,425
L
Merlin
bilito13sm
Merlin
15,152
843
0
1,885
8,853
2,990
0
3,769
5,070
34,314
0
W
6,106
354
2,313
2,742
6,586
2,754
1,283
867
5,651
42,829
0
L
Hercules
eXYorch
Hercules
8,981
2,033
0
2,147
13,115
10,333
0
5,587
7,478
414
18,601
L
Gilgamesh
o kAiJiN o
Gilgamesh
6,138
557
224
1,276
14,502
12,242
0
6,110
8,338
226
20,235
W
12,392
5,475
0
5,470
14,190
5,408
1,975
4,740
9,112
51,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
34,226
215
Minions Killed
157
11
Camps Cleared
9
926,650
Distance Traveled
864,258
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,292
858
15
1
1
224,670
3
L
Susano
8,457
705
57
5
5
221,660
0
W
Gilgamesh
9,458
788
32
3
2
215,513
1
L
Merlin
8,556
713
36
3
1
199,373
5
W
Ra
10,443
870
80
7
4
240,102
0
L
Hercules
9,210
768
27
2
2
213,835
1
L
Gilgamesh
8,003
667
37
3
1
229,390
0
W
Chronos
10,566
881
88
7
4
246,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role