Player Matchup

Yemoja
Yemoja
Hy-dra-belly
Yemoja
Level 10
God Stats
3W - 0L
1,697 SR
Queue Stats
3W - 1L
1,692 Elo+
Party 2
Arachne
Arachne
Ll_Rapidz__
Arachne
Level 49
God Stats
10W - 12L
1,284 SR
Queue Stats
57W - 79L
1,382 Elo+
Party 1
King Arthur
King Arthur
PookyMookyDooky
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,692 Elo+
Party 2
Nox
Nox
XperiencedNinja
Nox
Level 84
God Stats
1W - 0L
1,634 SR
Queue Stats
3W - 1L
1,692 Elo+
Party 2
Zeus
Zeus
Zd_STACH
Zeus
Level 57
God Stats
8W - 12L
1,398 SR
Queue Stats
45W - 86L
1,295 Elo+
Party 1
Team Averages
Level 46
1,503 SR
1,550 Elo+

VS

Team Averages
Level 29
1,434 SR
1,253 Elo+
Kukulkan
Kukulkan
Almighty--Redrum
Kukulkan
Level 45
God Stats
1W - 1L
1,501 SR
Queue Stats
48W - 37L
1,402 Elo+
Solo
Sylvanus
Sylvanus
CheapSatyr
Sylvanus
Level 33
God Stats
0W - 2L
1,171 SR
Queue Stats
99W - 143L
1,333 Elo+
Solo
Apollo
Apollo
Reb0rn123ZZZ
Apollo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,177 Elo+
Party 3
Jing Wei
Jing Wei
YahirROCKER
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,177 Elo+
Party 3
Nemesis
Nemesis
tiTus0_v2
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 4 / 21
11,127
1,012
7,460
13,306
16,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Ll_Rapidz__
Arachne
19
13 / 1 / 18
12,447
1,132
13,310
10,939
4,526
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
PookyMookyDooky
King Arthur
19
9 / 1 / 24
12,499
1,136
18,557
12,583
13,244
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 24
11,499
1,045
15,049
4,922
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
15 / 0 / 21
13,151
1,196
26,036
8,680
3,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

291

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 3
9,494
863
10,465
13,080
4,921
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
CheapSatyr
Sylvanus
15
0 / 5 / 2
8,862
806
5,099
12,478
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
16
5 / 7 / 1
11,280
1,025
18,303
22,049
8,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
YahirROCKER
Jing Wei
16
0 / 8 / 5
9,573
870
3,310
16,143
6,064
Nemesis
tiTus0_v2
Nemesis
16
1 / 19 / 3
9,760
887
6,199
25,455
9,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
21
46
Kills
7
7
Deaths
46
108
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Sylvanus
CheapSatyr
Sylvanus
0
5
2
0.2
W
Yemoja
3
4
21
3.38
W
Arachne
Ll_Rapidz__
Arachne
13
1
18
22
W
King Arthur
PookyMookyDooky
King Arthur
9
1
24
21
L
Apollo
5
7
1
0.79
W
6
1
24
18
L
Jing Wei
YahirROCKER
Jing Wei
0
8
5
0.31
W
Zeus
15
0
21
25.5
L
Nemesis
tiTus0_v2
Nemesis
1
19
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,412
Damage
43,376
50,430
Taken
89,205
39,112
Mitigated
34,115
12,164
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,465
667
0
0
13,080
4,921
0
7,602
5,394
27,180
0
L
Sylvanus
CheapSatyr
Sylvanus
5,099
1,576
3,062
2,263
12,478
5,393
0
6,826
5,572
14,536
0
W
Yemoja
7,460
1,830
961
1,059
13,306
16,067
0
3,935
9,371
22,059
0
W
Arachne
Ll_Rapidz__
Arachne
13,310
8,490
0
5,029
10,939
4,526
0
4,141
6,798
0
16,718
W
King Arthur
PookyMookyDooky
King Arthur
18,557
1,370
210
733
12,583
13,244
0
2,806
9,777
7,687
30,852
L
Apollo
18,303
10,305
0
1,049
22,049
8,348
0
13,494
8,339
0
45,346
W
15,049
1,639
0
508
4,922
2,097
0
1,723
3,199
29,670
0
L
Jing Wei
YahirROCKER
Jing Wei
3,310
2,257
0
0
16,143
6,064
0
10,018
5,916
0
11,940
W
Zeus
26,036
2,578
120
3,544
8,680
3,178
0
2,959
5,721
39,749
0
L
Nemesis
tiTus0_v2
Nemesis
6,199
2,581
0
734
25,455
9,389
0
12,993
11,361
0
16,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,723
Gold Earned
48,969
168
Minions Killed
171
4
Camps Cleared
3
948,876
Distance Traveled
775,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,494
863
46
4
0
134,795
0
L
Sylvanus
8,862
806
17
2
0
94,386
0
W
Yemoja
11,127
1,012
30
3
0
154,351
0
W
Arachne
12,447
1,132
8
1
1
232,417
0
W
King Arthur
12,499
1,136
51
5
0
181,389
0
L
Apollo
11,280
1,025
72
7
1
185,448
0
W
Nox
11,499
1,045
40
4
1
177,215
0
L
Jing Wei
9,573
870
16
1
1
191,195
0
W
Zeus
13,151
1,196
39
4
2
203,504
0
L
Nemesis
9,760
887
20
2
1
169,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role