Player Matchup

Sun Wukong
Sun Wukong
Freegamers-55
Sun Wukong
Level 67
God Stats
3W - 3L
1,538 SR
Queue Stats
44W - 55L
1,386 Elo+
Party 3
Nike
Nike
Sweepy Goon
Nike
Level 28
God Stats
3W - 3L
1,265 SR
Queue Stats
20W - 30L
1,270 Elo+
Party 1
Janus
Janus
ThemisteryYT
Janus
Level 46
God Stats
2W - 2L
1,441 SR
Queue Stats
37W - 45L
1,382 Elo+
Party 3
Fenrir
Fenrir
o_Frost_420_o
Fenrir
Level 30
God Stats
9W - 12L
1,322 SR
Queue Stats
36W - 45L
1,293 Elo+
Party 1
Cerberus
Cerberus
tomatitore
Cerberus
Level 60
God Stats
9W - 8L
1,428 SR
Queue Stats
35W - 44L
1,395 Elo+
Party 3
Team Averages
Level 46
1,399 SR
1,345 Elo+

VS

Team Averages
Level 80
1,547 SR
1,376 Elo+
Izanami
Izanami
JiveTurkey443
Izanami
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 39L
1,344 Elo+
Solo
Kuzenbo
Kuzenbo
MattTheLizard
Kuzenbo
Level 118
God Stats
2W - 4L
1,523 SR
Queue Stats
67W - 71L
1,369 Elo+
Party 2
Pele
Pele
Mungalicious563
Pele
Level 109
God Stats
25W - 21L
1,579 SR
Queue Stats
71W - 69L
1,377 Elo+
Party 2
Sol
Sol
Radicallarry2425
Sol
Level 48
God Stats
27W - 25L
1,586 SR
Queue Stats
72W - 75L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
mogarthefox
Sun Wukong
Level 57
God Stats
7W - 4L
1,545 SR
Queue Stats
72W - 70L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Freegamers-55
Sun Wukong
9
0 / 2 / 0
5,229
402
3,828
6,927
4,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 1
6,173
475
4,256
5,668
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
6,530
502
3,561
6,705
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 7 / 1
6,589
507
4,684
10,561
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
tomatitore
Cerberus
10
0 / 2 / 2
6,115
470
2,828
10,151
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 0 / 0
6,751
519
4,811
7,142
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
11
0 / 0 / 4
6,037
464
4,241
6,200
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 1 / 4
6,951
535
5,782
7,177
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
9 / 1 / 0
8,923
686
9,381
7,526
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
mogarthefox
Sun Wukong
11
2 / 2 / 2
6,687
514
3,941
8,648
4,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
18
18
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Freegamers-55
Sun Wukong
0
2
0
0
W
Izanami
4
0
0
4
W
Kuzenbo
0
0
4
2
W
3
1
4
5
W
9
1
0
9
L
0
2
1
0.25
L
1
5
0
0.2
W
Sun Wukong
mogarthefox
Sun Wukong
2
2
2
1.5
L
3
7
1
0.5
L
Cerberus
tomatitore
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
28,156
40,012
Taken
36,693
20,663
Mitigated
15,327
8,046
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Freegamers-55
Sun Wukong
3,828
634
0
1,327
6,927
4,922
0
3,043
3,589
0
24,678
W
Izanami
4,811
3,703
0
3,703
7,142
1,836
1,160
1,321
5,789
0
50,666
W
Kuzenbo
4,241
1,743
0
1,567
6,200
5,137
31
2,466
3,707
18,352
0
W
5,782
1,969
0
4,023
7,177
1,983
375
729
6,406
0
40,034
W
9,381
4,041
0
4,715
7,526
2,340
3,429
1,618
5,754
60,549
0
L
4,256
864
0
944
5,668
3,822
30
113
5,555
0
30,195
L
3,561
116
0
0
6,705
2,131
0
4,257
2,408
33,009
0
W
Sun Wukong
mogarthefox
Sun Wukong
3,941
1,355
0
4,598
8,648
4,031
171
0
8,095
0
26,498
L
4,684
1,635
0
2,494
10,561
3,391
0
3,679
6,882
0
23,635
L
Cerberus
tomatitore
Cerberus
2,828
30
0
3,281
10,151
6,397
0
2,014
7,956
24,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
35,349
277
Minions Killed
368
0
Camps Cleared
0
1,160,126
Distance Traveled
1,233,636
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,229
402
51
4
0
230,840
1
W
Izanami
6,751
519
96
7
0
217,178
2
W
Kuzenbo
6,037
464
34
3
0
254,938
4
W
Pele
6,951
535
81
6
0
278,776
1
W
Sol
8,923
686
108
8
0
249,519
4
L
Nike
6,173
475
64
5
0
232,592
2
L
Janus
6,530
502
72
6
0
233,944
3
W
Sun Wukong
6,687
514
49
4
0
233,225
0
L
Fenrir
6,589
507
46
4
0
216,211
2
L
Cerberus
6,115
470
44
3
0
246,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role