Player Matchup

Hades
Hades
BRAMEZ
Hades
Level 87
God Stats
27W - 25L
1,528 SR
Queue Stats
306W - 336L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
Drewwsiffer
Cthulhu
Level 24
God Stats
2W - 2L
1,544 SR
Queue Stats
63W - 69L
1,448 Elo+
Party 1
Izanami
Izanami
MothDaLegend
Izanami
Level 67
God Stats
8W - 6L
1,629 SR
Queue Stats
201W - 240L
1,440 Elo+
Party 1
Nike
Nike
SwallowMyKids
Nike
Level 84
God Stats
5W - 1L
1,722 SR
Queue Stats
209W - 224L
1,491 Elo+
Party 1
Janus
Janus
communitypatroll
Janus
Level 27
God Stats
2W - 0L
1,758 SR
Queue Stats
29W - 27L
1,440 Elo+
Party 1
Team Averages
Level 58
1,636 SR
1,458 Elo+

VS

Team Averages
Level 50
1,428 SR
1,423 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Beartooz
Cthulhu
Level 47
God Stats
4W - 8L
1,425 SR
Queue Stats
21W - 41L
1,369 Elo+
Party 3
Hel
Hel
JacetheJouster
Hel
Level 87
God Stats
6W - 12L
1,520 SR
Queue Stats
91W - 91L
1,523 Elo+
Party 2
Osiris
Osiris
Konopko2020
Osiris
Level 36
God Stats
2W - 11L
1,330 SR
Queue Stats
25W - 53L
1,340 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PabloFreshcobar
Tsukuyomi
Level 34
God Stats
5W - 10L
1,365 SR
Queue Stats
20W - 39L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BRAMEZ
Hades
14
4 / 1 / 3
8,138
581
6,472
7,745
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Drewwsiffer
Cthulhu
12
2 / 0 / 1
7,194
514
6,243
8,729
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
MothDaLegend
Izanami
12
1 / 3 / 3
7,013
501
9,686
8,320
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 3
8,931
638
10,631
9,687
6,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 4 / 0
7,679
549
5,140
7,037
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 4 / 3
6,002
429
5,411
8,492
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Beartooz
Cthulhu
10
2 / 2 / 2
6,512
465
4,654
12,951
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 3
8,022
573
9,608
8,758
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
1 / 6 / 0
6,340
453
2,600
10,189
6,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
PabloFreshcobar
Tsukuyomi
12
3 / 2 / 5
7,311
522
4,276
10,734
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
16
Kills
10
10
Deaths
16
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
3
0.38
W
Hades
BRAMEZ
Hades
4
1
3
5.5
L
Cthulhu
Beartooz
Cthulhu
2
2
2
1.5
W
Cthulhu
Drewwsiffer
Cthulhu
2
0
1
2.5
L
4
2
3
2.75
L
Osiris
1
6
0
0.17
W
Izanami
MothDaLegend
Izanami
1
3
3
0.83
L
Tsukuyomi
PabloFreshcobar
Tsukuyomi
3
2
5
2.75
W
6
2
3
3.75
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
26,549
41,518
Taken
51,124
21,448
Mitigated
22,194
13,957
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,411
3,546
0
876
8,492
2,361
464
2,347
6,145
0
37,378
W
Hades
BRAMEZ
Hades
6,472
392
335
3,480
7,745
2,977
0
2,570
5,175
52,827
0
L
Cthulhu
Beartooz
Cthulhu
4,654
271
157
3,660
12,951
7,458
96
5,176
7,775
20,005
0
W
Cthulhu
Drewwsiffer
Cthulhu
6,243
188
828
4,136
8,729
7,377
210
3,291
5,438
21,082
0
L
9,608
405
2,473
4,850
8,758
2,600
0
4,110
4,648
47,875
0
L
Osiris
2,600
1,295
0
562
10,189
6,280
0
3,458
6,731
0
26,627
W
Izanami
MothDaLegend
Izanami
9,686
4,883
0
1,808
8,320
2,342
1,719
2,091
6,229
0
53,859
L
Tsukuyomi
PabloFreshcobar
Tsukuyomi
4,276
1,003
0
3,284
10,734
3,495
0
4,892
5,842
0
33,097
W
10,631
1,216
0
2,695
9,687
6,939
678
1,184
8,503
9,241
42,287
W
5,140
161
0
675
7,037
1,813
1,235
5,126
1,911
39,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
34,187
434
Minions Killed
311
0
Camps Cleared
0
1,390,683
Distance Traveled
1,374,875
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,002
429
73
5
0
235,870
3
W
Hades
8,138
581
88
6
0
300,692
6
L
Cthulhu
6,512
465
29
2
0
273,547
0
W
Cthulhu
7,194
514
31
2
0
297,060
0
L
Hel
8,022
573
96
7
0
313,316
6
L
Osiris
6,340
453
50
4
0
269,153
1
W
Izanami
7,013
501
104
7
0
252,882
6
L
Tsukuyomi
7,311
522
63
5
0
282,989
0
W
Nike
8,931
638
109
8
0
275,779
5
W
Janus
7,679
549
102
7
0
264,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role