Player Matchup

Cerberus
Cerberus
Exrien
Cerberus
Level 112
God Stats
4W - 7L
1,460 SR
Queue Stats
30W - 36L
1,385 Elo+
Solo
Zeus
Zeus
RetroDJ
Zeus
Level 97
God Stats
36W - 37L
1,575 SR
Queue Stats
336W - 429L
1,408 Elo+
Party 1
Hachiman
Hachiman
hoffy710
Hachiman
Level 106
God Stats
9W - 17L
1,434 SR
Queue Stats
343W - 440L
1,380 Elo+
Party 1
Team Averages
Level 105
1,490 SR
1,391 Elo+

VS

Team Averages
Level 66
1,549 SR
1,449 Elo+
Discordia
Discordia
ECUC05
Discordia
Level 120
God Stats
5W - 2L
1,491 SR
Queue Stats
141W - 167L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Spankkiee
Gilgamesh
Level 51
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 1L
1,543 Elo+
Solo
Izanami
Izanami
zX-PULIDIEX-Xz
Izanami
Level 28
God Stats
7W - 4L
1,434 SR
Queue Stats
11W - 12L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exrien
Cerberus
14
2 / 10 / 2
11,300
595
7,738
35,762
23,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
RetroDJ
Zeus
16
4 / 4 / 2
12,110
637
15,683
12,195
3,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
hoffy710
Hachiman
15
2 / 8 / 3
11,789
620
11,940
20,078
6,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ECUC05
Discordia
18
9 / 3 / 11
13,908
732
22,304
15,179
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Spankkiee
Gilgamesh
18
13 / 3 / 8
14,539
765
29,337
21,488
26,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 2 / 10
11,527
607
6,442
9,253
3,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
22
22
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
ECUC05
Discordia
9
3
11
4.83
L
Cerberus
Exrien
Cerberus
2
10
2
0.3
L
Zeus
RetroDJ
Zeus
4
4
2
1.25
W
Gilgamesh
Spankkiee
Gilgamesh
13
3
8
5.67
L
Hachiman
hoffy710
Hachiman
2
8
3
0.44
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,361
Damage
58,083
68,035
Taken
45,920
33,698
Mitigated
34,546
17,059
Healing
10,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ECUC05
Discordia
22,304
788
339
5,128
15,179
4,968
1,243
11,364
3,815
64,904
0
L
Cerberus
Exrien
Cerberus
7,738
323
97
10,536
35,762
23,005
0
12,591
22,605
38,854
0
L
Zeus
RetroDJ
Zeus
15,683
0
290
1,389
12,195
3,956
576
3,852
8,035
58,499
0
W
Gilgamesh
Spankkiee
Gilgamesh
29,337
11,784
0
3,401
21,488
26,474
1,375
7,726
13,762
0
65,588
L
Hachiman
hoffy710
Hachiman
11,940
7,302
98
4,649
20,078
6,737
884
4,669
14,973
0
36,941
W
6,442
3,114
0
2,079
9,253
3,104
917
6,221
3,032
0
42,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,199
Gold Earned
39,974
248
Minions Killed
199
6
Camps Cleared
10
890,817
Distance Traveled
1,020,181
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,908
732
86
5
5
342,190
0
L
Cerberus
11,300
595
105
6
1
288,653
2
L
Zeus
12,110
637
96
5
3
311,958
0
W
Gilgamesh
14,539
765
57
3
3
360,139
4
L
Hachiman
11,789
620
47
2
2
290,206
2
W
Izanami
11,527
607
56
3
2
317,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role