Player Matchup

Mercury
Mercury
Silver III
lauchaahq
Mercury
Silver III
Level 43
God Stats
0W - 2L
1,707 SR
Queue Stats
22W - 39L
1,111 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 43
1,707 SR
1,111 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,749 SR
971 MMR
Baron Samedi
Baron Samedi
Gold V
Luhhki Shot
Baron Samedi
Gold V
Level 138
God Stats
13W - 2L
1,749 SR
Queue Stats
95W - 87L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
lauchaahq
Mercury
17
0 / 6 / 0
11,546
608
9,178
21,123
14,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
BakasuraFreyaBastetAh Muzen CabCharybdis

VS

Bans
KaliIzanamiBellonaSkadiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Luhhki Shot
Baron Samedi
20
6 / 0 / 0
14,862
782
16,500
14,606
14,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Luhhki Shot
Baron Samedi
6
0
0
6
L
Mercury
lauchaahq
Mercury
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
16,500
21,123
Taken
14,606
14,302
Mitigated
14,838
1,833
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Luhhki Shot
Baron Samedi
16,500
922
0
7,596
14,606
14,838
1,928
408
14,198
91,667
0
L
Mercury
lauchaahq
Mercury
9,178
3,177
0
1,833
21,123
14,302
0
16,721
4,402
0
63,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,546
Gold Earned
14,862
115
Minions Killed
173
4
Camps Cleared
8
352,458
Distance Traveled
285,306
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,862
782
173
9
8
285,306
1
L
Mercury
11,546
608
115
6
4
352,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role