Player Matchup

Nike
Nike
DusaBestGirl
Nike
Level 128
God Stats
2W - 3L
1,561 SR
Queue Stats
31W - 33L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Grimmreaper18
Danzaburou
Level 54
God Stats
2W - 3L
1,501 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 1
Thanatos
Thanatos
JMan3876
Thanatos
Level 71
God Stats
3W - 4L
1,514 SR
Queue Stats
59W - 64L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Muffinman0907
Cthulhu
Level 18
God Stats
0W - 2L
1,662 SR
Queue Stats
8W - 13L
1,497 Elo+
Party 1
Ah Puch
Ah Puch
SleepyKobold
Ah Puch
Level 116
God Stats
0W - 1L
1,625 SR
Queue Stats
20W - 30L
1,430 Elo+
Party 1
Team Averages
Level 77
1,573 SR
1,478 Elo+

VS

Team Averages
Level 91
1,553 SR
1,544 Elo+
Scylla
Scylla
Balfazarre
Scylla
Level 88
God Stats
12W - 13L
1,541 SR
Queue Stats
75W - 66L
1,581 Elo+
Party 2
Chaac
Chaac
Dissimulat0r
Chaac
Level 125
God Stats
29W - 25L
1,482 SR
Queue Stats
204W - 197L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
ImmitationCrab
Danzaburou
Level 16
God Stats
6W - 4L
1,597 SR
Queue Stats
14W - 11L
1,624 Elo+
Party 2
Ares
Ares
Jeffmanjones
Ares
Level 99
God Stats
24W - 16L
1,547 SR
Queue Stats
212W - 196L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sentygorex
Tsukuyomi
Level 129
God Stats
14W - 11L
1,599 SR
Queue Stats
490W - 515L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 5
10,993
500
16,293
23,209
20,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Grimmreaper18
Danzaburou
13
0 / 7 / 4
8,762
398
5,815
14,497
4,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
JMan3876
Thanatos
17
7 / 6 / 3
10,789
490
12,739
17,432
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
14
1 / 7 / 4
9,196
418
7,175
19,874
27,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
SleepyKobold
Ah Puch
16
2 / 4 / 3
10,342
470
18,765
14,755
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Balfazarre
Scylla
20
12 / 2 / 7
13,196
600
18,298
10,355
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 5 / 13
12,408
564
15,788
24,672
23,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ImmitationCrab
Danzaburou
18
3 / 1 / 14
12,662
576
10,426
11,005
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 1 / 11
12,208
555
11,421
23,866
31,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Sentygorex
Tsukuyomi
17
2 / 6 / 14
11,284
513
9,032
17,304
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
15
Kills
30
31
Deaths
15
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Scylla
Balfazarre
Scylla
12
2
7
7.75
W
4
5
13
2.1
L
5
7
5
1.07
L
Danzaburou
Grimmreaper18
Danzaburou
0
7
4
0.29
W
Danzaburou
ImmitationCrab
Danzaburou
3
1
14
10
L
Thanatos
JMan3876
Thanatos
7
6
3
1.42
W
9
1
11
14.5
L
Cthulhu
1
7
4
0.43
W
Tsukuyomi
Sentygorex
Tsukuyomi
2
6
14
1.5
L
Ah Puch
SleepyKobold
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,787
Damage
64,965
89,767
Taken
87,202
64,101
Mitigated
69,344
25,937
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Balfazarre
Scylla
18,298
1,557
0
1,692
10,355
3,288
1,589
5,313
4,666
91,084
0
W
15,788
1,664
0
8,192
24,672
23,718
1,386
7,941
16,599
186
73,572
L
16,293
2,162
0
3,006
23,209
20,144
485
4,141
18,982
10,146
60,843
L
Danzaburou
Grimmreaper18
Danzaburou
5,815
2,218
0
2,264
14,497
4,812
384
5,618
8,831
0
54,050
W
Danzaburou
ImmitationCrab
Danzaburou
10,426
7,233
0
2,498
11,005
4,511
4,083
3,015
7,886
0
97,728
L
Thanatos
JMan3876
Thanatos
12,739
3,019
0
14,092
17,432
6,678
107
5,681
11,563
0
67,090
W
11,421
651
711
5,037
23,866
31,337
456
10,268
13,226
35,666
0
L
Cthulhu
7,175
390
358
1,462
19,874
27,347
268
6,040
13,718
34,416
0
W
Tsukuyomi
Sentygorex
Tsukuyomi
9,032
2,744
0
5,774
17,304
6,490
444
5,287
11,833
0
79,678
L
Ah Puch
SleepyKobold
Ah Puch
18,765
534
185
4,570
14,755
5,120
306
7,952
6,671
75,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,082
Gold Earned
61,758
520
Minions Killed
611
0
Camps Cleared
0
1,910,528
Distance Traveled
2,093,907
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,196
600
150
7
0
440,348
5
W
Chaac
12,408
564
148
7
0
414,855
3
L
Nike
10,993
500
122
6
0
372,458
3
L
Danzaburou
8,762
398
95
4
0
372,027
3
W
Danzaburou
12,662
576
146
7
0
401,678
5
L
Thanatos
10,789
490
103
5
0
430,066
2
W
Ares
12,208
555
42
2
0
426,700
3
L
Cthulhu
9,196
418
55
3
0
345,525
3
W
Tsukuyomi
11,284
513
125
6
0
410,326
4
L
Ah Puch
10,342
470
145
7
0
390,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role