Player Matchup

Kukulkan
Kukulkan
Angelmilk1106
Kukulkan
Level 52
God Stats
34W - 26L
1,595 SR
Queue Stats
40W - 33L
1,435 Elo+
Party 3
Hades
Hades
BoraFX
Hades
Level 28
God Stats
10W - 5L
1,673 SR
Queue Stats
26W - 21L
1,366 Elo+
Party 3
Sun Wukong
Sun Wukong
Malcious
Sun Wukong
Level 84
God Stats
31W - 28L
1,635 SR
Queue Stats
57W - 49L
1,458 Elo+
Party 3
Arachne
Arachne
playtico_03
Arachne
Level 68
God Stats
18W - 16L
1,513 SR
Queue Stats
43W - 39L
1,414 Elo+
Party 3
Chiron
Chiron
strike2day
Chiron
Level 83
God Stats
11W - 6L
1,668 SR
Queue Stats
52W - 49L
1,434 Elo+
Party 3
Team Averages
Level 63
1,617 SR
1,421 Elo+

VS

Team Averages
Level 53
1,496 SR
1,552 Elo+
King Arthur
King Arthur
 
King Arthur
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
EAK ROX70
Kali
Level 76
God Stats
1W - 1L
1,768 SR
Queue Stats
78W - 77L
1,401 Elo+
Party 2
Ares
Ares
SiberTurtle
Ares
Level 53
God Stats
11W - 11L
1,614 SR
Queue Stats
41W - 41L
1,494 Elo+
Party 1
Neith
Neith
TheShape27
Neith
Level 25
God Stats
0W - 2L
1,148 SR
Queue Stats
3W - 2L
1,875 Elo+
Party 1
Scylla
Scylla
brybrymcfly
Scylla
Level 70
God Stats
1W - 2L
1,450 SR
Queue Stats
15W - 13L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelmilk1106
Kukulkan
17
3 / 4 / 4
11,676
531
8,189
11,194
5,458
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
BoraFX
Hades
17
4 / 4 / 18
11,416
519
16,416
15,806
10,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Malcious
Sun Wukong
20
10 / 1 / 3
13,537
615
17,356
13,290
7,447
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
playtico_03
Arachne
18
8 / 4 / 11
12,663
576
9,189
19,858
9,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
strike2day
Chiron
19
10 / 1 / 7
13,259
603
15,616
12,634
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 6 / 3
9,654
439
6,355
22,047
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
17
5 / 5 / 2
10,633
483
9,149
16,900
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 11 / 3
9,458
430
9,263
26,912
28,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
14
0 / 8 / 5
8,430
383
4,478
12,233
3,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
17
3 / 5 / 4
11,307
514
17,978
13,541
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
35
Kills
14
14
Deaths
35
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
3
0.58
W
Kukulkan
Angelmilk1106
Kukulkan
3
4
4
1.25
W
Hades
BoraFX
Hades
4
4
18
3.25
L
Kali
5
5
2
1.2
W
Sun Wukong
Malcious
Sun Wukong
10
1
3
11.5
L
4
11
3
0.5
L
Neith
0
8
5
0.31
L
Scylla
3
5
4
1
W
Arachne
playtico_03
Arachne
8
4
11
3.38
W
Chiron
strike2day
Chiron
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,766
Damage
47,223
72,782
Taken
91,633
36,599
Mitigated
59,104
20,284
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,355
203
0
4,278
22,047
15,123
0
5,215
16,832
3,908
35,111
W
Kukulkan
Angelmilk1106
Kukulkan
8,189
785
0
3,251
11,194
5,458
1,320
5,531
5,620
67,569
0
W
Hades
BoraFX
Hades
16,416
1,337
796
3,792
15,806
10,095
1,550
5,277
10,223
40,230
0
L
Kali
9,149
3,377
0
4,807
16,900
7,671
0
5,069
11,831
0
77,208
W
Sun Wukong
Malcious
Sun Wukong
17,356
5,229
0
2,526
13,290
7,447
4,968
4,033
8,761
0
90,705
L
9,263
421
393
3,719
26,912
28,256
0
8,308
18,604
25,244
0
L
Neith
4,478
1,926
0
878
12,233
3,971
0
3,651
8,582
0
45,563
L
Scylla
17,978
1,071
74
1,401
13,541
4,083
0
2,528
11,013
81,963
0
W
Arachne
playtico_03
Arachne
9,189
6,726
0
4,237
19,858
9,292
1,981
8,223
11,509
0
90,174
W
Chiron
strike2day
Chiron
15,616
7,335
845
4,837
12,634
4,307
4,936
5,505
7,114
0
89,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,551
Gold Earned
49,482
611
Minions Killed
438
0
Camps Cleared
0
2,185,650
Distance Traveled
1,937,775
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,654
439
71
3
0
392,759
4
W
Kukulkan
11,676
531
139
6
0
411,670
0
W
Hades
11,416
519
47
2
0
383,422
2
L
Kali
10,633
483
133
6
0
444,642
18
W
Sun Wukong
13,537
615
161
7
0
474,477
4
L
Ares
9,458
430
29
1
0
370,923
3
L
Neith
8,430
383
76
3
0
369,932
2
L
Scylla
11,307
514
129
6
0
359,519
2
W
Arachne
12,663
576
115
5
0
475,229
0
W
Chiron
13,259
603
149
7
0
440,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role