Player Matchup

Ah Puch
Ah Puch
DisturbedLlama69
Ah Puch
Level 128
God Stats
2W - 5L
1,567 SR
Queue Stats
137W - 192L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Zegelwitz
Danzaburou
Level 68
God Stats
20W - 15L
1,410 SR
Queue Stats
41W - 69L
1,239 Elo+
Party 2
Ymir
Ymir
temp-901751
Ymir
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2
Team Averages
Level 80
1,492 SR
1,400 Elo+

VS

Team Averages
Level 119
1,513 SR
1,520 Elo+
Medusa
Medusa
ALL HAIL MATEO
Medusa
Level 105
God Stats
1W - 0L
1,304 SR
Queue Stats
63W - 41L
1,538 Elo+
Party 1
Ymir
Ymir
CAPMANAMPAC
Ymir
Level 125
God Stats
12W - 5L
1,684 SR
Queue Stats
71W - 51L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
TEXASALLSTAR2144
Kukulkan
Level 126
God Stats
8W - 2L
1,553 SR
Queue Stats
67W - 50L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
8,887
555
11,507
12,734
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Zegelwitz
Danzaburou
13
3 / 6 / 1
9,643
603
8,729
11,392
4,829
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 3 / 4
9,558
597
3,753
18,394
24,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 10
11,063
691
13,324
11,280
4,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 15
10,738
671
6,041
16,602
18,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 0 / 6
12,024
752
17,707
5,409
2,408
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
16
16
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
0
3
15
2.5
L
1
7
3
0.36
W
10
0
6
13
L
Danzaburou
Zegelwitz
Danzaburou
3
6
1
0.58
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,989
Damage
37,072
42,520
Taken
33,291
33,778
Mitigated
25,631
4,779
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,324
5,245
0
4,912
11,280
4,850
1,763
6,305
4,975
0
42,297
W
6,041
747
0
3,390
16,602
18,373
120
7,052
9,550
19,018
0
L
11,507
416
0
1,329
12,734
4,190
0
6,821
5,913
44,846
0
W
17,707
1,060
0
2,009
5,409
2,408
999
3,297
2,112
72,350
0
L
Danzaburou
Zegelwitz
Danzaburou
8,729
2,670
867
1,685
11,392
4,829
0
7,792
3,600
0
28,128
L
3,753
584
0
898
18,394
24,759
0
9,571
8,823
13,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
33,825
150
Minions Killed
212
5
Camps Cleared
10
750,648
Distance Traveled
914,265
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,063
691
55
3
5
305,491
2
W
Ymir
10,738
671
19
1
1
280,811
1
L
Ah Puch
8,887
555
82
5
2
252,751
3
W
Kukulkan
12,024
752
138
9
4
327,963
2
L
Danzaburou
9,643
603
46
3
3
252,819
2
L
Ymir
9,558
597
22
1
0
245,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role