Player Matchup

Olorun
Olorun
FireManCeeJ
Olorun
Level 86
God Stats
75W - 60L
1,551 SR
Queue Stats
323W - 345L
1,463 Elo+
Party 2
Ymir
Ymir
IamBenjiT
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
Xerezrogue
Gilgamesh
Level 83
God Stats
20W - 18L
1,530 SR
Queue Stats
333W - 351L
1,408 Elo+
Party 1
Chiron
Chiron
captinhappypants
Chiron
Level 114
God Stats
18W - 35L
1,392 SR
Queue Stats
360W - 379L
1,369 Elo+
Party 2
Thanatos
Thanatos
danitrax23
Thanatos
Level 32
God Stats
6W - 6L
1,402 SR
Queue Stats
11W - 11L
1,351 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,395 Elo+

VS

Team Averages
Level 62
1,339 SR
1,378 Elo+
Baron Samedi
Baron Samedi
Chunk3D2Y
Baron Samedi
Level 47
God Stats
0W - 5L
979 SR
Queue Stats
105W - 102L
1,402 Elo+
Party 3
Khepri
Khepri
King_Onionn
Khepri
Level 83
God Stats
1W - 2L
1,571 SR
Queue Stats
178W - 200L
1,380 Elo+
Party 3
Neith
Neith
brisingr13578
Neith
Level 44
God Stats
6W - 5L
1,353 SR
Queue Stats
61W - 74L
1,312 Elo+
Party 3
Bakasura
Bakasura
fireclaw213
Bakasura
Level 68
God Stats
1W - 2L
1,347 SR
Queue Stats
88W - 97L
1,442 Elo+
Solo
Fafnir
Fafnir
yesandnoman
Fafnir
Level 66
God Stats
7W - 7L
1,445 SR
Queue Stats
118W - 143L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 0 / 0
7,452
677
7,571
5,003
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
9
1 / 1 / 4
5,753
523
3,532
8,674
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Xerezrogue
Gilgamesh
12
3 / 3 / 2
6,633
603
7,731
9,323
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 0 / 2
5,863
533
6,420
3,608
667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
danitrax23
Thanatos
10
5 / 2 / 0
6,055
550
3,033
6,651
1,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chunk3D2Y
Baron Samedi
10
1 / 3 / 0
5,351
486
3,030
7,500
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
10
4 / 4 / 0
6,006
546
4,304
8,232
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 3 / 0
5,138
467
6,637
5,566
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
fireclaw213
Bakasura
8
0 / 5 / 1
5,009
455
2,209
7,708
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
7
0 / 2 / 2
5,258
478
2,606
10,558
6,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
17
Kills
6
6
Deaths
17
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chunk3D2Y
Baron Samedi
1
3
0
0.33
W
Olorun
5
0
0
5
W
Ymir
1
1
4
3
L
Khepri
4
4
0
1
W
Gilgamesh
Xerezrogue
Gilgamesh
3
3
2
1.33
L
1
3
0
0.33
W
3
0
2
4
W
Thanatos
danitrax23
Thanatos
5
2
0
2.5
L
Bakasura
fireclaw213
Bakasura
0
5
1
0.1
L
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,287
Damage
18,786
33,259
Taken
39,564
12,249
Mitigated
17,875
13,977
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chunk3D2Y
Baron Samedi
3,030
65
0
2,191
7,500
2,670
882
4,286
3,214
29,622
0
W
Olorun
7,571
4,387
0
3,386
5,003
1,976
774
2,313
2,690
52,139
5,590
W
Ymir
3,532
793
0
1,640
8,674
4,595
56
1,859
6,770
12,478
0
L
Khepri
4,304
669
0
1,633
8,232
3,780
0
0
8,232
25,665
0
W
Gilgamesh
Xerezrogue
Gilgamesh
7,731
3,803
0
1,662
9,323
3,138
0
3,107
5,572
0
41,219
L
6,637
2,988
0
960
5,566
1,825
30
1,231
4,335
0
29,307
W
6,420
3,474
1,303
1,778
3,608
667
423
304
3,304
0
33,383
W
Thanatos
danitrax23
Thanatos
3,033
286
62
4,146
6,651
1,873
115
1,804
4,668
0
16,310
L
Bakasura
fireclaw213
Bakasura
2,209
1,386
0
1,797
7,708
2,819
0
1,795
5,913
0
19,910
L
Fafnir
2,606
482
1,133
2,974
10,558
6,781
0
2,718
7,840
11,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,756
Gold Earned
26,762
307
Minions Killed
214
0
Camps Cleared
0
970,708
Distance Traveled
1,021,255
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,351
486
53
5
0
178,955
0
W
Olorun
7,452
677
104
9
0
200,094
2
W
Ymir
5,753
523
15
1
0
197,782
1
L
Khepri
6,006
546
42
4
0
205,016
2
W
Gilgamesh
6,633
603
82
7
0
194,249
0
L
Neith
5,138
467
55
5
0
180,549
1
W
Chiron
5,863
533
66
6
0
174,877
3
W
Thanatos
6,055
550
40
4
0
203,706
0
L
Bakasura
5,009
455
54
5
0
232,207
1
L
Fafnir
5,258
478
10
1
0
224,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role