Player Matchup

Sol
Sol
DemiGodSpak
Sol
Level 66
God Stats
14W - 19L
1,405 SR
Queue Stats
203W - 269L
1,301 Elo+
Party 2
Odin
Odin
GroomingGems
Odin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 321L
1,308 Elo+
Party 2
Fenrir
Fenrir
Monster01502
Fenrir
Level 44
God Stats
1W - 2L
1,720 SR
Queue Stats
121W - 167L
1,309 Elo+
Party 2
Kuzenbo
Kuzenbo
Playboii Harti
Kuzenbo
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 333L
1,314 Elo+
Party 2
Medusa
Medusa
Soviet Soda
Medusa
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 8L
1,284 Elo+
Party 2
Team Averages
Level 53
1,525 SR
1,303 Elo+

VS

Team Averages
Level 95
1,557 SR
1,437 Elo+
Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
A-_-Rell
Danzaburou
Level 145
God Stats
1W - 0L
1,486 SR
Queue Stats
11W - 12L
1,467 Elo+
Party 3
Poseidon
Poseidon
Ay-Bobby
Poseidon
Level 109
God Stats
1W - 0L
1,533 SR
Queue Stats
8W - 12L
1,350 Elo+
Party 3
Hera
Hera
Honey_Season_Boi
Hera
Level 52
God Stats
12W - 7L
1,624 SR
Queue Stats
36W - 28L
1,439 Elo+
Solo
Nemesis
Nemesis
Tolgert
Nemesis
Level 84
God Stats
10W - 6L
1,641 SR
Queue Stats
110W - 108L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,076
504
8,135
11,577
4,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 0
7,738
430
3,037
9,779
5,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
1 / 7 / 2
7,412
412
4,503
12,843
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 3 / 3
7,520
418
6,331
14,580
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
13
2 / 4 / 3
8,105
450
4,521
9,027
3,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 0 / 1
10,800
600
9,374
9,870
4,319
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
A-_-Rell
Danzaburou
15
4 / 3 / 3
9,624
535
8,588
8,563
2,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Ay-Bobby
Poseidon
14
1 / 2 / 3
9,148
508
4,788
7,640
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 1
8,579
477
8,781
10,687
4,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Tolgert
Nemesis
16
4 / 4 / 5
9,593
533
11,128
13,135
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
19
19
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
1
6.5
W
Danzaburou
A-_-Rell
Danzaburou
4
3
3
1.83
W
Poseidon
Ay-Bobby
Poseidon
1
2
3
1.25
L
4
2
1
2.25
L
2
3
0
0.67
W
4
3
1
1.5
L
Fenrir
1
7
2
0.29
L
1
3
3
0.83
L
Medusa
2
4
3
0.88
W
Nemesis
Tolgert
Nemesis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,527
Damage
42,659
57,806
Taken
49,895
31,986
Mitigated
21,434
13,695
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,374
1,548
0
2,895
9,870
4,319
0
1,827
7,630
0
75,707
W
Danzaburou
A-_-Rell
Danzaburou
8,588
3,096
0
2,137
8,563
2,901
512
2,463
6,100
0
52,175
W
Poseidon
Ay-Bobby
Poseidon
4,788
648
0
1,435
7,640
2,310
479
4,665
2,975
58,940
0
L
8,135
803
0
3,588
11,577
4,316
1,251
3,779
7,798
61,994
0
L
3,037
660
0
580
9,779
5,732
687
0
9,779
0
34,203
W
8,781
2,546
106
3,709
10,687
4,461
356
3,594
7,093
44,394
0
L
Fenrir
4,503
1,223
0
3,218
12,843
4,286
0
1,139
11,704
0
37,970
L
6,331
2,784
188
4,139
14,580
14,471
0
4,370
10,210
26,416
0
L
Medusa
4,521
1,310
0
1,982
9,027
3,181
0
4,281
4,746
0
54,856
W
Nemesis
Tolgert
Nemesis
11,128
7,016
0
2,668
13,135
7,443
32
2,089
10,897
0
76,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,851
Gold Earned
47,744
408
Minions Killed
564
0
Camps Cleared
0
1,579,712
Distance Traveled
1,692,891
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,800
600
151
8
0
363,012
3
W
Danzaburou
9,624
535
104
6
0
341,431
4
W
Poseidon
9,148
508
123
7
0
342,616
2
L
Sol
9,076
504
125
7
0
283,269
2
L
Odin
7,738
430
72
4
0
324,282
3
W
Hera
8,579
477
68
4
0
283,346
4
L
Fenrir
7,412
412
74
4
0
332,480
2
L
Kuzenbo
7,520
418
31
2
0
318,421
2
L
Medusa
8,105
450
106
6
0
321,260
6
W
Nemesis
9,593
533
118
7
0
362,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role