Player Matchup

Fenrir
Fenrir
Brand0nat0r3
Fenrir
Level 86
God Stats
2W - 1L
1,263 SR
Queue Stats
17W - 18L
1,397 Elo+
Solo
Anubis
Anubis
Desrian
Anubis
Level 69
God Stats
24W - 7L
1,579 SR
Queue Stats
169W - 222L
1,330 Elo+
Party 2
Aphrodite
Aphrodite
HeavensRoyalty1
Aphrodite
Level 68
God Stats
20W - 24L
1,427 SR
Queue Stats
302W - 356L
1,351 Elo+
Party 2
Mulan
Mulan
SubieJohn26
Mulan
Level 57
God Stats
5W - 5L
1,279 SR
Queue Stats
52W - 94L
1,250 Elo+
Party 2
Fafnir
Fafnir
bigbro pro
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 31L
1,218 Elo+
Party 2
Team Averages
Level 60
1,410 SR
1,309 Elo+

VS

Team Averages
Level 36
1,501 SR
1,286 Elo+
Loki
Loki
AyeeKatly
Loki
Level 40
God Stats
6W - 5L
1,514 SR
Queue Stats
200W - 240L
1,334 Elo+
Party 1
Neith
Neith
Bey-Its-Geb-242
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 53L
1,211 Elo+
Party 1
Tiamat
Tiamat
DarkVillagerSora
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,224 Elo+
Party 1
Yemoja
Yemoja
N-O-X_TINMAN
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,224 Elo+
Party 1
Ah Puch
Ah Puch
rafael_sfe
Ah Puch
Level 99
God Stats
4W - 4L
1,493 SR
Queue Stats
131W - 169L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 0 / 10
13,024
1,085
13,987
14,653
8,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Desrian
Anubis
20
18 / 0 / 12
13,755
1,146
31,899
12,532
6,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
HeavensRoyalty1
Aphrodite
19
4 / 0 / 23
11,706
976
14,378
12,498
7,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 4 / 18
12,715
1,060
16,753
17,466
16,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
bigbro pro
Fafnir
19
0 / 4 / 26
11,458
955
6,071
15,371
21,507
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 7 / 2
10,658
888
13,221
16,364
5,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 9 / 3
10,237
853
10,752
18,051
7,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 19 / 5
10,281
857
8,910
26,276
8,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
16
1 / 1 / 4
10,765
897
5,296
12,149
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
rafael_sfe
Ah Puch
17
2 / 7 / 6
10,919
910
22,946
15,611
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
43
Kills
8
8
Deaths
43
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
4
7
2
0.71
L
1
9
3
0.28
W
Fenrir
13
0
10
18
L
0
19
5
0.13
W
Anubis
Desrian
Anubis
18
0
12
24
W
Aphrodite
HeavensRoyalty1
Aphrodite
4
0
23
15.5
L
Yemoja
1
1
4
3
W
8
4
18
4.25
W
Fafnir
bigbro pro
Fafnir
0
4
26
3.25
L
Ah Puch
rafael_sfe
Ah Puch
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,088
Damage
61,125
72,520
Taken
88,451
60,090
Mitigated
42,086
25,878
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,221
2,235
0
0
16,364
5,064
0
9,769
6,320
0
24,893
L
10,752
4,019
0
519
18,051
7,449
0
9,660
8,076
0
27,792
W
Fenrir
13,987
4,356
0
1,772
14,653
8,186
0
6,351
8,200
0
30,485
L
8,910
2,593
0
991
26,276
8,129
0
17,461
8,167
16,690
0
W
Anubis
Desrian
Anubis
31,899
1,378
934
7,247
12,532
6,326
0
6,977
5,461
49,865
0
W
Aphrodite
HeavensRoyalty1
Aphrodite
14,378
246
6,896
7,645
12,498
7,325
0
5,236
7,172
25,625
0
L
Yemoja
5,296
1,880
1,265
666
12,149
16,242
0
7,213
4,550
10,500
0
W
16,753
3,500
0
311
17,466
16,746
0
8,714
8,614
9,306
22,077
W
Fafnir
bigbro pro
Fafnir
6,071
3,444
0
1,073
15,371
21,507
0
9,176
5,921
12,122
0
L
Ah Puch
rafael_sfe
Ah Puch
22,946
2,950
0
786
15,611
5,202
0
10,536
4,707
36,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,658
Gold Earned
52,860
203
Minions Killed
116
6
Camps Cleared
6
1,168,963
Distance Traveled
963,284
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,658
888
23
2
2
244,269
0
L
Neith
10,237
853
28
2
1
168,112
0
W
Fenrir
13,024
1,085
49
4
2
270,387
1
L
Tiamat
10,281
857
23
2
2
168,495
0
W
Anubis
13,755
1,146
55
5
2
226,901
0
W
Aphrodite
11,706
976
38
3
1
276,908
0
L
Yemoja
10,765
897
6
1
1
171,961
0
W
Mulan
12,715
1,060
27
2
1
205,950
0
W
Fafnir
11,458
955
34
3
0
188,817
0
L
Ah Puch
10,919
910
36
3
0
210,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role