Player Matchup

Scylla
Scylla
Dinmeister56
Scylla
Level 128
God Stats
1W - 0L
1,477 SR
Queue Stats
15W - 5L
1,697 Elo+
Solo
Discordia
Discordia
FenixTheThird
Discordia
Level 155
God Stats
11W - 5L
1,683 SR
Queue Stats
387W - 382L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IceyVibes
Morgan Le Fay
Level 128
God Stats
9W - 5L
1,552 SR
Queue Stats
427W - 465L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
iceman-9008
Ao Kuang
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,448 Elo+
Party 1
Fenrir
Fenrir
the1percent
Fenrir
Level 102
God Stats
3W - 5L
1,283 SR
Queue Stats
334W - 341L
1,467 Elo+
Party 1
Team Averages
Level 120
1,499 SR
1,495 Elo+

VS

Team Averages
Level 87
1,607 SR
1,411 Elo+
Persephone
Persephone
IxAM HUNTER
Persephone
Level 97
God Stats
1W - 3L
1,482 SR
Queue Stats
54W - 62L
1,432 Elo+
Solo
Zeus
Zeus
JaxedoxELIT3x
Zeus
Level 157
God Stats
5W - 7L
1,447 SR
Queue Stats
480W - 503L
1,423 Elo+
Solo
Nemesis
Nemesis
Lilkitty2099
Nemesis
Level 36
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 39L
1,288 Elo+
Solo
Athena
Athena
LowestFire
Athena
Level 64
God Stats
2W - 1L
1,779 SR
Queue Stats
189W - 203L
1,461 Elo+
Solo
Vamana
Vamana
NinjaKitty777
Vamana
Level 82
God Stats
3W - 3L
1,609 SR
Queue Stats
314W - 356L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
10 / 2 / 14
11,959
854
18,329
10,565
5,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
FenixTheThird
Discordia
17
5 / 3 / 13
10,342
739
15,226
7,531
3,379
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
IceyVibes
Morgan Le Fay
17
2 / 3 / 24
10,697
764
15,866
9,562
4,709
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
iceman-9008
Ao Kuang
16
2 / 3 / 16
10,236
731
5,058
12,107
11,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
18
10 / 4 / 13
11,858
847
11,960
21,271
20,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IxAM HUNTER
Persephone
16
1 / 2 / 6
9,256
661
6,317
10,522
5,973
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 8 / 7
9,712
694
14,803
16,473
7,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Lilkitty2099
Nemesis
17
6 / 7 / 4
10,310
736
7,570
17,935
22,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
LowestFire
Athena
14
0 / 6 / 6
9,026
645
4,428
20,334
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
6 / 6 / 4
10,590
756
15,666
19,030
29,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
41
29
Kills
14
15
Deaths
29
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
2
14
8.5
W
Discordia
FenixTheThird
Discordia
5
3
13
3.83
W
Morgan Le Fay
IceyVibes
Morgan Le Fay
2
3
24
4.67
L
Persephone
IxAM HUNTER
Persephone
1
2
6
2
L
1
8
7
0.56
L
Nemesis
Lilkitty2099
Nemesis
6
7
4
1.14
L
Athena
LowestFire
Athena
0
6
6
0.5
L
6
6
4
1.33
W
Ao Kuang
iceman-9008
Ao Kuang
2
3
16
3.33
W
Fenrir
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
48,784
61,036
Taken
84,294
45,880
Mitigated
86,474
24,967
Healing
25,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,329
1,202
2,656
3,231
10,565
5,285
1,082
5,774
4,589
38,043
0
W
Discordia
FenixTheThird
Discordia
15,226
350
1,866
1,111
7,531
3,379
1,168
3,466
3,774
27,869
0
W
Morgan Le Fay
IceyVibes
Morgan Le Fay
15,866
1,634
924
1,697
9,562
4,709
1,610
4,529
4,856
33,645
0
L
Persephone
IxAM HUNTER
Persephone
6,317
552
1,720
3,846
10,522
5,973
437
5,357
5,035
20,393
0
L
14,803
2,180
1,461
3,709
16,473
7,235
651
10,779
5,508
41,298
0
L
Nemesis
Lilkitty2099
Nemesis
7,570
777
694
1,336
17,935
22,246
417
11,833
5,768
4,202
12,484
L
Athena
LowestFire
Athena
4,428
1,427
2,493
3,837
20,334
21,812
251
13,997
6,029
9,291
0
L
15,666
4,744
1,442
4,699
19,030
29,208
981
11,231
7,474
3,694
22,461
W
Ao Kuang
iceman-9008
Ao Kuang
5,058
1,682
1,268
2,938
12,107
11,813
1,550
6,369
5,448
10,257
0
W
Fenrir
11,960
3,206
2,771
6,505
21,271
20,694
1,117
8,283
11,951
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,092
Gold Earned
48,894
126
Minions Killed
119
0
Camps Cleared
0
1,300,805
Distance Traveled
1,172,418
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,959
854
40
3
0
271,078
2
W
Discordia
10,342
739
30
2
0
250,599
2
W
Morgan Le Fay
10,697
764
36
3
0
246,406
0
L
Persephone
9,256
661
21
2
0
265,245
5
L
Zeus
9,712
694
54
4
0
193,624
0
L
Nemesis
10,310
736
15
1
0
238,214
0
L
Athena
9,026
645
12
1
0
228,499
0
L
Vamana
10,590
756
17
1
0
246,836
1
W
Ao Kuang
10,236
731
5
0
0
258,058
1
W
Fenrir
11,858
847
15
1
0
274,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role