Player Matchup

King Arthur
King Arthur
DunkMeDaddy
King Arthur
Level 159
God Stats
44W - 27L
1,656 SR
Queue Stats
702W - 390L
1,675 Elo+
Party 1
Geb
Geb
IvanmilatsShovel
Geb
Level 80
God Stats
34W - 32L
1,542 SR
Queue Stats
196W - 187L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
SMASHTON1703
Kukulkan
Level 131
God Stats
6W - 2L
1,684 SR
Queue Stats
505W - 313L
1,655 Elo+
Party 1
Anhur
Anhur
Yosci
Anhur
Level 124
God Stats
32W - 42L
1,491 SR
Queue Stats
1,082W - 952L
1,532 Elo+
Party 1
Thanatos
Thanatos
electralytee
Thanatos
Level 101
God Stats
6W - 16L
1,240 SR
Queue Stats
41W - 64L
1,421 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,560 Elo+

VS

Team Averages
Level 90
1,442 SR
1,416 Elo+
Atlas
Atlas
Cboybebop
Atlas
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,313 Elo+
Party 2
Cernunnos
Cernunnos
Lilc9
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,479 Elo+
Solo
Sylvanus
Sylvanus
ShrimpBoyyyyy
Sylvanus
Level 123
God Stats
6W - 7L
1,499 SR
Queue Stats
335W - 502L
1,403 Elo+
Solo
Merlin
Merlin
bla2e0fgl0ry
Merlin
Level 125
God Stats
2W - 6L
1,209 SR
Queue Stats
621W - 594L
1,510 Elo+
Solo
Nemesis
Nemesis
destro271
Nemesis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DunkMeDaddy
King Arthur
18
2 / 1 / 3
10,910
606
11,267
16,153
14,840
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 3 / 10
9,063
504
3,486
16,767
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
SMASHTON1703
Kukulkan
18
6 / 2 / 3
10,841
602
14,836
10,923
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Yosci
Anhur
20
14 / 2 / 1
12,456
692
15,540
14,714
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
electralytee
Thanatos
15
4 / 1 / 7
9,891
550
4,091
13,303
5,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cboybebop
Atlas
1
0 / 0 / 0
5,002
278
0
0
0
Cernunnos
Lilc9
Cernunnos
13
2 / 9 / 3
8,441
469
8,767
17,819
3,567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ShrimpBoyyyyy
Sylvanus
16
1 / 3 / 0
9,688
538
11,056
19,288
17,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
17
4 / 5 / 1
10,781
599
6,887
9,738
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
destro271
Nemesis
13
2 / 10 / 6
8,991
500
12,533
16,873
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
27
Kills
9
9
Deaths
27
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cboybebop
Atlas
0
0
0
0
W
King Arthur
DunkMeDaddy
King Arthur
2
1
3
3.5
W
1
3
10
2
L
Cernunnos
Lilc9
Cernunnos
2
9
3
0.39
W
Kukulkan
SMASHTON1703
Kukulkan
6
2
3
3.75
L
Sylvanus
ShrimpBoyyyyy
Sylvanus
1
3
0
0.33
W
Anhur
Yosci
Anhur
14
2
1
7.25
L
Merlin
4
5
1
0.9
L
Nemesis
destro271
Nemesis
2
10
6
0.5
W
Thanatos
electralytee
Thanatos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,220
Damage
39,243
71,860
Taken
63,718
45,936
Mitigated
29,170
27,678
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cboybebop
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DunkMeDaddy
King Arthur
11,267
1,614
0
4,071
16,153
14,840
252
9,059
7,094
0
78,557
W
3,486
797
0
2,937
16,767
16,002
337
2,336
14,431
20,307
0
L
Cernunnos
Lilc9
Cernunnos
8,767
4,583
0
4,220
17,819
3,567
0
4,217
13,602
0
39,580
W
Kukulkan
SMASHTON1703
Kukulkan
14,836
2,039
0
3,145
10,923
4,657
1,047
2,046
8,877
96,124
0
L
Sylvanus
ShrimpBoyyyyy
Sylvanus
11,056
2,704
0
7,739
19,288
17,277
0
618
18,307
64,167
14,514
W
Anhur
Yosci
Anhur
15,540
8,200
0
6,623
14,714
5,417
3,922
314
14,400
0
93,628
L
Merlin
6,887
487
0
739
9,738
3,115
0
4,942
4,796
76,730
0
L
Nemesis
destro271
Nemesis
12,533
5,367
0
3,155
16,873
5,211
0
8,545
8,328
0
43,443
W
Thanatos
electralytee
Thanatos
4,091
1,123
0
10,902
13,303
5,020
927
3,063
10,240
0
48,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,161
Gold Earned
42,903
644
Minions Killed
476
0
Camps Cleared
0
1,783,220
Distance Traveled
1,145,309
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,002
278
0
0
0
0
0
W
King Arthur
10,910
606
167
9
0
357,749
3
W
Geb
9,063
504
22
1
0
386,801
7
L
Cernunnos
8,441
469
80
4
0
276,529
3
W
Kukulkan
10,841
602
193
11
0
332,085
5
L
Sylvanus
9,688
538
160
9
0
276,629
2
W
Anhur
12,456
692
158
9
0
327,265
9
L
Merlin
10,781
599
168
9
0
307,811
6
L
Nemesis
8,991
500
68
4
0
284,340
0
W
Thanatos
9,891
550
104
6
0
379,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role