Player Matchup

Ullr
Ullr
Equinox7161
Ullr
Level 95
God Stats
2W - 1L
1,689 SR
Queue Stats
75W - 36L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
Major Q7
Sylvanus
Level 144
God Stats
1W - 0L
1,505 SR
Queue Stats
106W - 69L
1,619 Elo+
Party 2
Scylla
Scylla
Schizophrxnia
Scylla
Level 25
God Stats
4W - 4L
1,733 SR
Queue Stats
92W - 49L
1,628 Elo+
Party 2
Team Averages
Level 88
1,642 SR
1,642 Elo+

VS

Team Averages
Level 63
1,508 SR
1,486 Elo+
Hercules
Hercules
 
Hercules
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Isol Secret
Ra
Level 89
God Stats
5W - 6L
1,523 SR
Queue Stats
374W - 407L
1,443 Elo+
Party 1
Neith
Neith
LookUrDead24122
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 8
12,452
655
29,922
12,065
6,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Major Q7
Sylvanus
16
2 / 2 / 13
11,502
605
10,306
23,508
28,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 2 / 9
12,469
656
18,846
9,154
3,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 4 / 1
10,336
544
5,346
35,167
15,105
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 1
10,888
573
14,293
16,230
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 3
10,527
554
11,088
19,009
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
4
4
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
1
0.63
W
7
0
8
11
L
2
4
1
0.63
L
0
7
3
0.21
W
Sylvanus
Major Q7
Sylvanus
2
2
13
4.25
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,074
Damage
30,727
44,727
Taken
70,406
39,100
Mitigated
23,737
12,626
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,346
2,424
328
11,045
35,167
15,105
126
12,359
22,808
0
18,543
W
29,922
14,079
0
920
12,065
6,557
1,944
2,752
8,955
0
64,482
L
14,293
77
1,842
4,282
16,230
4,074
84
9,282
6,948
51,628
0
L
11,088
1,483
807
3,986
19,009
4,558
0
8,555
10,454
0
47,030
W
Sylvanus
Major Q7
Sylvanus
10,306
2,059
4,250
6,328
23,508
28,565
208
8,306
14,346
25,923
0
W
18,846
2,666
0
1,128
9,154
3,978
601
2,087
6,879
59,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
31,751
203
Minions Killed
209
8
Camps Cleared
8
967,268
Distance Traveled
1,040,868
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,336
544
27
1
2
365,923
0
W
Ullr
12,452
655
77
4
4
326,975
4
L
Ra
10,888
573
115
6
1
373,946
4
L
Neith
10,527
554
67
4
5
300,999
3
W
Sylvanus
11,502
605
32
2
1
297,116
3
W
Scylla
12,469
656
94
5
3
343,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role