Player Matchup

Sun Wukong
Sun Wukong
BigJagger
Sun Wukong
Level 135
God Stats
1W - 0L
1,849 SR
Queue Stats
29W - 21L
1,535 Elo+
Party 1
Da Ji
Da Ji
Joseto5
Da Ji
Level 143
God Stats
1W - 1L
1,436 SR
Queue Stats
23W - 20L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
Papoconpa
Hou Yi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
lalolinololi
Danzaburou
Level 63
God Stats
1W - 0L
1,481 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 1
Khepri
Khepri
lllpescaos
Khepri
Level 120
God Stats
1W - 0L
1,765 SR
Queue Stats
26W - 22L
1,507 Elo+
Party 1
Team Averages
Level 119
1,606 SR
1,437 Elo+

VS

Team Averages
Level 107
1,457 SR
1,413 Elo+
Sobek
Sobek
 
Sobek
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JuninhoPersie
Vulcan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 2
Loki
Loki
Matheus1171
Loki
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Janus
Janus
Nightclarity-
Janus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xMatz
Tsukuyomi
Level 117
God Stats
0W - 3L
1,285 SR
Queue Stats
127W - 103L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigJagger
Sun Wukong
16
2 / 3 / 15
10,349
796
13,621
19,441
20,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Joseto5
Da Ji
19
14 / 3 / 5
11,651
896
15,578
11,611
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Papoconpa
Hou Yi
18
5 / 4 / 12
10,662
820
15,745
13,494
6,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
lalolinololi
Danzaburou
16
2 / 3 / 14
10,360
797
9,088
11,968
5,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
lllpescaos
Khepri
16
3 / 3 / 13
10,193
784
10,150
19,642
24,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 4 / 10
10,218
786
10,848
21,081
33,202
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 5 / 7
9,814
755
11,831
11,908
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 5
9,408
724
3,156
7,757
7,608
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 6 / 5
9,579
737
9,708
12,104
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
xMatz
Tsukuyomi
18
9 / 7 / 4
11,114
855
27,230
20,276
11,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
26
Kills
15
16
Deaths
26
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
10
1.75
W
Sun Wukong
BigJagger
Sun Wukong
2
3
15
3.17
W
Da Ji
Joseto5
Da Ji
14
3
5
5.5
L
0
5
7
0.7
L
2
4
5
1.13
L
2
6
5
0.75
W
Hou Yi
Papoconpa
Hou Yi
5
4
12
2.75
W
Danzaburou
lalolinololi
Danzaburou
2
3
14
3
W
Khepri
lllpescaos
Khepri
3
3
13
3.17
L
Tsukuyomi
xMatz
Tsukuyomi
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,182
Damage
62,773
76,156
Taken
73,126
63,326
Mitigated
62,625
26,403
Healing
19,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,848
355
1,536
6,537
21,081
33,202
208
3,435
17,114
18,169
0
W
Sun Wukong
BigJagger
Sun Wukong
13,621
1,699
2,603
6,187
19,441
20,067
393
7,747
11,694
6,026
24,045
W
Da Ji
Joseto5
Da Ji
15,578
2,720
2,116
1,651
11,611
6,832
1,483
4,708
6,903
0
24,589
L
11,831
4,018
1,032
1,514
11,908
5,429
552
1,227
10,487
29,726
0
L
3,156
1,051
799
324
7,757
7,608
718
1,860
5,656
0
6,198
L
9,708
998
678
1,863
12,104
4,747
721
1,836
10,201
21,365
0
W
Hou Yi
Papoconpa
Hou Yi
15,745
5,090
1,787
2,993
13,494
6,255
2,079
5,459
8,035
0
33,424
W
Danzaburou
lalolinololi
Danzaburou
9,088
3,368
344
3,123
11,968
5,685
1,586
6,567
5,401
0
26,863
W
Khepri
lllpescaos
Khepri
10,150
1,017
1,625
3,974
19,642
24,487
182
7,906
11,736
16,273
0
L
Tsukuyomi
xMatz
Tsukuyomi
27,230
6,267
2,038
3,595
20,276
11,639
1,366
3,237
16,657
0
40,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,215
Gold Earned
50,133
143
Minions Killed
117
0
Camps Cleared
0
1,211,296
Distance Traveled
1,116,361
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,218
786
15
1
0
237,683
0
W
Sun Wukong
10,349
796
31
2
0
265,473
0
W
Da Ji
11,651
896
17
1
0
249,251
0
L
Vulcan
9,814
755
44
3
0
243,073
1
L
Loki
9,408
724
7
1
0
181,110
1
L
Janus
9,579
737
27
2
0
211,994
0
W
Hou Yi
10,662
820
46
4
0
222,923
0
W
Danzaburou
10,360
797
38
3
0
229,949
0
W
Khepri
10,193
784
11
1
0
243,700
5
L
Tsukuyomi
11,114
855
24
2
0
242,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role