Player Matchup

Gilgamesh
Gilgamesh
I Brandon l
Gilgamesh
Level 103
God Stats
0W - 3L
1,577 SR
Queue Stats
8W - 9L
1,546 Elo+
Party 1
Ymir
Ymir
KrunkOnDubZ
Ymir
Level 86
God Stats
3W - 3L
1,502 SR
Queue Stats
7W - 13L
1,305 Elo+
Party 1
Olorun
Olorun
Shoelessmatt14
Olorun
Level 85
God Stats
0W - 1L
1,495 SR
Queue Stats
6W - 11L
1,337 Elo+
Party 1
Medusa
Medusa
daddydshim
Medusa
Level 67
God Stats
1W - 3L
1,572 SR
Queue Stats
5W - 12L
1,351 Elo+
Party 1
Team Averages
Level 85
1,536 SR
1,385 Elo+

VS

Team Averages
Level 115
1,610 SR
1,502 Elo+
Medusa
Medusa
CoffeeConjurer
Medusa
Level 157
God Stats
1W - 0L
1,446 SR
Queue Stats
28W - 27L
1,520 Elo+
Party 2
Amaterasu
Amaterasu
HeartOfSouls
Amaterasu
Level 157
God Stats
1W - 0L
1,921 SR
Queue Stats
27W - 18L
1,612 Elo+
Party 2
Chang'e
Chang'e
Jessacat
Chang'e
Level 107
God Stats
1W - 1L
1,470 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo
Atlas
Atlas
jiggaboo113
Atlas
Level 39
God Stats
1W - 1L
1,605 SR
Queue Stats
22W - 21L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Brandon l
Gilgamesh
12
0 / 9 / 1
7,127
648
7,870
14,604
4,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 1
8,017
729
4,339
9,130
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 7 / 1
6,926
630
3,266
10,451
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
daddydshim
Medusa
13
2 / 6 / 1
7,740
704
9,207
9,244
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 6
9,473
861
9,597
6,209
2,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
HeartOfSouls
Amaterasu
17
15 / 0 / 6
10,861
987
16,330
15,005
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Jessacat
Chang'e
15
3 / 1 / 12
9,486
862
5,105
5,553
2,067
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 14
8,861
806
5,428
8,837
10,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
25
25
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
W
Amaterasu
HeartOfSouls
Amaterasu
15
0
6
18
L
Gilgamesh
I Brandon l
Gilgamesh
0
9
1
0.06
W
Chang'e
Jessacat
Chang'e
3
1
12
9
L
2
3
1
0.83
L
0
7
1
0.07
L
Medusa
daddydshim
Medusa
2
6
1
0.42
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
36,460
43,429
Taken
35,604
19,434
Mitigated
24,502
2,983
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,597
5,362
0
893
6,209
2,582
1,738
2,383
3,826
0
26,325
W
Amaterasu
HeartOfSouls
Amaterasu
16,330
7,792
0
4,971
15,005
9,641
2,890
2,514
12,491
0
39,733
L
Gilgamesh
I Brandon l
Gilgamesh
7,870
1,643
0
176
14,604
4,226
0
4,705
9,899
0
26,219
W
Chang'e
Jessacat
Chang'e
5,105
577
1,307
1,719
5,553
2,067
1,033
1,388
4,165
23,999
0
L
4,339
650
170
472
9,130
8,907
0
2,543
6,587
14,189
0
L
3,266
1,447
304
1,033
10,451
3,356
0
2,046
8,405
14,998
0
L
Medusa
daddydshim
Medusa
9,207
4,417
0
828
9,244
2,945
0
2,530
6,714
0
28,905
W
5,428
2,147
0
0
8,837
10,212
674
1,972
6,865
17,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,810
Gold Earned
38,681
119
Minions Killed
170
10
Camps Cleared
11
655,489
Distance Traveled
865,667
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,473
861
38
3
4
212,605
2
W
Amaterasu
10,861
987
56
5
5
278,995
2
L
Gilgamesh
7,127
648
32
3
3
172,762
0
W
Chang'e
9,486
862
38
3
0
195,466
5
L
Ymir
8,017
729
24
2
3
161,604
0
L
Olorun
6,926
630
20
2
1
150,302
1
L
Medusa
7,740
704
43
4
3
170,821
3
W
Atlas
8,861
806
38
3
2
178,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role