Player Matchup

Chang'e
Chang'e
BanteringTM
Chang'e
Level 69
God Stats
8W - 12L
1,356 SR
Queue Stats
72W - 114L
1,432 Elo+
Party 2
Thanatos
Thanatos
DuckCG
Thanatos
Level 27
God Stats
1W - 3L
1,428 SR
Queue Stats
28W - 39L
1,400 Elo+
Party 2
Neith
Neith
KittySorceress
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Party 2
Susano
Susano
Mavellus
Susano
Level 8
God Stats
1W - 2L
1,571 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2
Ra
Ra
TheNamesSkylar
Ra
Level 18
God Stats
1W - 3L
1,375 SR
Queue Stats
37W - 35L
1,554 Elo+
Party 2
Team Averages
Level 30
1,446 SR
1,390 Elo+

VS

Team Averages
Level 44
1,526 SR
1,413 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
HexrMage
Atlas
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,239 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JShaw00100
Tsukuyomi
Level 29
God Stats
4W - 1L
1,644 SR
Queue Stats
27W - 34L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
Maelevolence
Kuzenbo
Level 26
God Stats
2W - 3L
1,488 SR
Queue Stats
2W - 4L
1,202 Elo+
Party 3
Aphrodite
Aphrodite
MjolnirTheRed
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BanteringTM
Chang'e
19
4 / 6 / 11
13,872
1,067
18,752
27,963
30,757
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
DuckCG
Thanatos
18
4 / 9 / 5
12,582
968
8,785
17,452
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 10 / 9
13,443
1,034
15,524
21,424
7,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Mavellus
Susano
19
1 / 9 / 11
12,383
953
18,356
26,867
9,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 9 / 6
12,263
943
22,762
23,338
8,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
12 / 7 / 18
14,053
1,081
30,084
23,688
16,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
HexrMage
Atlas
20
6 / 1 / 30
14,943
1,149
18,232
21,256
35,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
JShaw00100
Tsukuyomi
20
16 / 7 / 18
15,887
1,222
34,259
19,450
10,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Maelevolence
Kuzenbo
20
3 / 1 / 21
13,183
1,014
18,630
17,169
25,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
MjolnirTheRed
Aphrodite
20
6 / 1 / 27
13,784
1,060
10,736
16,478
20,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
157
17
Kills
43
43
Deaths
17
42
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
7
18
3
L
Chang'e
BanteringTM
Chang'e
4
6
11
1.58
L
Thanatos
DuckCG
Thanatos
4
9
5
0.72
W
Atlas
HexrMage
Atlas
6
1
30
21
W
Tsukuyomi
JShaw00100
Tsukuyomi
16
7
18
3.57
L
5
10
9
0.95
W
Kuzenbo
Maelevolence
Kuzenbo
3
1
21
13.5
L
Susano
Mavellus
Susano
1
9
11
0.72
W
Aphrodite
MjolnirTheRed
Aphrodite
6
1
27
19.5
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,179
Damage
111,941
117,044
Taken
98,041
62,176
Mitigated
109,583
20,847
Healing
25,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
30,084
9,579
0
1,422
23,688
16,995
0
9,693
12,667
0
47,990
L
Chang'e
BanteringTM
Chang'e
18,752
2,189
4,917
6,280
27,963
30,757
0
10,412
16,997
50,921
0
L
Thanatos
DuckCG
Thanatos
8,785
3,361
0
4,074
17,452
6,499
0
9,496
7,838
0
19,516
W
Atlas
HexrMage
Atlas
18,232
8,031
1,083
1,906
21,256
35,386
0
9,878
11,378
47,232
0
W
Tsukuyomi
JShaw00100
Tsukuyomi
34,259
8,663
0
1,321
19,450
10,979
0
7,815
11,232
0
45,107
L
15,524
8,680
0
1,996
21,424
7,000
0
7,296
13,824
0
31,713
W
Kuzenbo
Maelevolence
Kuzenbo
18,630
4,165
948
4,985
17,169
25,921
0
6,874
10,295
44,645
0
L
Susano
Mavellus
Susano
18,356
3,751
0
671
26,867
9,809
0
11,184
15,436
0
32,399
W
Aphrodite
MjolnirTheRed
Aphrodite
10,736
2,159
6,562
7,655
16,478
20,302
0
7,254
9,224
27,708
0
L
22,762
2,119
1,421
1,488
23,338
8,111
0
9,210
13,947
40,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,543
Gold Earned
71,850
200
Minions Killed
202
4
Camps Cleared
13
1,155,782
Distance Traveled
1,265,699
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,053
1,081
19
1
8
256,360
0
L
Chang'e
13,872
1,067
58
4
0
251,468
0
L
Thanatos
12,582
968
28
2
3
195,974
0
W
Atlas
14,943
1,149
63
5
0
277,866
0
W
Tsukuyomi
15,887
1,222
16
1
5
252,417
0
L
Neith
13,443
1,034
23
2
0
216,356
0
W
Kuzenbo
13,183
1,014
60
5
0
197,304
1
L
Susano
12,383
953
36
3
0
251,554
1
W
Aphrodite
13,784
1,060
44
3
0
281,752
0
L
Ra
12,263
943
55
4
1
240,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role