Player Matchup

Da Ji
Da Ji
Allfect
Da Ji
Level 44
God Stats
16W - 15L
1,582 SR
Queue Stats
56W - 49L
1,449 Elo+
Party 3
Chang'e
Chang'e
BnINC
Chang'e
Level 69
God Stats
1W - 1L
1,560 SR
Queue Stats
54W - 27L
1,589 Elo+
Party 3
Amaterasu
Amaterasu
NobleXMassacre
Amaterasu
Level 45
God Stats
9W - 7L
1,498 SR
Queue Stats
135W - 142L
1,377 Elo+
Party 4
Danzaburou
Danzaburou
ispooder
Danzaburou
Level 29
God Stats
2W - 6L
1,114 SR
Queue Stats
42W - 49L
1,367 Elo+
Party 3
Bacchus
Bacchus
x718x Massacre
Bacchus
Level 42
God Stats
5W - 2L
1,528 SR
Queue Stats
102W - 122L
1,387 Elo+
Party 4
Team Averages
Level 46
1,456 SR
1,434 Elo+

VS

Team Averages
Level 34
1,458 SR
1,319 Elo+
Yemoja
Yemoja
Dedigumi
Yemoja
Level 38
God Stats
2W - 9L
1,643 SR
Queue Stats
40W - 65L
1,259 Elo+
Party 2
Izanami
Izanami
MirrGeez11
Izanami
Level 29
God Stats
6W - 8L
1,580 SR
Queue Stats
34W - 51L
1,263 Elo+
Party 2
Merlin
Merlin
Mythenox
Merlin
Level 34
God Stats
5W - 6L
1,453 SR
Queue Stats
29W - 42L
1,367 Elo+
Party 2
Pele
Pele
xawsc
Pele
Level 7
God Stats
4W - 4L
1,345 SR
Queue Stats
33W - 27L
1,419 Elo+
Party 1
Ullr
Ullr
xawsd
Ullr
Level 62
God Stats
0W - 3L
1,269 SR
Queue Stats
33W - 35L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Allfect
Da Ji
18
12 / 3 / 4
12,706
552
18,360
16,192
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
BnINC
Chang'e
20
10 / 0 / 4
15,445
672
13,525
13,351
6,018
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
NobleXMassacre
Amaterasu
17
6 / 4 / 6
12,172
529
8,060
19,933
25,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ispooder
Danzaburou
18
4 / 6 / 5
12,091
526
12,889
17,962
7,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 10
10,790
469
9,738
14,566
9,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dedigumi
Yemoja
14
1 / 3 / 7
10,168
442
4,382
18,597
19,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
MirrGeez11
Izanami
17
3 / 9 / 1
10,735
467
5,674
17,229
5,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Mythenox
Merlin
18
2 / 9 / 2
11,272
490
13,037
15,417
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
xawsc
Pele
9
3 / 5 / 0
8,055
350
3,939
7,455
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
xawsd
Ullr
17
5 / 9 / 2
11,307
492
8,850
20,381
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
35
Kills
14
14
Deaths
35
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Allfect
Da Ji
12
3
4
4.67
W
Chang'e
BnINC
Chang'e
10
0
4
12
L
Yemoja
Dedigumi
Yemoja
1
3
7
1.5
L
Izanami
MirrGeez11
Izanami
3
9
1
0.39
L
Merlin
Mythenox
Merlin
2
9
2
0.33
W
Amaterasu
NobleXMassacre
Amaterasu
6
4
6
2.25
W
Danzaburou
ispooder
Danzaburou
4
6
5
1.08
W
3
1
10
8
L
Pele
xawsc
Pele
3
5
0
0.6
L
Ullr
xawsd
Ullr
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,572
Damage
35,882
82,004
Taken
79,079
55,758
Mitigated
39,734
26,081
Healing
11,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Allfect
Da Ji
18,360
6,061
0
4,548
16,192
7,230
1,778
2,401
13,665
0
80,233
W
Chang'e
BnINC
Chang'e
13,525
799
2,194
9,222
13,351
6,018
2,546
5,159
8,192
132,212
0
L
Yemoja
Dedigumi
Yemoja
4,382
1,201
1,182
3,687
18,597
19,576
477
4,312
14,201
29,772
0
L
Izanami
MirrGeez11
Izanami
5,674
4,287
0
2,942
17,229
5,783
592
3,565
13,632
0
61,140
L
Merlin
Mythenox
Merlin
13,037
1,134
102
1,750
15,417
4,612
0
7,019
8,276
84,787
0
W
Amaterasu
NobleXMassacre
Amaterasu
8,060
4,240
0
1,680
19,933
25,539
4,605
3,944
15,895
0
60,254
W
Danzaburou
ispooder
Danzaburou
12,889
3,378
0
5,297
17,962
7,244
3,701
2,711
14,854
0
93,966
W
9,738
741
301
2,839
14,566
9,727
2,880
3,204
11,262
32,234
0
L
Pele
xawsc
Pele
3,939
1,153
0
842
7,455
2,345
0
1,583
5,872
0
27,485
L
Ullr
xawsd
Ullr
8,850
5,065
0
1,408
20,381
7,418
0
6,614
13,767
0
60,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,204
Gold Earned
51,537
609
Minions Killed
498
0
Camps Cleared
0
2,182,354
Distance Traveled
1,827,643
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,706
552
102
4
0
459,047
0
W
Chang'e
15,445
672
237
10
0
441,746
8
L
Yemoja
10,168
442
42
2
0
385,949
8
L
Izanami
10,735
467
129
6
0
360,760
3
L
Merlin
11,272
490
168
7
0
299,195
3
W
Amaterasu
12,172
529
98
4
0
424,856
2
W
Danzaburou
12,091
526
132
6
0
414,250
2
W
Bacchus
10,790
469
40
2
0
442,455
2
L
Pele
8,055
350
56
2
0
427,330
1
L
Ullr
11,307
492
103
4
0
354,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role