Player Matchup

Chernobog
Chernobog
AFKMusiic
Chernobog
Level 138
God Stats
4W - 2L
1,917 SR
Queue Stats
510W - 475L
1,625 Elo+
Solo
Chaac
Chaac
FGT123
Chaac
Level 115
God Stats
23W - 17L
1,652 SR
Queue Stats
741W - 651L
1,623 Elo+
Party 1
Tiamat
Tiamat
dewhaden998
Tiamat
Level 146
God Stats
1W - 4L
1,400 SR
Queue Stats
393W - 384L
1,576 Elo+
Party 1
Geb
Geb
icethecool1
Geb
Level 135
God Stats
4W - 8L
1,468 SR
Queue Stats
362W - 342L
1,603 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jellypotato123
Cu Chulainn
Level 125
God Stats
26W - 16L
1,634 SR
Queue Stats
225W - 204L
1,623 Elo+
Party 1
Team Averages
Level 132
1,614 SR
1,610 Elo+

VS

Team Averages
Level 119
1,632 SR
1,617 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Pižza
Discordia
Level 160
God Stats
3W - 0L
1,891 SR
Queue Stats
145W - 145L
1,594 Elo+
Party 2
Fenrir
Fenrir
baden627
Fenrir
Level 141
God Stats
4W - 3L
1,620 SR
Queue Stats
204W - 175L
1,665 Elo+
Party 2
Medusa
Medusa
cozyboyzae
Medusa
Level 127
God Stats
15W - 10L
1,746 SR
Queue Stats
330W - 309L
1,677 Elo+
Party 2
Bastet
Bastet
kiouss
Bastet
Level 64
God Stats
2W - 3L
1,404 SR
Queue Stats
264W - 217L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AFKMusiic
Chernobog
15
3 / 3 / 2
9,070
534
11,936
10,269
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
FGT123
Chaac
16
5 / 3 / 1
9,208
542
12,364
16,037
8,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
14
0 / 4 / 1
8,080
475
5,228
9,818
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 1
7,061
415
4,906
15,903
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
jellypotato123
Cu Chulainn
12
1 / 5 / 2
7,699
453
3,984
15,925
8,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 1 / 7
8,299
488
5,754
12,241
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Pižza
Discordia
15
3 / 2 / 4
8,960
527
8,769
8,460
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
baden627
Fenrir
17
8 / 2 / 2
10,575
622
15,646
12,820
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
cozyboyzae
Medusa
17
5 / 2 / 4
10,191
599
9,195
11,396
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
kiouss
Bastet
14
1 / 2 / 7
8,642
508
10,159
15,114
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
19
19
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
7
5.5
L
Chernobog
AFKMusiic
Chernobog
3
3
2
1.33
L
Chaac
FGT123
Chaac
5
3
1
1.83
W
Discordia
Pižza
Discordia
3
2
4
2.5
W
Fenrir
baden627
Fenrir
8
2
2
4.5
W
Medusa
cozyboyzae
Medusa
5
2
4
3.5
L
Tiamat
0
4
1
0.13
L
0
4
1
0.13
L
Cu Chulainn
jellypotato123
Cu Chulainn
1
5
2
0.4
W
Bastet
kiouss
Bastet
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
49,523
67,952
Taken
60,031
35,994
Mitigated
28,821
15,713
Healing
22,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,754
1,453
1,528
3,588
12,241
10,258
36
3,664
8,491
29,141
10,485
L
Chernobog
AFKMusiic
Chernobog
11,936
5,667
0
2,263
10,269
3,310
0
2,632
7,637
0
73,263
L
Chaac
FGT123
Chaac
12,364
3,018
0
4,398
16,037
8,747
0
3,393
12,471
0
73,398
W
Discordia
Pižza
Discordia
8,769
512
0
835
8,460
2,182
483
2,275
6,185
51,270
0
W
Fenrir
baden627
Fenrir
15,646
4,254
853
5,944
12,820
8,219
265
213
12,131
8,027
51,611
W
Medusa
cozyboyzae
Medusa
9,195
4,311
0
5,093
11,396
3,495
188
1,910
9,486
0
76,085
L
Tiamat
5,228
386
0
2,432
9,818
5,048
367
3,366
6,378
63,419
0
L
4,906
1,038
0
3,165
15,903
10,358
31
4,712
11,143
17,919
0
L
Cu Chulainn
jellypotato123
Cu Chulainn
3,984
1,322
0
3,455
15,925
8,531
72
923
14,380
0
36,110
W
Bastet
kiouss
Bastet
10,159
3,154
0
4,392
15,114
4,667
0
2,072
12,904
0
69,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
46,667
510
Minions Killed
501
0
Camps Cleared
0
1,699,147
Distance Traveled
1,692,054
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,299
488
61
4
0
342,601
7
L
Chernobog
9,070
534
150
9
0
357,055
8
L
Chaac
9,208
542
117
7
0
356,079
2
W
Discordia
8,960
527
102
6
0
327,734
0
W
Fenrir
10,575
622
112
7
0
313,858
5
W
Medusa
10,191
599
130
8
0
331,893
5
L
Tiamat
8,080
475
134
8
0
323,090
6
L
Geb
7,061
415
21
1
0
338,762
9
L
Cu Chulainn
7,699
453
88
5
0
324,161
4
W
Bastet
8,642
508
96
6
0
375,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role