Player Matchup

Izanami
Izanami
AdamantTerror
Izanami
Level 117
God Stats
7W - 9L
1,489 SR
Queue Stats
244W - 250L
1,649 Elo+
Party 2
Vulcan
Vulcan
BumBurgalar
Vulcan
Level 39
God Stats
4W - 1L
1,649 SR
Queue Stats
133W - 52L
1,753 Elo+
Party 2
Fafnir
Fafnir
KoBo_Haji
Fafnir
Level 146
God Stats
4W - 4L
1,430 SR
Queue Stats
191W - 212L
1,583 Elo+
Party 2
Nemesis
Nemesis
Morionivala
Nemesis
Level 30
God Stats
9W - 12L
1,614 SR
Queue Stats
64W - 61L
1,609 Elo+
Solo
Guan Yu
Guan Yu
ThreeShooBeating
Guan Yu
Level 127
God Stats
4W - 5L
1,668 SR
Queue Stats
345W - 361L
1,591 Elo+
Party 2
Team Averages
Level 92
1,570 SR
1,637 Elo+

VS

Team Averages
Level 64
1,743 SR
1,682 Elo+
Khepri
Khepri
HARDCORE2DAMEGA
Khepri
Level 25
God Stats
4W - 1L
1,742 SR
Queue Stats
10W - 5L
1,717 Elo+
Party 1
Chang'e
Chang'e
LittleSwervy
Chang'e
Level 106
God Stats
4W - 2L
1,729 SR
Queue Stats
84W - 36L
1,750 Elo+
Party 1
Tyr
Tyr
MGLoony
Tyr
Level 28
God Stats
8W - 3L
1,878 SR
Queue Stats
54W - 17L
1,752 Elo+
Party 1
Ravana
Ravana
MonsieurrPsycho
Ravana
Level 113
God Stats
8W - 1L
1,776 SR
Queue Stats
117W - 76L
1,738 Elo+
Party 1
Apollo
Apollo
aivnerrad
Apollo
Level 48
God Stats
7W - 4L
1,588 SR
Queue Stats
134W - 160L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
3 / 1 / 3
8,471
529
13,998
8,102
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
13
1 / 3 / 1
7,935
496
6,221
6,664
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
KoBo_Haji
Fafnir
9
0 / 2 / 4
6,774
423
3,658
9,324
9,272
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Morionivala
Nemesis
11
2 / 7 / 1
7,350
459
4,242
10,871
3,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 2
7,669
479
10,687
13,017
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,673
480
2,687
10,950
6,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
LittleSwervy
Chang'e
15
5 / 1 / 1
8,965
560
6,965
11,048
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
16
5 / 0 / 4
9,467
592
9,817
13,986
11,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 2 / 5
8,632
540
10,749
9,490
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
aivnerrad
Apollo
13
2 / 1 / 0
7,559
472
3,676
11,233
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
6
Kills
17
17
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
1
3
4.5
L
Vulcan
1
3
1
0.5
W
1
2
2
1
L
Fafnir
KoBo_Haji
Fafnir
0
2
4
1
W
Chang'e
LittleSwervy
Chang'e
5
1
1
5.5
W
Tyr
5
0
4
7
W
4
2
5
3.25
L
Nemesis
Morionivala
Nemesis
2
7
1
0.36
L
0
4
2
0.25
W
Apollo
aivnerrad
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,806
Damage
33,894
47,978
Taken
56,707
30,499
Mitigated
26,564
11,809
Healing
29,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
13,998
9,075
0
2,080
8,102
2,896
702
2,619
5,463
0
68,410
L
Vulcan
6,221
1,636
0
575
6,664
2,581
0
1,998
4,560
61,415
0
W
2,687
327
1,895
3,781
10,950
6,226
422
2,884
8,035
19,566
0
L
Fafnir
KoBo_Haji
Fafnir
3,658
732
520
1,864
9,324
9,272
0
2,904
6,262
11,523
0
W
Chang'e
LittleSwervy
Chang'e
6,965
487
1,776
5,557
11,048
3,505
0
2,788
8,213
66,021
0
W
Tyr
9,817
1,510
355
8,236
13,986
11,065
32
413
12,814
1,909
58,676
W
10,749
3,857
0
2,860
9,490
3,164
5
1,974
7,309
0
54,870
L
Nemesis
Morionivala
Nemesis
4,242
1,085
0
2,202
10,871
3,819
0
1,538
9,085
0
30,569
L
10,687
2,324
135
4,433
13,017
11,931
0
1,355
10,942
0
55,209
W
Apollo
aivnerrad
Apollo
3,676
1,782
0
4,934
11,233
2,604
0
1,820
9,413
0
55,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,199
Gold Earned
42,296
431
Minions Killed
511
0
Camps Cleared
0
1,580,195
Distance Traveled
1,654,820
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,471
529
121
8
0
301,029
7
L
Vulcan
7,935
496
126
8
0
312,524
3
W
Khepri
7,673
480
33
2
0
299,504
0
L
Fafnir
6,774
423
14
1
0
331,253
2
W
Chang'e
8,965
560
140
9
0
308,674
8
W
Tyr
9,467
592
124
8
0
377,069
1
W
Ravana
8,632
540
110
7
0
348,593
1
L
Nemesis
7,350
459
53
3
0
302,675
8
L
Guan Yu
7,669
479
117
7
0
332,714
3
W
Apollo
7,559
472
104
7
0
320,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role