Player Matchup

Bakasura
Bakasura
BigFrankDouble0
Bakasura
Level 63
God Stats
2W - 3L
1,436 SR
Queue Stats
26W - 26L
1,409 Elo+
Solo
King Arthur
King Arthur
ThexScarletxKing
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 120L
1,229 Elo+
Party 1
Ah Puch
Ah Puch
XiaoDrako
Ah Puch
Level 42
God Stats
0W - 2L
1,284 SR
Queue Stats
126W - 142L
1,307 Elo+
Party 3
Thanatos
Thanatos
YrnWynder
Thanatos
Level 27
God Stats
11W - 10L
1,432 SR
Queue Stats
57W - 79L
1,281 Elo+
Party 3
Geb
Geb
slickrick122
Geb
Level 32
God Stats
31W - 35L
1,406 SR
Queue Stats
108W - 172L
1,183 Elo+
Party 1
Team Averages
Level 39
1,411 SR
1,282 Elo+

VS

Team Averages
Level 68
1,479 SR
1,393 Elo+
Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BuckLegends
Ymir
Level 63
God Stats
8W - 11L
1,418 SR
Queue Stats
28W - 47L
1,292 Elo+
Party 4
Ra
Ra
Tomm Ganks
Ra
Level 104
God Stats
7W - 10L
1,441 SR
Queue Stats
21W - 27L
1,420 Elo+
Party 4
Nike
Nike
XenogenesisKing
Nike
Level 27
God Stats
5W - 6L
1,736 SR
Queue Stats
17W - 28L
1,346 Elo+
Party 2
Bakasura
Bakasura
xSaneMonkeyx
Bakasura
Level 84
God Stats
12W - 26L
1,301 SR
Queue Stats
65W - 86L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 2 / 0
5,771
577
4,276
6,558
2,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
ThexScarletxKing
King Arthur
7
0 / 3 / 0
4,559
456
1,917
5,905
2,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
XiaoDrako
Ah Puch
9
0 / 4 / 0
5,015
502
2,422
5,035
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
YrnWynder
Thanatos
7
1 / 6 / 2
4,899
490
3,410
6,572
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 4 / 1
5,063
506
702
5,935
2,430
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
5 / 1 / 4
5,982
598
7,226
6,271
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 2 / 6
6,115
612
1,978
6,813
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 1 / 3
6,033
603
2,491
2,814
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
6,123
612
3,471
5,278
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
xSaneMonkeyx
Bakasura
11
4 / 1 / 2
6,114
611
4,518
7,482
2,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
19
19
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
4
7
L
Bakasura
2
2
0
1
W
4
2
6
3.5
L
King Arthur
ThexScarletxKing
King Arthur
0
3
0
0
W
3
1
3
4.5
W
3
0
0
3
L
Ah Puch
XiaoDrako
Ah Puch
0
4
0
0
L
Thanatos
YrnWynder
Thanatos
1
6
2
0.33
L
2
4
1
0.63
W
Bakasura
xSaneMonkeyx
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,727
Damage
19,684
30,005
Taken
28,658
10,070
Mitigated
11,391
5,684
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,226
4,532
0
2,061
6,271
1,556
1,350
539
5,732
0
30,841
L
Bakasura
4,276
2,968
0
1,643
6,558
2,652
0
1,339
5,109
0
27,020
W
1,978
401
519
1,672
6,813
4,477
132
381
6,432
16,124
0
L
King Arthur
ThexScarletxKing
King Arthur
1,917
350
0
590
5,905
2,430
84
0
5,461
0
16,438
W
2,491
330
435
902
2,814
777
781
938
1,582
29,831
0
W
3,471
662
0
1,790
5,278
2,231
488
0
4,944
0
31,316
L
Ah Puch
XiaoDrako
Ah Puch
2,422
158
0
882
5,035
1,422
0
1,018
3,773
25,437
0
L
Thanatos
YrnWynder
Thanatos
3,410
1,512
0
2,434
6,572
1,136
188
1,041
5,521
0
17,845
L
702
117
30
105
5,935
2,430
0
937
4,998
7,540
0
W
Bakasura
xSaneMonkeyx
Bakasura
4,518
4,130
0
1,242
7,482
2,350
15
1,182
5,937
0
26,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,307
Gold Earned
30,367
200
Minions Killed
295
0
Camps Cleared
0
895,799
Distance Traveled
943,287
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,982
598
51
5
0
162,062
3
L
Bakasura
5,771
577
74
7
0
203,394
2
W
Ymir
6,115
612
26
3
0
164,816
0
L
King Arthur
4,559
456
28
3
0
181,960
0
W
Ra
6,033
603
77
8
0
182,751
2
W
Nike
6,123
612
74
7
0
200,450
0
L
Ah Puch
5,015
502
48
5
0
170,169
1
L
Thanatos
4,899
490
37
4
0
175,081
0
L
Geb
5,063
506
13
1
0
165,195
0
W
Bakasura
6,114
611
67
7
0
233,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role