Player Matchup

Artio
Artio
HelpfulBananna5
Artio
Level 93
God Stats
2W - 0L
1,454 SR
Queue Stats
9W - 12L
1,386 Elo+
Party 2
Awilix
Awilix
LLStartupS
Awilix
Level 18
God Stats
1W - 0L
1,507 SR
Queue Stats
3W - 7L
1,328 Elo+
Party 2
Aphrodite
Aphrodite
Mattider
Aphrodite
Level 100
God Stats
5W - 5L
1,554 SR
Queue Stats
8W - 10L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
SpacemanVOiiiD
Danzaburou
Level 105
God Stats
3W - 2L
1,510 SR
Queue Stats
7W - 14L
1,278 Elo+
Party 2
Team Averages
Level 79
1,506 SR
1,353 Elo+

VS

Team Averages
Level 43
1,559 SR
1,443 Elo+
Gilgamesh
Gilgamesh
JohnDie
Gilgamesh
Level 26
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Neith
Neith
Loving GARP
Neith
Level 89
God Stats
1W - 2L
1,627 SR
Queue Stats
14W - 26L
1,239 Elo+
Solo
Vulcan
Vulcan
Rhysus
Vulcan
Level 18
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Xromos
Jormungandr
Level 40
God Stats
0W - 2L
1,420 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
10,477
748
14,818
19,712
21,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
LLStartupS
Awilix
15
2 / 3 / 6
10,131
724
6,205
10,369
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Mattider
Aphrodite
16
6 / 2 / 9
11,396
814
15,241
14,877
9,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SpacemanVOiiiD
Danzaburou
19
9 / 1 / 6
13,054
932
15,652
11,012
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JohnDie
Gilgamesh
14
1 / 6 / 3
8,853
632
15,097
20,805
20,546
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 6 / 2
9,281
663
8,535
11,924
5,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Rhysus
Vulcan
15
1 / 4 / 0
9,453
675
6,010
7,496
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Xromos
Jormungandr
14
1 / 4 / 3
9,273
662
11,500
18,788
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
5
7
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Gilgamesh
JohnDie
Gilgamesh
1
6
3
0.42
W
Awilix
LLStartupS
Awilix
2
3
6
1.67
L
2
6
2
0.5
W
Aphrodite
Mattider
Aphrodite
6
2
9
5.25
L
Vulcan
Rhysus
Vulcan
1
4
0
0.25
W
Danzaburou
SpacemanVOiiiD
Danzaburou
9
1
6
12
L
Jormungandr
Xromos
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,916
Damage
41,142
55,970
Taken
59,013
40,623
Mitigated
48,254
32,966
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,818
1,177
2,892
9,341
19,712
21,115
366
6,441
12,650
24,111
0
L
Gilgamesh
JohnDie
Gilgamesh
15,097
4,610
230
2,827
20,805
20,546
0
11,189
8,964
0
31,748
W
Awilix
LLStartupS
Awilix
6,205
1,752
0
517
10,369
5,401
1,477
2,208
7,936
0
23,771
L
8,535
2,583
77
2,811
11,924
5,485
492
4,795
6,649
0
28,106
W
Aphrodite
Mattider
Aphrodite
15,241
1,402
8,569
9,403
14,877
9,395
1,074
5,590
8,940
36,071
0
L
Vulcan
Rhysus
Vulcan
6,010
1,670
72
1,184
7,496
2,820
0
2,004
5,274
32,803
0
W
Danzaburou
SpacemanVOiiiD
Danzaburou
15,652
4,996
0
2,244
11,012
4,712
3,981
3,269
7,433
0
71,312
L
Jormungandr
Xromos
Jormungandr
11,500
2,637
925
1,754
18,788
19,403
216
11,168
6,897
31,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
36,860
215
Minions Killed
175
13
Camps Cleared
7
1,107,785
Distance Traveled
918,987
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,477
748
27
2
0
300,989
0
L
Gilgamesh
8,853
632
34
2
4
242,427
1
W
Awilix
10,131
724
28
2
4
279,457
1
L
Neith
9,281
663
41
3
2
207,972
0
W
Aphrodite
11,396
814
47
3
3
264,000
0
L
Vulcan
9,453
675
49
4
0
246,673
0
W
Danzaburou
13,054
932
113
8
6
263,339
1
L
Jormungandr
9,273
662
51
4
1
221,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role