Player Matchup

Thor
Thor
KerbMayn
Thor
Level 128
God Stats
0W - 5L
1,608 SR
Queue Stats
13W - 21L
1,457 Elo+
Party 1
Hel
Hel
LittleWolf55
Hel
Level 117
God Stats
0W - 2L
1,554 SR
Queue Stats
10W - 17L
1,482 Elo+
Party 1
Athena
Athena
Shxdoh
Athena
Level 94
God Stats
0W - 1L
1,843 SR
Queue Stats
4W - 11L
1,311 Elo+
Party 1
Danzaburou
Danzaburou
eXo Andradite
Danzaburou
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
11W - 15L
1,474 Elo+
Party 1
Team Averages
Level 106
1,679 SR
1,431 Elo+

VS

Team Averages
Level 131
1,549 SR
1,490 Elo+
Apollo
Apollo
ApolloBluu
Apollo
Level 129
God Stats
1W - 1L
1,408 SR
Queue Stats
16W - 34L
1,331 Elo+
Solo
Sol
Sol
ESTEBAN9812
Sol
Level 152
God Stats
7W - 4L
1,590 SR
Queue Stats
16W - 16L
1,582 Elo+
Solo
Athena
Athena
JinglesMacbeth
Athena
Level 125
God Stats
2W - 2L
1,632 SR
Queue Stats
100W - 88L
1,519 Elo+
Party 2
Bellona
Bellona
Minette
Bellona
Level 118
God Stats
9W - 6L
1,567 SR
Queue Stats
63W - 53L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 5 / 6
9,929
709
11,566
18,937
14,376
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
6 / 7 / 2
11,152
797
12,225
15,694
7,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Shxdoh
Athena
15
2 / 5 / 5
9,813
701
8,310
20,380
23,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
eXo Andradite
Danzaburou
15
2 / 8 / 4
9,677
691
10,630
14,776
6,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ApolloBluu
Apollo
18
8 / 4 / 5
12,182
870
11,133
11,570
5,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
9 / 1 / 10
12,366
883
24,965
16,414
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 3 / 10
10,868
776
9,841
17,316
21,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Minette
Bellona
16
6 / 4 / 9
11,500
821
14,463
12,188
11,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
12
Kills
25
25
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
ApolloBluu
Apollo
8
4
5
2.63
W
9
1
10
14
W
2
3
10
2.33
L
Thor
2
5
6
1
L
6
7
2
1
W
Bellona
Minette
Bellona
6
4
9
2.63
L
Athena
Shxdoh
Athena
2
5
5
0.9
L
Danzaburou
eXo Andradite
Danzaburou
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,731
Damage
60,402
69,787
Taken
57,488
50,904
Mitigated
46,271
16,390
Healing
13,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ApolloBluu
Apollo
11,133
7,692
0
2,458
11,570
5,646
2,182
5,029
6,541
0
43,628
W
24,965
7,669
0
9,641
16,414
7,635
3,676
5,663
10,751
61,808
5,050
W
9,841
2,143
0
532
17,316
21,820
154
6,830
10,486
23,554
0
L
Thor
11,566
2,498
205
1,613
18,937
14,376
0
8,068
10,869
0
39,833
L
12,225
1,018
4,779
5,820
15,694
7,317
0
7,582
8,112
34,937
0
W
Bellona
Minette
Bellona
14,463
4,530
0
502
12,188
11,170
481
3,488
8,700
0
27,618
L
Athena
Shxdoh
Athena
8,310
1,691
0
1,214
20,380
23,028
0
8,792
11,588
20,974
0
L
Danzaburou
eXo Andradite
Danzaburou
10,630
4,335
0
2,759
14,776
6,183
0
8,742
6,034
0
30,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
46,916
158
Minions Killed
212
7
Camps Cleared
13
936,362
Distance Traveled
1,121,074
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,182
870
69
5
3
260,988
2
W
Sol
12,366
883
88
6
6
274,247
1
W
Athena
10,868
776
24
2
2
289,347
1
L
Thor
9,929
709
56
4
2
237,380
0
L
Hel
11,152
797
44
3
1
233,803
1
W
Bellona
11,500
821
31
2
2
296,492
4
L
Athena
9,813
701
17
1
0
257,436
0
L
Danzaburou
9,677
691
41
3
4
207,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role